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Conference Review: UIE Web App Summit 2007: Part I

By Pabini Gabriel-Petit

Published: March 6, 2007

Jared Spool’s User Interface Engineering (UIE) thought the time had come for a UX conference focusing on Web applications and thus produced the first UIE Web App Summit. This conference definitely filled what formerly was an unmet need. The UIE Web App Summit took place at the Monterey Marriott, in Monterey, California, U.S.A., on January 21st through 23rd, 2007. It drew a capacity crowd of 218 people, who had traveled from far and wide to attend the event. While most attendees came from the United States and Canada, nine came from the UK and Europe and four hailed from Oceania and Asia.

Tutorial: Deconstructing Web Applications
Presenter: Hagan Rivers

Summit Keynote: Moving Towards Delight: Following the Rapid Evolution of Web-Based Applications
Presenter: Jared Spool

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Conference Review: UIE Web App Summit 2007: Part II

By Pabini Gabriel-Petit

Published: March 6, 2007

More session reviews.

RIA Patterns: Best Practices for Common Patterns of Rich Interaction
Presenter: Bill Scott

Communicating Concepts with Comics
Presenter: Kevin Cheng

Best Practices for Form Design: Bridging the Gap with Your Customers
Presenter: Luke Wroblewski

Web Application Page Hierarchy
Presenter: Luke Wroblewski

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Conference Review: UIE Web App Summit 2007: Part III

By Pabini Gabriel-Petit

Published: March 6, 2007

More session reviews and the conclusion of my conference review.

Building a Great User Interface, the Netflix Way
Presenter: Sean Kane

Tagging in Your Web World
Presenter: Thomas Vander Wal

Learning from Social Web Applications
Presenter: Joshua Porter

Design Strategies for Web-Based Recommender Systems
Presenter: Rashmi Sinha

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Usability in China: Encore

By Daniel Szuc and Paul J. Sherman

Published: January 8, 2007

Our story starts in late 2004, at the Make the World Simpler event in Shanghai, China—a modest-sized meeting of UX professionals that was organized by the China chapters of the Usability Professionals’ Association (UPA). At this meeting, leaders of the mainland China and Hong Kong UPA chapters met to discuss organizing a usability conference in China. We decided to call the conference User Friendly. Read morespacer

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Interaction Frontiers 06: Conference Report

By Laura Caprio

Published: November 20, 2006

On June 16, 2006, Interaction Frontiersspacer was held at the Bicocca University, in Milano, Italy. Read morespacer

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A Day at Interaction Frontiers 06

By Luca Mascaro

Published: November 20, 2006

There are not many interaction design conferences in Italy, so you can imagine the interest a conference about the frontiers of interaction design engendered. Interaction Frontiers 2006—the second edition of this conference—had as its mission the exploration of the future of interaction design. Though I’m Swiss, my native language is Italian, and this topic attracted my attention. Read morespacer

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The Atmosphere at Interaction Frontiers 2006

By Giovanni Bellocchio

Published: November 20, 2006

Matteo Penzo was the brain, the hands, and the energy behind Interaction Frontiers 2006. The recipe for this event was deceptively simple: Gather some fine thinkers in a room and let them speak about technology and people. The 2005 edition of Interaction Frontiers had been just an appetizer—a taste of things to come. Read morespacer

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Book Review: Designing Interfaces

By Leo Frishberg

Published: November 6, 2006

I must admit that I am not a fan of pattern books in general—especially in the field of design. I’ve always felt they are excellent sources of inspiration if you’re crafting a quilt or stenciling a wainscot for your living room, but for more involved design activities, I’ve concluded they are too simplistic—perhaps even limiting. I suspect this opinion was informed by my architecture professor’s intensely negative reaction to Christopher Alexander’s A Pattern Language and A Timeless Way of Building when they were first published. Years later, when I learned that software engineers were enamored of Alexander’s books, and the emergence of software patterns had its basis in Alexander’s notion of design patterns, I was bemused and skeptical. Read morespacer

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Conference Report: The Web and Beyond

By Peter Bogaards

Published: October 23, 2006

In the beautiful surroundings of the Pathé Tuschinski Theatre in Amsterdam, the Dutch chapter of SIGCHI—SIGCHI.nl, now rebranded as CHINederland.nl—on June 8th, 2006, held its 10th annual conference,spacer which was entitled The Web and Beyond, as shown in Figure 1. The conference focused on the challenges and opportunities Web 2.0 presents to the field of user experience design. Read morespacer

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The Web and Beyond: SIGCHI Conference in Amsterdam

By Pabini Gabriel-Petit

Published: October 23, 2006

The Netherlands’ tenth annual SIGCHI Conference took place on Thursday, June 8th, 2006, in Amsterdam. Titled The Web and Beyond, the conference focused primarily on interaction design for Web 2.0. The conference drew a capacity crowd to the fabulous art deco Theater Tuschinski, shown in Figure 1. There could be no more beautiful venue for a design conference. Read morespacer

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Strategy06: A UX Professional's Experience of the Conference

By Pabini Gabriel-Petit

Published: September 25, 2006

Strategy06, the second annual IIT (Illinois Institute of Technology) Institute of Design Strategy Conference, took place at the Museum of Contemporary Art in Chicago (MCA), Illinois, on May 17 and 18, 2006. The organizers characterized this conference as “an international executive forum addressing how businesses can use design to explore emerging opportunities, solve complex problems, and achieve lasting strategic advantage.” Read morespacer

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Book Review: Designing for Interaction

By Leo Frishberg

Published: September 11, 2006

Dan Saffer’s Designing for Interaction: Creating Smart Applications and Clever Devices was an ambitious undertaking. In fewer than 300 pages, he has attempted to cover the history, current practice, and notions about the future of the rapidly evolving discipline of interaction design (IxD). Whether you are simply curious about interaction design, are entering the profession yourself, or are collaborating with an interaction designer, Designing for Interaction is a good place to start your journey down the road of interaction design. Read morespacer

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Experiencing CHI 2006: From a Practitioner's Viewpoint: Part IV

By Pabini Gabriel-Petit

Published: August 28, 2006

Wednesday brought greater diversity in my experience of the conference. In addition to attending a course, “The Art of Speaking,” I checked out the Exhibits in The Commons, heard part of a panel discussion titled “The Route to the Sea for User Value,” and in the evening, joined the crowd at the Hospitality Events. Read morespacer

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Experiencing CHI 2006: From a Practitioner's Viewpoint: Part V

By Pabini Gabriel-Petit

Published: August 28, 2006

On Thursday, the last day of the conference, I attended Part III of the three-part series on public speaking for HCI professionals and the closing plenary session. Read morespacer

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Experiencing CHI 2006: From a Practitioner's Viewpoint: Part III

By Pabini Gabriel-Petit

Published: August 14, 2006

On Tuesday, I attended a full-day course, “Repositioning User Experience as a Strategic Process.” Then, in the evening, colleagues from the Interaction Design Association (IxDA) and the User Experience Network (UXnet) gathered for dinner at Buonanotte. Read morespacer

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Experiencing CHI 2006: From a Practitioner's Viewpoint: Part II

By Pabini Gabriel-Petit

Published: July 24, 2006

On Monday, after Scott Cook’s excellent Opening Plenary Session, I attended a series of three courses presented by Jared Spool, CEO and Founding Principal of User Interface Engineering (UIE), shown in Figure 1. Jared is a very engaging speaker and his knowledge about product usability is both broad and deep, so his presentations are always enjoyable and informative. For me, this was a day well spent. Read morespacer

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International Usability Evaluation: Issues and Strategies

Reviewed by Michele Marut

Published: July 24, 2006

Like many UX practitioners, I’m often involved in designing products that will be sold across the globe. Half of the challenge is acknowledging there is no one-size-fits-all set of design criteria. The other half is knowing the tradeoffs when choosing between usability methods for requirements gathering and evaluation. What many may find surprising is that our tried-and-true methods themselves can have limitations, depending on the context in which we apply them. Read morespacer

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