Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
 
My Message close
spacer
spacer spacer PROGRAMMING spacer
 
spacer ART
 
spacer AUDIO
 
spacer DESIGN
 
spacer PRODUCTION
 
spacer BIZ/MARKETING
spacer
spacer View All spacer
 
November 23, 2012
 
spacer Hey Baby, Do You Dyad? A Letter Series [3]
 
spacer Waterfall Game Development Done Right [10]
 
spacer How Can Gameplay Allow Players to Get Creative? [4]
spacer
spacer
spacer View All     Post     RSS spacer
 
November 23, 2012
spacer spacer
 
spacer Crash and Churn
 
spacer Most Programmers Can't Read Code
 
spacer The Game Plan: Are you playing the kamikaze formation?
 
spacer Overwatching: An Analysis of X-Com Enemy Unknown [4]
 
spacer Coding At Five in the Morning [1]
spacer
spacer
spacer View All     Post a Job     RSS spacer
 
November 23, 2012
 
spacer Monolith Productions
Software Engineer, Gameplay
 
spacer Monolith Productions
Lead Designer, Technical
 
spacer Monolith Productions
Staff Software Engineer, Gameplay
 
spacer NetherRealm Studios
Senior Software Engineer
 
spacer Monolith Productions
Senior Software Engineer, Gameplay
 
spacer Monolith Productions
Senior Artist, World
spacer
spacer
spacer View All     RSS spacer
 
November 23, 2012
spacer spacer
 
spacer Aika Online Launches
Feature Renewal Update
 
spacer Sacred™ Citadel:
Unite to Fight!
 
spacer Anuman Interactive
unveils “Dracula:
the...
 
spacer SAVA TRANSMEDIA AND ZYNGA
ANNOUNCE  RUBBER...
 
spacer Game Music Initiative
launches OneBigAlbum...
spacer
spacer
spacer spacer Editor-In-Chief:
Kris Graft
spacer Features Director:
Christian Nutt
spacer News Director:
Frank Cifaldi
spacer Senior Contributing Editor:
Brandon Sheffield
spacer News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
spacer Editors-At-Large:
Leigh Alexander, Chris Morris
spacer Advertising:
Jennifer Sulik
spacer Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
spacer
spacer
spacer
spacer If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:

spacer Game Career Guide (for student game developers.)

spacer Indie Games (for independent game players/developers.)
spacer
spacer
spacer News spacer spacer

News » Exclusive
  spacer
5
Playing games while driving? BrightDriver's challenging proposition spacer
by Leigh Alexander [11.22.12]
Two business partners had a wild idea -- a tech platform for audio-based games to play while driving that actually increase safety and attention. Getting it funded has been tricky, but educational.
Console/PC, Design, Business/Marketing, Exclusive
 
 
spacer
21
5 tips for using procedurally-generated content in your game spacer
by Mike Rose [11.20.12]
Cargo Commander from Serious Brew rides procedurally-generated content into the sunset. Here, co-founder Maarten Brouwer gives his top five tips for incorporating procedural generation into your game.
Console/PC, Indie, Design, Exclusive
 
spacer
9
PlayStation Mobile opens the floodgates for all game developers spacer
by Mike Rose [11.19.12]
Today Sony has opened the PS Mobile floodgates, announcing a new online developer portal that provides access to the tools for any person or studio wanting to get involved and build/release games for the platform.
Console/PC, Smartphone/Tablet, Indie, Business/Marketing, Exclusive
 
spacer
3
Video: Cutthroat Capitalism educates without manipulation spacer
by GDC Vault [11.19.12]
Wired's Shannon Perkins discusses how his game Cutthroat Capitalism managed to educate its players without being manipulative in a free video courtesy of the GDC Vault.
Console/PC, Design, Exclusive, Video, GDC
 
spacer
gipoco.com is neither affiliated with the authors of this page nor responsible for its contents. This is a safe-cache copy of the original web site.