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Halo 2 Cheats

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Halo 2 continues the story of the Master Chief, a genetically enhanced super-soldier who is the only human ever to successfully defy the Covenant -- a coalition of alien races on a murderous march toward Earth. To the mysterious leaders of the Covenant, the human victory at the ancient ring structure known as Halo was an unacceptable failure. They will not fail again.

More cheat codes, hints, walkthroughs and tricks for Halo 2 can be found at our forum. You can find other XBox cheat codes in our xbox cheats section.
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The Halo 2 cheat codes

Foundation multi-player map

Successfully complete single player mode on any difficulty setting to unlock the Foundation multi-player map. Note: There is a glitch that prevents some people from unlocking the map as it was originally intended. The way it has been done successfully is as follows: Successfully complete single player mode on any difficulty setting. Create a new profile. Begin a co-op game on the last level with the newly-created profile with the second player. When you reach a section where you fly a Banshee, the new profile must perform a barrel roll and a loop-the-loop. Finish the campaign and the new profile can access the Foundation map when hosting split-screen, System Link, or Xbox Live games. Alternately, if you have Xbox Live, go to the Microsoft Content download menu. Then, download all recently updated content. Go to a game menu. Go to change the options, then change the map. It should be at the very bottom.

Infinite ammunition

Take out either a battle rifle or a shotgun. Shoot yourself in the foot until you die. Next, dual wield SMGs, and repeat. If done correctly about four or five times, you should no longer have to reload, and have unlimited ammunition.

Infinite ammunition or power

This trick requires levels that have either Covenant or Marines following you. If you have a powerful weapon that has very limited power (for example, the energy sword, or Covenant sniper), or weapons that are very powerful (for example, Human sniper or rocket launcher) give them to the A.I. following you. As they use them, the weapons will never run out of power or ammunition. Also, they can use them very well.

Infinite ammunition in campaign mode

To do this trick, your weapon must be reloadable and have at least one clip in it. When your weapon has no shots remaining, before you reload, switch to your other weapon. Find an ally that you can switch weapons with, then quickly switch to the weapon that needs to reload and swap with the ally. If done correctly, you will see your ally reload the weapon. Swap your weapon back to see that your clip is now full, and it did not take away any ammunition.

Have the same primary and secondary weapon while not dual wielding

This trick can only be applied to weapons that can be dual wielded. For this trick to work, you need four dual wielding weapons in one place. Two or three weapons of the total four weapons must be the same, but remember a minimum of two of same weapon is necessary in order to have same weapon for both primary and secondary slot. For example, have two needlers, an SMG and a plasma rifle. To get two needlers, carry one needler as your primary weapon then select anything else but the needler (such as the SMG gun) as your secondary weapon. Note: You cannot select the same weapon as your secondary any way. Dual wield plasma rifle with the SMG then go to the needler that is on the ground, hold X, and substitute the second needler with the SMG gun. Then, throw the plasma rifle away by pressing B. You are left with the Needler as both your primary and secondary weapon.

Using a destroyed machine gun

You can use a destroyed machine gun; for example, in Zanzibar after you fire a rocket to one of the turrets on the left and right on the main base. Just go back to them and the screen will prompt you to hold X to operate. This can be useful during heated sessions.

Hijack a Banshee

Wait until a Banshee drops quite low (but you still cannot reach it). Jump before doing it. If it does not say "Hold X to board enemy Banshee", press X regardless. You might not see Master Chief leap up and hit the Elite (or other alien) out of the Banshee. Do not go too low, and drive slowly because the Elite might kick Master Chief out.

Hijack a Wraith

Go near a Wraith and press X. Then, press B a few times. Instead of throwing a grenade, just hop in. If this does not work, throw a grenade in the Wraith.

Banshee tricks

When in a Banshee, press A and a direction on the Left Analog-stick. When in a Banshee, hold A and press Left Analog-stick Down. The Banshee will do a backflip. Additionally, to do tricks in a Banshee, press Left or Right on the Left Analog-stick and hold A to do a barrel roll, or hold Down + A to do a loop.

Ghost tricks

In multi-player-mode, turn on all vehicles and go to a place with open space. Get in a Ghost and find a tank. Go towards it as fast as you can. You will flip and do different things, depending on where you hit the tank.

Go to any level (Metropolis recommended, when you have to get on the Scarab). Back the Ghost up to the side of the bridge. It will start hopping up and down.

Chose a level with the yellowish glowing boxes that blow up (Headlong or Waterworks recommended). Get in a ghost and boost into one of the tiny boxes and you will be sent flying. You can repeat this as many times as desired, or you can pile the boxes and be blown sky high.

Spectre tricks

When using a Spectre, go at top speed and hold A. You will do a wheelie for about three to four seconds. This is useful when climbing up walls or going over short walls.

Stealing vehicles

When playing a multi-player map with vehicles, you can steal vehicles such as the Wraith from your opponent. Approach the vehicle while holding X. Note: This removes your opponent from the vehicle only; you must press X a second time to board the vehicle.

To hijack a Wraith, you must get up close to it by first destroying the side guns. You will get a message to press X. Do so, and you will be hanging on the side of it. Then, tap B to punch the door in. Next, press L and throw a grenade in. Jump off and go back in by pressing X, and you will now be driving the Wraith.

When you board a Wraith of Scorpion tank, the "B to melee" message will appear. Melee until the cover is knocked off, then continue punching. This will kill the driver without damaging the tank.

Use the following trick to knock enemies out of vehicle safely. Note: This only works with a fast moving, non-flying vehicle. First, stand by a wall or something that they can crash into. Try to get the opponent to run you over, then jump out of the way after about a second of contact. He should then crash into the wall. When he does, go directly next to it and hold X. You should now be in the vehicle.

Snipe from vehicle

Piggyback on a Banshee. Before one member of your team gets into the Banshee, jump on top of the Banshee's pilot cover. When you get in, you can just stand on top of it. Only make turns with the Right Analog-stick. They are slower and do not tilt the Banshee. More than one player can stay on top of the Banshee. This provides extra fun if you want to do aerial tricks with friends by jumping from Banshee to Banshee.

Piggyback ride on vehicle

With almost any vehicle, you can get a piggyback if you are not skilled at driving or need a fast ride when someone on your team is already on a Ghost. This also works with the Scorpion, Banshee, and the Warthog when you have someone in the gunner seat, when you are all far enough away from the enemy.

Vehicle explosions

In a multi-player level with vehicles (Ghosts recommended), stand in front of one of those barrel things that explode. Wait until someone in a Ghost sees you, throws it in turbo. and tries to run you over. At the last moment, jump out of the way. If done correctly, the vehicle will shoot past you, fly into the barrels, and explode; killing the driver instantly with a huge explosion.

Send tanks flying

While playing on a map with two Scorpion tanks available (Coagulation recommended), have a friend drive his or her tank up against a canyon wall until it flips upside-down, and your friend falls out. Drive your tank over to your friend's tank. Face the side that looks like a ramp. Line your tank up and start driving up it until one is on top of the other. While you are still in the top tank, have you friend walk over to the bottom one. The "Hold X to flip tank" message will appear. Once flipped, the bottom tank will send the top one flying high into the air (sometimes above the level), spinning at incredible speeds. After awhile, the tanks may start to catch fire and wear-down.

Destroying a Ghost

To destroy a Ghost in one hit (sniper rifle) or three shots (battle rifle), look on the left side of it, just under the driver's seat. You will see a gas tank of sorts. If you shoot that directly, the Ghost will explode with one hit or one burst from the battle rifle.

One of the best ways to take down a Ghost is with a sniper rifle. Wait until the Ghost is facing away from you and open fire at the pilot. If the pilot does not die, the Ghost may explode, because it is very vulnerable in the back.

Destroying a Wraith

Besides boarding, there is one other reliable way to take down a Wraith in single or multi-player mode. Get a Ghost and hit the booster until you are right up against the Wraith. Then, circle around to the back of it and open fire. By the time he has fully turned around to get a bead on you, he will probably be dead. If he tries to get out, you can simply pick him off as he is climbing out. Note: This may not work as well in single player mode, as the Wraith has anti-infantry plasma cannons.

Next generation Warthog launch

This trick is reminiscent of the Warthog launch from the original Halo, but uses different methods. First, start a split screen multi-player game with just yourself on a map that has any explosive boxes (Headlong or Waterworks recommended). Then, find any of the explosive boxes and gather them in a pile near one end of the map. You can move them by pushing against them or meleeing them. However, do not melee them more than once or they will explode. After you have gathered enough, park a Warthog over them slowly and fire a rocket at one end of the Warthog. Depending on how many boxes you gathered, the Warthog should go incredibly far. Note: This takes a lot of skill and time, and should only be done if you have nothing else to do.

Rewards for straight killings

The following is a list of rewards you get from killing people without dying once. Note: After 25 it starts over again with "Killing Spree".

5: Killing Spree
10: Running Riot
15: In The Zone
20: Unreal
25: Unfreaking Believable

Melee combo

When caring an item (bomb, flag, etc.) quickly press Melee, X, Melee to perform a combo melee attack. Continue pressing Melee, X, Melee, X, etc. to make the combo continue indefinitely.

Melee, shotgun, melee combo

While equipped with shotgun, get in close range and press Melee, X (reload), Shoot, Melee. Note: You must press X immediately after the first melee is finished.

Plasma rifle, melee, shoot rage combo

While holding the shoot trigger, press Melee, and immediately after the hit, press X (which instantly continues you back into shooting). Note: This can be done as long as you do not overcharge the plasma rifle.

Double whack energy sword combo

When using an energy sword, press Melee, X, Shoot. This combination can happen very fast.

Infinite energy sword ammunition

When the energy runs out, do not trade it for another weapon. When you get to the next level, try to use the sword. The ammo will be at zero but you will do full sword damage instead of melee damage and can do sword moves.

Instant kill

To instantly kill any enemy except Hunters and Bosses, hit them in the back with any weapon.

Easy kills

The plasma sword is one of the most deadly weapons in the game. However, there is a way to make it deadlier. If you are walking up to someone, you will see the aiming reticule turn red. If you press the trigger or B, you will deliver a deadly lunge that can kill almost anything in one hit. To make this even deadlier, before you reach your enemy jump and keep aiming at him. When the reticule turns red, you will still be in the air. As you are in the air, press the trigger or B and you will lunge forward in mid-air. This is more deadly because you are above himm and his head is the closest thing to you when you are in mid air.

Get two Magnums (pistols) and shoot one trigger at a time. Do not use against the Flood, as it will backfire and kill you.

Sword cancel

To sword cancel, rapidly press B + X. This will let the sword swing wildly and is also a good way to shock opponents. To swing your sword at an enemy but not hit them (canceling your attack) press R + X. This will only work when you are locked on an enemy.

Faster reload

When reloading a gun, press melee immediately after the ammo is reinserted into the gun, press X. This enables you to shoot and/or zoom instantly. This works for any gun that uses ammunition.

Accurate SMG Dwing

When DWing SMGs, press one shoot trigger at a time simultaneously. This disables the reticle/aimer from going upwards. Note: This also works on other DWings.

Lock on with rockets

To lock on with rockets, target a person, vehicle, etc., then hold R until it says that it is locked. The red reticle will follow the item. Release R to fire. Additionally, while using a rocket launcher, you can lock-on to the following items: turrets, vehicles, and the Phantom's plasma cannons (Covenant Dropship's turrets). To lock-on to those objects, aim your cross-hairs at the object. By doing this, your rocket launcher's cross-hairs should have four red squares on the corners. Then, hold Fire so that the rocket launcher will fully lock-on to the object. While this happens, the lock-on system of the rocket launcher should make a few repetitive beeping sounds. After the beeping sounds have ended, the cross-hairs should be completely red and ready to fire. Release Fire and your spiraling heat-seeking rocket launcher missile will go to the target.

Switch grenade types

If you have picked up a frag grenade and a plasma grenade, press Black to change from one to another.

Practice with the sword

To get some good practice in with the sword, you must have two players, both with swords. Practice hitting each other. This is useful for combat with the Royal Elites.

Flying sword

Have the sword when an enemy is very close. You can jump and do it, or run and jump to them, then press B. This is a one hit kill for Flood, and a two hit kill for some Covenant and the shield Flood.

Extra ammunition with dual wield weapons

Have two dual-wieldable weapons (for example, a Needler and an SMG), but do not have them out at the same time. The Needler would be the weapon that you want extra ammunition for. Have the SMG out and find another Needler to dual wield with it. Then, find yet another Needler and trade that with your SMG. You will now have three Needlers, and have three times the ammunition.

Dual wielding recommendations

When dual wielding, it is best to think about things before you just grab a needler and a plasma pistol, and have a pistol as your third weapon. You should make it so you have a good backup weapon; when dual wielding, ammunition can go quite quickly. Have two plasma rifles (or your choice) and have something like a particle beam rifle, shotgun, Covenant carbine, or perhaps a rocket launcher so that you have something to fall back on. Some suggestions are as follows:

Needler x2
Plasma rifles x2
SMG x2
SMG and a plasma rifle
SMG and a plasma pistol
Note: Having two plasma pistols is not a good choice because you cannot hold the two triggers down, or you will power them up. You must keep pulling, making this somewhat difficult. When wielding two weapons at once, use only one at a time, and when that runs out of ammunition, use the other one while reloading. Do this to keep up a steady stream of fire.

Dual needlers is probably the most underestimated weapon pairings available in the game, and probably the most powerful as well. Needlers have an incredibly fast rate of fire, are heat seeking, do initial damage then explosive damage, and you can pick up usually 80 to 160 ammo after each bout of gun fighting (in campaign mode). The only bad thing about needlers is the fact that they ricochet off shields and some body armors (for example, Hunters and the Elite Guard). They are not recommended for fighting shield wielding enemies, Hunters, Elite Guard, or Infected Flood (as they are extremely quick and will most likely do damage to you before the needler shots explode in them). In multi-player mode with friends, there should be nothing more feared then dual needlers.

A great dual wielding combo are two plasma pistols. Early in the game, two blue ones will do. Later in the game when you begin to fight the Brutes, after they die take their red plasma pistols. The red ones are slightly more powerful and overheat a little bit faster. A red and blue plasma pistol is recommended, as they compliment each other very well. If you have fast trigger fingers, any enemy will die. Even Brutes will die within around five seconds. Be careful; watch your heat and ammo meters. The plasma pistols are very good because they are powerful, and get rid of energy shields very quickly.

Use the following trick for easy kills by dual wielding a plasma charger. Get one plasma and any other weapon of your choice (SMG, plasma rifle, needler, etc.). Next charge your plasma pistol and keep it charged. If you get a hit on your opponent, his shields will be down and you can kill him within two seconds with a normal gun.

The best dual wielding combo is the plasma rifle and the sub machine gun (SMG). The second best is dual SMGs, and the third best is a plasma pistol and pistol combo.

Dual wield a plasma rifle and a plasma pistol. While the rifle is firing you can charge up the pistol, and while the rifle is cooling down shoot the pistol charge.

Do not be afraid to retreat for a moment to let your shields recharge and reload your weapons, especially when dual wielding.

Defeating Brutes

Get a Plasma Sword from a dead Covenant Elite and get close enough to the Brute for the half-circle surrounding the crosshairs to turn red before attacking. You will lunge forward and get rid of half the enemy's life. Jump into the air immediately afterwards, and do this a second time to kill him instantly. Both attacks combined cost only ten ammo points, so this process can be done ten times in succession, making it an effective way to crowd-clear Brute patrols near the end of the game. Make sure to jump in-between each strike so that the Brutes you are fighting cannot continue to ram you and drain your life. Additionally, on the last level when you are fighting the head Brute, wait for his shields to go off (when the blue gas-like thing around him shuts off). Then, shoot him in the head as many times as you can until it turns back on. Repeat this process until he is dead. Do not use an energy sword. It will not work, and he can kill you with one hit of his hammer.

When you are facing several Brutes together, such as in the Uprising level, use a weapon with good accuracy, such as the pistol. However, this may be difficult because it no longer has a scope on it. The Covenant Carbine is a good choice because it has great accuracy, a zoom, and a usable clip size. When using the carbine, aim for the skull plating they have on the top of their head. If you are a skilled shot, this should kill the Brute in about four to five shots. Have something like the energy sword as a backup in case there are too many and they charge.

Two direct head shots with a beam rifle are required if they are wearing a helmet. Pack some heavy artillery. A fuel rod cannon or rocket launcher may be cheap, but they cannot charge you if they are blown up. A few hits with the brute shot can also work; there should be plenty of ammunition for it. If all else fails and they charge, a shotgun or the blade on the brute shot can work, but it will require three shots to the face with a shotgun and three hits with the blade.

The best combination of weapons against a Brute is to use two plasma rifles. Brute plasma rifles are recommended, as they are slightly stronger and shoot faster with a slower heating process. Run up to any Brute (this actually works for all enemies except Hunters) and fire both of your plasma rifles in sequence. This means that first you fire the right (or left) gun until it is nearly overheated, then stop firing that one and begin firing your second one until it is nearly overheated. Again, start firing the other one. Keep doing this in sequence and the only thing that will stop you from shooting is running out of ammunition. A good way to do this properly is to count how long you have been shooting. Shoot with one gun at a time for about three to five seconds, then begin shooting the other one. This is very useful for big groups of opponents as you do not have to reload or wait for your weapon to cool down.

On the final level, once you reach the door that leads to the final battle, a group of Brutes will come out. Instead of fighting them, use your invisibility gear and sneak through the door without having to fight. Note: You must be fast or the door will lock.

The Brutes' weakness are their heads. That is why they usually have metal plates. Shoot them in their heads for an easy kill.

Defeating Elites

When battling with Elites, do not hit them once with your weapon. Always hit them multiple times. If you hit them once, they will have a faster time and kill you with one hit or take down your shield. Additionally, an easier way to kill Elites quickly is to double-wield the SMGs and aim for the head. Be careful, as the SMGs tend to send the reticle upward. Also, try meleeing him before using the double strategy.

You can outsmart Elites in some battles by finding cover and returning fire as usual. However, when they stop firing, relocate to other sources of cover and have a few seconds before they notice. Also throw grenades before they get all the way out, if they are appearing from a door or a ship portal.

Dual wield a plasma pistol or rifle and a Human pistol. Use a plasma pistol or rifle to knock down the shields quickly, and then shoot them in the head with the magnum.

The best way to quickly kill an Elite is to hit them multiple times with your weapon. First. hit them so they are stunned for a few seconds, then shoot them quickly. They should die easily.

Defeating Floods

Get a Plasma Sword from a dead Covenant Elite and get close enough to the Flood for the half-circle surrounding the crosshairs to turn red before attacking. You will lunge forward and kill the enemy instantly, sometimes killing two or even three if they are in close-enough proximity to the target. This attack only uses between two to five ammo points, so it can be repeated at least twenty times. Note: Do not use this trick on either the small spider-like Flood or the large bulbous Flood, as the explosion that follows will damage your shields. Additionally, to kill the Flood easily, use the sword. It cuts right through the Flood in one shot, unlike any type of plasma gun.

To make fighting Flood easier, use a shotgun and an energy sword. The Flood levels are mostly close quarters -- shoot them in the face with a shotgun. This will take down even a shielded Flood in one hit. Then, use an energy sword to vaporize the bodies so that they cannot get back up. The best part is that it will not use any energy sword power.

You can actually kill the human and elite Floods with one shot of the Covenant carbine. Aim directly at the stomach for the human-type Floods (with no long tentacles in their left arm); and aim high in the middle where the head would usually be for the Elite-type floods (with the long tentacles).

Defeating Grunts

With big groups of enemies, kill off the Grunts first, as they are easier to kill and become less of an annoyance. Additionally, two slashes with the plasma swords are good against Grunts. However, hitting them with the grenade launchers three times can kill just as easily and does not use any ammunition.

Get a needler. Find a grunt and aim close to his head. Shoot him and he will jump in the air and die.

Defeating the Heretic Leader

It is best to have dual Needlers and a Sentinel Beam when you are playing under the legendary difficulty setting. As soon as game play resumes after the intermission sequence, press White to turn invisible. Then, press Y to get rid of one of your guns and stick a plasma grenade to one of the guys. As soon as you do that, run to the left and behind a column. You should see a hole/hallway kind of thing. Go in there and hide a short time. You can then run out of the hole, turn invisible, and stick another grenade to one of them. If a grenade explodes and you hear a grunt or yell, you have hit the leader and not the copy. Go back and hide in the hole. This will save a checkpoint. The guy will start talking and more copies will appear. Repeat the process until he is dead. Note: Whenever you kill a copy of the Heretic Leader, it will drop several grenades, allowing you to restock.

Defeating Hunters

Get a beam rifle (the Covenant sniper rifle) and fire it in the middle of their bodies where it is pink. This is more effective then pumping shell after shell into them. Because they have the new gun, getting close to them no longer works. There is another way to defeat them, but it is more costly. First, take your plasma grenades and throw about two or three of them on their pink skinny area. Then, get a shotgun (or the strongest gun you have) and pump the pink spot full of rounds until it is dead. Since they usually appear in pairs, this can waste a lot of ammunition and grenades.

You can kill Hunters without using any ammunition. If there is a Human turret nearby, use it. You will do so much damage that they will drop quickly. You can also still get close to them. Remember that you are a lot faster than they are, and pay attention to where the other Hunter is located. Sometimes you can get them to hit each other. It is also possible to melee attack them to death, but a lot of your Marine allies will probably die.

When you encounter a Hunter on any level, use your melee attack and hit them in the head. They will stand there for a moment, stunned. This is just enough time for you to get behind them and kill them. Depending on how skilled you are, it may take a few times to take them down.

When you see a Hunter, find a turret close by. Man the turret like in the Outskirts level. You must kill two Hunters to move on. There will be a turret upstairs, and when they come out, open fire on them.

When a Hunter charges, move out of his way. When he misses you, the pink spot on his back will be wide open. Use the weapon of your choice to blast him.

Defeating Prophets

To kill Prophets, you must dodge there laser attacks and get up close until the message to hold X to board appears. Do so. Once onboard, tap B to attack them. Three hits should kill them. If not, repeat until it falls.

Defeating Regret

To easily defeat the prophet Regret, jump on his vehicle then hold X to board it. You can then press B to melee him to death.

Defeating Royal Guards

To easily take down Royal Guards (red Elites with strange helms), attack them with the energy sword. Do not be afraid -- keep slashing. They will fall after about three hits. Note: If it has a energy sword, you must get the first hit or it can kill you with one shot. Do not let their armor fool you -- they are still Elites. Knock down the shields with a plasma weapon, then shoot them in the head with the pistol.

Defeating the Scarab

Instead of following the Marines, go staight across the bridge. You will find a sniper. Take it, then jump on the Scarab and shoot all the Elites and pilots. Additionally, if the people on the Scarab are taking down your shields, get on the gun turret. Fire at them madly. They will hide and allow time for your shields to recover. Then, jump on the Scarab and blow their head off by surprise.

When you fight the enemies on the Scarab, mostly Elites and Grunts, start running down the path. You will see rocket launcher ammunition. Collect it if you have a rocket launcher, as it will make battle easier when you enter the Scarab. Your second weapon should be a shotgun or dual plasma rifles in case you lose rocket launcher ammunition.

Defeating Tartarus

When playing in co-operative mode under the legendary difficulty setting, get a grenade launcher that is left over from the Brute on the bridge. When Tartarus jumps onto the spinning disks, jump onto the platform with your partner, then jump on the three disks for safety. Let your partner have a carbine rifle on the top level and have him snipe reinforcements when they arrive. Run around the middle circle, waiting for Tartarus to lose his shield from Sarge sniping him. Hit him with your grenade launcher. Hit him three times, then run away and wait. His reinforcements may appear. If they do, camouflage and run to the top level. Allow your partner to kill the Elites. Camouflage if Tartarus or Elites come to the top level. Note: Use your Brute plasmas if you run out of ammunition. There are some on the middle level, and perhaps the bottom level. Make sure your partner conserves his carbine rifle ammunition. Never fight a Brute Elite, as they will kill you in a few hits. Also, never hit Tatarus with a melee attack. Never use grenades as Tartarus will just jump. The most important thing is to not allow your partner to die. When doing this in single player mode, use the same tactics except when Elites arrive, camouflage yourself then go to top level and snipe with the carbine rifle.

When the intermission seq
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