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PvP – Rope a Dope

Guild Guidance – The First Three Months

Date: Mar 16, 2013  |  Written by Silverstrike  |  Posted Under: Column  |  DISQUS With Us: 2 comments

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Players start or join a guild for many different reasons. Friends creating a guild together, an Elder Game player joining a progression guild or players banding together for PvP reasons. I’ve even seen one-player guilds just for the vault space. Whatever the reason, guilds can be the one thing that keeps a player coming back.

Last week I went over the founding of your new guild. This week, I’ll chat about what to focus on during the initial weeks.

CONTINUE READING
Tags: Creating a Guild, Guild Guidance, Silverstrike, SWTOR Guilds

Damage Dealing – Only One Speed

Date: Mar 14, 2013  |  Written by Silverstrike  |  Posted Under: Column  |  DISQUS With Us: 7 comments

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I’ve learned how to DPS from some of the best in the business.

Operations groups are like Race Cars. Tanks are the Wheels, Healers are the Engine, and DPS is the Fuel. – Panzer

Ferrari’s only have one speed boss, fast. – Chavala

If I pull aggro off the Tanks, I know I’m doing my job. – Dr. Grokk Smash

As an Ops leader I’d rather tell my guys to slow down Damage than ask for more. That’s why if you plan to become a DPS Ops member, only have one speed. Top Speed.

CONTINUE READING
Tags: Damage Dealing, MOX Desktop Parser, Silverstirike, swtor

Front Line Medic – Trust your Sorc / Sage Shields

Date: Mar 13, 2013  |  Written by Silverstrike  |  Posted Under: Column  |  DISQUS With Us: 1 comment

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A good healer knows it’s their abilities that keeps the team pushing content. They also decide who watches the fight face down in the decking. Wednesdays is a good time to discuss Healing Pro Tips. You can check out the Healing 101 guide here.

I’ve yet to come across a number for Sorc/Sage absorb shields and, all it says on mouse over is ‘High Amount’. I can personally attest it’s thousands of points worth of damage at max level, but I’ve seen many new Sorc / Sage Healers pass the ability up because of the unknown.

CONTINUE READING
Tags: Front Line Medic, Sage Heailng, Silvertrike, Sorc Healing, swtor

Crew Skills & Credits – Daily Missions

Date: Mar 11, 2013  |  Written by Silverstrike  |  Posted Under: Column  |  DISQUS With Us: 2 comments

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Credits and the Economy is what really rules the Galaxy, at least that’s what the Star Cabal told me. There are many ways to earn a living in SWTOR, and many ways to go broke. I’ll look toward the former on Mondays.

A newly level 50 guild member took my advice and started leveling her Biochem crew skill to 400 last week. She was undaunted, but said it took 400k credits in materials from the GTN just to hit a crew skill level of 140. I quickly went over how to gather the materials needed without every getting your hands dirty.

CONTINUE READING
Tags: Crew Skills & Credits, Leveling Crew Skills, Silverstrike, SWTOR Crew Skills

Point of View – Pre Expansion

Date: Mar 10, 2013  |  Written by Silverstrike  |  Posted Under: Column  |  DISQUS With Us: 4 comments

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A battle hardened Knight once said, “…many of the truths we cling to depend greatly on our own point of view.”
Sundays seem to be a good day to give mine.

The market is crashing and groups are hard to find. Guild members are no where to be found and General Chat is worse than ever. This is all completely normal Comrades. The galaxy is experiencing a Pre Xpac low.

CONTINUE READING
Tags: Patch 2.0, Point of View, Silverstrike, swtor

Guild Guidance – Founding

Date: Mar 9, 2013  |  Written by Silverstrike  |  Posted Under: Column  |  DISQUS With Us: 1 comment

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Players start or join a guild for many different reasons. Some common reasons are friends creating a guild together, an Elder Game player joining a progression guild or players banding together for PvP reasons. I’ve even seen one-player guilds just for the vault space. Whatever the reason, guilds can be the one thing that keeps a player coming back.

This week let’s look at starting a new guild, with the mindset of creating a community. Keep reading for what you can expect from such an endeavor.

CONTINUE READING
Tags: Founding a Guild in SWTOR, Guild Guidance, Silverstrike

Laura Shot Third: Cartel Market Prices

Date: Nov 16, 2012  |  Written by Laura Hardgrave  |  Posted Under: Article, Column  |  DISQUS With Us: 5 comments

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Now that Star Wars: The Old Republic has gone free to play, many players are questioning the worth of items on the Cartel Market. Does it really pay to be a subscriber? Darth Hater recently published an article where they have done a little math and come up with some real life cash value comparisons for items sold on the Market. Here’s the price breakdown for their list:

The more coins a player buys, the more value they get. The smallest package is $4.99 for 450 Cartel Coins. That comes to 90 Cartel Coins per dollar or 1.1 cent per Cartel Coin. The most expensive package is $39.99 for 5500 Cartel Coins. That comes to 137 Cartel Coins per dollar or 0.73 cents per Cartel Coin.

Under this model, a simple Warzone/Flashpoint weekly unlock, for example, costs $2.64. Cargo Hold access plus two additional tabs will cost about $10.50 per character. Additional quickbars cost around $2 a character per bar. Even a single ‘hide head slot’ unlock costs around $3.

CONTINUE READING
Tags: 1.5, cartel coins, cartel market, free to play, game update 1.5, laura shot third

Laura Shot Third: What’s in a Legacy Name?

Date: Sep 10, 2012  |  Written by Laura Hardgrave  |  Posted Under: Article, Column  |  DISQUS With Us: 1 comment

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So, last week we got an interesting little note in SWTOR’s Patch Notes: “Legacy names are no longer unique. New Legacies that are created are now able to use a name that is already in use on the server. All players will be able to rename their Legacies once, at no cost, in a future update.” This change came as a surprise to quite a few players, namely because BioWare didn’t exactly make any sort of announcement previous to the change. It was a total out-of-the-blue change, and sure, maybe it was done to aid our remaining server merges (which stubbornly weren’t referred to as merges until quite late in the process), but, yes, BioWare– players like to be notified about changes of this nature before they occur.

It also surprised folks because of the way Legacy names were originally hyped– Legacy names were supposed to be the ultimate, unique way to proudly proclaim your character’s legacy. Yep, unique. Not any longer, unfortunately, partially due to the effects of server transfers, and partially due to this change. Ever want to see seven Skywalkers aboard your fleet? Well, maybe now’s your chance.

CONTINUE READING
Tags: free to play, laura shot third, legacy, legacy names, names, player customization

Laura Shot Third: SWTOR and Those… Other Games

Date: May 8, 2012  |  Written by Laura Hardgrave  |  Posted Under: Article, Column  |  DISQUS With Us: 3 comments

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