Karl Sims

Karl Sims is a digital media artist, computer graphics research scientist, and software entrepreneur. He is the founder of GenArts, Inc. of Cambridge, Massachusetts, which creates special effects software for the motion picture industry. He previously held positions at Thinking Machines Corporation, Optomystic, and Whitney/Demos Productions. Karl studied computer graphics at the MIT Media Lab, and Life Sciences as an undergraduate at MIT. He is the recipient of various awards including two ARS Electronica Golden Nicas and a MacArthur Fellowship Award.

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Bio-inspired Prints:

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   Fractals, 2011, Images generated by iterative function systems related to Julia sets.
 
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   Reaction-Diffusion, 2012, Images from Gray-Scott reaction-diffusion simulations.
 
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   Evolved Noise, 2012, Images created by interactive evolution of procedural textures.

Interactive Exhibits:

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   Galápagos, 1997, Media installation allowing museum visitors to interactively evolve 3D animated forms. Exhibited at the ICC in Tokyo and the DeCordova Museum in Lincoln Mass.
 
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   Genetic Images, 1993, Allows the interactive evolution of abstract still images. Exhibited at the Centre Georges Pompidou in Paris, Ars Electronica in Linz, Austria, and the Interactive Media Festvial in Los Angeles.
 
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   Interactive Video Kaleidoscope, 1987, A human sized real kaleidoscope creates colorized feedback patterns from faces. Exhibited at the Massachusetts Institute of Technology, and the SIGGRAPH 1988 Art Show in Atlanta.

Computer Animation:

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   Evolved Virtual Creatures, 1994, Demonstration of research results show simulated block creatures performing various evolved behaviors.
 
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  Liquid Selves, 1992, Computer animation of human forms and faces, produced for Art Futura and "Memory Palace" at the World Fair in Spain.
 
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  Primordial Dance, 1991, Animated sequences created using automatic morphing between "evolved" images.
 
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  Panspermia, 1990, Animation depicting a life cycle of an inter-galactic botanical life form.
 
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  Particle Dreams, 1988, Animated waterfall, snowstorm, and explosion, created with particle systems techniques.
 
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  Excerpts from Leonardo's Deluge, 1989, Demonstration of choreographed image flow techniques.
 
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  Burning Logos, 1989, Collection of animated fire simulations created using particle systems techniques.
 
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  Inner View, 1989, Animations utilizing 3D Volume Rendering.
 
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  Locomotion Studies, 1987, Animated walking stick creatures and inch worms.

Technical Papers:

spacer    "Evolving Virtual Creatures"
K.Sims, Computer Graphics (Siggraph '94 Proceedings), July 1994, pp.15-22.
 
spacer   "Evolving 3D Morphology and Behavior by Competition"
K.Sims, Artificial Life IV Proceedings, ed.by Brooks & Maes, MIT Press, 1994, pp.28-39.
 
spacer   "Artificial Evolution for Computer Graphics"
K.Sims, Computer Graphics (Siggraph '91 proceedings), July 1991, pp.319-328.
 
spacer   "Interactive Evolution of Dynamical Systems"
K.Sims, Towards a Practice of Autonomous Systems: Proceedings of the First European Conference on Artificial Life, MIT Press, 1992, pp.171-178.
 
spacer   "Interactive Evolution of Equations for Procedural Models"
K.Sims, The Visual Computer, Aug. 1993, pp.466-476.
 
spacer   "Particle Animation and Rendering Using Data Parallel Computation"
K.Sims, Computer Graphics (Siggraph '90 proceedings), Aug. 1990, pp.405-413.
 
spacer   "Choreographed Image Flow"
K.Sims, The Journal of Visualization and Computer Animation, Vol.3, 1992, pp.31-43.
 
spacer   "Handwritten Character Classification Using Nearest Neighbor in Large Databases"
S.Smith, M.Bourgoin, K.Sims, & H.Voorhees, Pattern Analysis and Machine Intelligence, Sept. 1994, pp.915-919.
 
spacer   "3D Image Synthesis on the Connection Machine"
F.Crow, G.Demos, J.Hardy, J.McLaughlin, & K.Sims, International Journal of High Speed Computing, June 1989, pp.329-347.

Math Machines:

spacer Pascal's Marble Run 2012
spacer A Three-Pendulum Rotary Harmonograph 2009

Other:

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spacer Understanding Julia and Mandelbrot sets
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Awards and Honors


External Links regarding Evolution:

Biota.org and Digital Burgess
Craig Reynold's Evolutionary Computation page
Zooland ALife resource Tom Ray's Tierra & Artificial Life Tutorial
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Contact: karlsimsspacer gmailspacer com

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