This page needs to be redone. For now, here is every blog ever:
October 09, 2014
Update: Registration, Fall, and School
September 01, 2014
IRC Client
August 29, 2014
Local Database is Available, Get Involved!
August 24, 2014
Static Void Games Goes Open Source
August 23, 2014
The New Site is LIVE!
August 21, 2014
DevBlog: New Site Timeline
July 26, 2014
DevBlog: More Progress, Text Editors, And Notifications!
June 27, 2014
DevBlog: Running Locally
June 20, 2014
DevBlog: Abandoning FakeS3
June 13, 2014
Summer Update - I'm Back, Time To Get To Work
June 03, 2014
A Simple Dice Game.
March 23, 2014
SvgExe Processing Tool And Getting Involved On GitHub
March 11, 2014
Introducing: SvgExe And Executables!
January 03, 2014
2013 Post-Mortem And 2014 Goals
December 14, 2013
My LD28 Game: You Only Get One Word
December 03, 2013
December's Motivator: Loose Ends
November 23, 2013
Charity Game Jam 2013
November 09, 2013
Movements
November 02, 2013
November's Motivator: 46 Million Turkey Project
October 17, 2013
Dat Moment!
October 07, 2013
Copyright
October 03, 2013
Making Money On Static Void Games
October 02, 2013
The One Thing...
October 02, 2013
October's Motivator: Swing
October 01, 2013
Is Advertising...
September 27, 2013
Start!
September 19, 2013
School Starts Again...
September 14, 2013
StaticVoidJam?
September 04, 2013
September's Motivator: Java
August 30, 2013
An Open Letter To Kevin Workman
August 29, 2013
10 Rules For Starting A Big Project
August 26, 2013
6 Random Good Games On StaticVoidGames
August 19, 2013
The Overhaul
August 03, 2013
August's Motivator: Ludum Dare!
July 02, 2013
July's Theme: Fireworks!
June 02, 2013
June's Theme: Tutorials!
May 08, 2013
May's Theme: Android!
April 22, 2013
Top Ten Ludum Dare Games
April 02, 2013
April's Theme: Applications!
March 02, 2013
March's Theme: Happy Birthday!
February 28, 2013
Colour!
February 23, 2013
Happily Ever After
February 12, 2013
Idea Generator
February 01, 2013
February's Theme: COLOUR!
December 31, 2013
January's Theme: SNOW!
December 29, 2012
My 2013 New Year's Resolutions
December 28, 2012
Android Games Are Now Supported!
December 27, 2012
Kwanzaa For Indie Game Developers
December 19, 2012
You Guys Are Awesome, Seriously
December 17, 2012
Uploading Tips
December 02, 2012
Monthly Themes: Get Your Game On The Front Page!
December 01, 2012
Charity Game Jam Postmortem
November 22, 2012
Charity Game Jam Plans
November 22, 2012
Upload A Game For The Charity Game Jam
November 18, 2012
Game Tagging System
November 15, 2012
Newest Version Of Processing No Longer Supports Applets
October 26, 2012
New Look! What's Next?
August 30, 2012
SVG Ludum Dare Entries
August 24, 2012
Lightweight Java Game Library Support
August 19, 2012
Announcing: Notification System!
August 13, 2012
Ludum Dare Practice: Birds Of Prey
August 10, 2012
Switch
August 07, 2012
Without Sound, But With Soul Instead
August 06, 2012
Updated & Signed
July 11, 2012
Announcing Advertising Revenue Sharing!
June 25, 2012
Stop! Idea Time!
June 21, 2012
Dropping Multiplayer
June 21, 2012
New Navigation Look And Feel!
June 11, 2012
And work begins again!
June 04, 2012
Another Peek into the Mind of a Madman
June 04, 2012
A Little Peek into the Mind of a Madman
May 27, 2012
Finally... 1.0 Is Released!
May 26, 2012
Worlds Most Complicated SP
May 26, 2012
Slight Delay
May 26, 2012
The Final Hour
May 25, 2012
Movement was... Easier than expected
May 25, 2012
Update Version 1.00, Expected May/26
May 24, 2012
Announcing Blogs!