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How do I simulate a doppler effect in a game?
c++ physics sound racing sound-effects
5m ago
user1083855 68
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Handling scripted and “native” components in a component-based entity system
c# component-based entity-system scripting lua
33m ago
FxIII 2,648
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How can I stop the next screen from briefly displaying at the start of a CCTransitionFadeTR?
cocos2d-iphone objective-c
1h ago
robin 243