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  • [Released] HATARI – Atari ST/STE/TT/Falcon Emulator

    Posted by GregoryRasputin , on 11/03/2012 , @ 10:03

     

    Rtype a developer from PSX Scene has compiled Hatari for the PS3, Hatari is an Atari Emulator, here is a quote from the read me:

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    A Lame hatari 1.6.1 DBG release for PS3.

    ————————————————————

    What?: A quick port of hatari 1.6.1 to ps3 using PSL1GHTV2.
    Why? : Because i like old atari computer spacer
    Who? : Rtype

    So far ,i ve just compil the lastest hatari src (1.6.1) with psl1ghtv2 (SDL used) and i only make few hacks to done it work (a little) .
    All the credit to the HATARI TEAM ( hatari.tuxfamily.org ) and to the PS3DEV team .

    ————————————————————

    Know Problems:

    - Works only with a keyboard & a mouse cnx to the ps3 !

    - Some pb with SDL1.2 hatari code (ex: code Keysym 1.2 different from 1.3) so i make quick dirty hack , not all the keys are working
    and it’s seem to break a lot keyrepeat .

    - Hatari & sdlgui use partial screen update , and PS3 SDL don’t have hardware cursor code , so i make another quick & very bad hack to
    show something we can call a mouse pointer (hum i know it’s a square) and force the gui redraw , this make the gui very bad and slow,
    and there is a big lag between mouse action and screen update. Apologize for this.

    - In fullscreen mode Gui seem not working correctly so change to desktop mode if needed.

    - XMB seem to freeze PS3 when calling from home button so exit from the gui or AltGr-Q combo.

    - I ve not tested all the option , just few games , so maybe other pb around …

    Sorry for all this problems but i hope you enjoy anyway ( i mean Atari lovers ) somes old good games .

    ————————————————————

    Quick Install & Start:

    - Create somes dir in /dev_hdd0/ :

    /dev_hdd0/HOMEBREW and /dev_hdd0/HOMEBREW/ST/ and /dev_hdd0/HOMEBREW/ST/TOS/ and /dev_hdd0/HOMEBREW/ST/CONF/

    - Put a valid tos named “rom” in:

    /dev_hdd0/HOMEBREW/ST/TOS/

    - Put some ST/MSA dsk in :

    /dev_hdd0/HOMEBREW/ST/

    - Install the pkg .

    ————————————————————

    INGAME CONTROLS :

    works only with a keyboard & a mouse !
    joystick:LSTICK= JOY MOVE CROSS= Button1 SQUARE= button2

    ————————————————————

    Credit:

    Special thanks to PS3DEV guys , KaKaRoTo (very big thanks for your works) , Hermes ,Oopo , Deroad (for help with V2) .

    Bonjour chez vous!

    Source PSX SCENE

    Download

    14 Comments | spacer

  • [Released] Condor Updater v1.0

    Posted by GregoryRasputin , on 05/03/2012 , @ 10:03

     

    Im sure all of you know who CondorStrike is by now, he is the creator of the awesome ‘Solar’ app, today he has released an app, that should save a bit of time and the annoyance of holding the power button.

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    His app, puts the PS3 into a pseudo recovery mode, without having to go into recovery by holding the power button, here is a quote from the source:

    This app allows pseudo-recovery mode system firmware update from xmb.
    I’ve tested it with Rogero CFW and Kmeaw, but should work with any Firmware that allows the PKG to install.
    No more hold down power crap…lol.

    If anyone wants to try on 3.55+ to try and downgrade, my answer is try it…what’s there to loose…
    It should also work on PSP and PS VITA, but I haven’t tested.
    I think this is a very handy app, and as always, I hope you enjoy my releases…caw!

    steps:
    Install PKG.
    Run Condor Updater.
    PROFIT!!!

    ***Disclaimer***
    I am not liable if this application disables or damages your console and or handheld, use at your own risk.

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    Source Tortuga Cove

    Download(Tortuga Cove)

    71 Comments | spacer
  • [Released] multiMAN version 04.02.00

    Posted by GregoryRasputin , on 28/02/2012 , @ 10:02

     

    PS3 Developer deank has once again updated his multiMAN app, here is a quote from the changelog:

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    * Added new display mode (“TMB” – Top Media Bar) to replace “Box-art” mode
    * Added new option in Settings – “Top Media Bar Color” to set user-defined color for top and bottom stripes in TMB mode
    * Added new background image in the original theme (TMBBG.JPG) for TMB display mode
    * Improved speed when copying files
    * Optimized memory usage (another 10MB of RAM available for operations)
    * Added support for scanning /dev_usb010 to /dev_usb099 for PSX/PS2/PS3/PSP/BD/DVD ISO files
    * Added four (4) new colors to SIDE/TMB color setting options and two options in COLOR.INI to set side/tmb colors from themes
    * Added function to “Quit to XMB” if [CIRCLE] (or [CROSS] if X/O swap is set in options) button is held pressed
    * Added visual slider indication when scrolling trough a lot of entries (XMMB, TMB and XBDM modes + when browsing devices)
    * Reminder for BD-Remote colored keys: RED – Quit, GREEN – Screen Saver, YELLOW – Restart, BLUE – To File Manager and back

    Source

    multiMAN ver 04.02.00 FULL (20120228).rar (163 MB)
    multiMAN ver 04.02.00 BASE (20120228).rar ( 22 MB)

    60 Comments | spacer
  • [Released] SaintSeiya v0.1 – A Paintown Mod

    Posted by GregoryRasputin , on 26/02/2012 , @ 10:02

     

    French Developer Markus95, has released an awesome mod for Paintown,here is a quote from the source:

    My Mod is dedicated to one of my favorite manga: Saint Seiya (Knights of the Zodiac) . This is no more than a first version, far from being finished, but already well supplied … J ‘I gathered the bulk of the manga, trying to be as faithful to the work of the great original Masami Kurumada . I have therefore taken the broad outlines of this fabulous manga, my Mod starts at the beginning of the latter and end at the end of the period of the Sanctuary (which for me is the best part of the work of the master …)

    Source And Download

    8 Comments | spacer
  • Showtime PS3 Media Player Repack to version 3.5.43 Update Released

    Posted by PS3Hax Member News , on 20/02/2012 , @ 10:02

     

    Today PlayStation 3 homebrew developer Redsquirrel87 has updated Showtime PS3 Media Player Repack to version 3.5.43 with the changes outlined

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    Showtime PS3 Media Player Repack v3.5.43 Changelog:

    glw: Make sure string concatenation of rich text formated strings works
    Add html_enteties_escape() helper
    Remove duplicate function token2string()
    glw/clist: Initialize position without filtering first time
    osx: Allow theme path to be set
    glw: Autorescale userinterface based on window dimensions
    Render image shadows in blurred mode
    glw: Improve clist widget a bit more
    Avoid NULL deref
    Don’t use a var before initialized
    spotlight: Avoid NULL deref
    Improve some asserts
    imageloader: Fail early if we try to load an image with invalid request dimensions
    glw: Improve propsorter()
    prop: Fix bug in nodefilter
    glw: Fix error in blur shader
    glw: Make scurve() take an additional third arg
    glw: Make change() function accept property reference as trig variable
    glw: Improve clist widget a bit
    Remove unused stuff
    smb: If we get logged in a guest but not want to, act as if login failed
    constify
    Remove unused decl.

    [Download Here]

    [VIA Source]

    12 Comments | spacer
  • PS3 FTP Client 1.0 by aldostools

    Posted by Pirate , on , @ 10:02

     

    PS3Hax member, aldostools, responsible for creation of various other tools, has released PS3 FTP client v1.0.

    To quote:

    I have made a new toy… these are the features:

    - It rips files (dummies, languages, update, etc) stored on the PS3 HDD/USB via FTP.
    - New simulation mode (shows the results of a rip)
    - If you have a folder with PS3 covers in your PC (eg. MCLUB jpgs), the cover is displayed when a remote folder that matches the titleid is selected (eg. BLES80608)
    - Displays a column with the description of the game (based on the title id)
    - It is a “full” ftp client based on wininet

    Download: PS3 FTP Client 1.0 (WIP) 118 KB

    It may require the ComCtl32.ocx and VB5 Runtime DLL.

    It is still experimental, some features are not complete, but at least the ps3 rip should work…

    Final note: Use with care!! Remember that it touches the internal files in the HDD of your PS3.. The PS3RIP is safer.

    [Source + Download Here]

    4 Comments | spacer
  • [Released] Neo Trail v0.1

    Posted by GregoryRasputin , on 11/02/2012 , @ 08:02

     

    Some nice news from a ‘real’ developer as opposed to some random text editors.

    PS3 Homebrew game developer ThatOtherDev has released a Homebrew game called Neo Trail, here is a quote from the source:

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    In Neo Trail you control a ship that is constantly moving forward. Once you pass over a square on the grid it will begin to raise up. If you get pushed up onto the top of a fully raised block then the game will reset.

    The high score is displayed but not saved.

    I’m not sure if it’s similar enough to be considered a clone (although that is what it was originally going to be) but it’s obviously inspired by that movie. You know the one.

    Later I might add split screen multiplayer and/or an NPC to play against.

    PS3 controls:
    Analog sticks = Turn

    Source

    Download

    10 Comments | spacer
  • [Released] XMB Manager Plus v0.10

    Posted by GregoryRasputin , on , @ 08:02

     

    Im sure you all know of the popular text edit mistake, discovered by DeViL303, that resulted in XMB Filemanager, well he got together with a bunch of other text editors over at PS3Crunch.

    Anyhow, these guys, which includes work from developer aldostool, have released XMB Manager Plus, here is a quote from the source:

    XMB Manager Plus (XMBM+) is a new XMB category based off of REBUG’s “Package Manager”, which is a modded version of the official (debug/Jailbreak) “Install Package Files” XMB option.

    This will replace the “Install Package Files” option or for REBUG CFW “Package Manager”.

    XMB Manager Plus allows the entire PS3 filesystem to be browsed and/or deleted (all file types supported), We have added functions to REBUG’s
    “Package Manager” and renamed it to “Package Manager Plus”, it consists of all previous features plus it now includes new Homebrew Category that has
    options to download a selection of popular PS3 homebrew packages. We have also added a new “Game Data Manager” that contains all games data type
    tools, like saves, backups, etc. There are plenty more options also available in this new update, see the changelog below.

    Main Features in XMBM+ v0.10

    Package Manager Plus
    Allows homebrew/packages to be easily downloaded, installed and deleted.

    File Manager Plus
    Browse and Delete files from all locations such as hdd, usb, etc.

    Game Data Manager
    Includes all the game data tools from main XMB plus some more additions. Things like Gamedata, Savedata, Backups and trophys are contained here.

    Multi-Media Manager
    Browse, Copy, Rename and Play all your PS3′s internal hdds media from one location. All options from the normal XMB categories are available in
    one new combined category.

    Web Links
    This section includes links to some popular websites for easier access.

    About
    Contains XMBM+ info, links to TBCrunch release thread, updater option, etc.

    Source PS3Crunch

    Download

    28 Comments | spacer
  • [Released] Solar 4.0

    Posted by GregoryRasputin , on 08/02/2012 , @ 09:02

     

    PS3 Dev CondorStrike has updated his awesome homebrew application, here is a quote from the source:

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    Hi guys, here’s Solar v4.0.
    Lots of graphical work went onto this release, including user input… moving the planets and such, plus a lot of other stuff,
    check the change-log  to see all the new additions, and as always I hope you enjoy.
    caw!
    Solar v4.0 Changelog:
    • Added user imput “now planets can be moved/rotated/zoomed” ***Check Help screen for pads usage***
  • Rotation in any axis 360 degrees, all screens. Zoom and X/Y movement on screen# 1 only.
  • Added Volume Slider.
  • Minor Volume adjustment.
  • Minor Seek adjustment.
  • Replaced and created a new User Interface.
  • Added dual time & date Clocks.
  • Added fade effects.
  • Added new Help screen “press X”.
  • Replace & Improved Exit Dialog.
  • Added atmosphere to some planets. “WIP”
  • Added Higher resolution textures.
  • Increased Particles count.
  • Added comet tails, “grow with speed”
  • Added new Sound Effects and event triggered vibration.
  • Background Music (bgm.mp3) and Images are located in ” /dev_hdd0/game/CNDR00001/USRDIR/theme “
  • Improved Graphics engine.
  • Improved MP3 read time.
  • Source/Download Tortuga Cove

    30 Comments | spacer
  • RELEASE – LV2 Loader

    Posted by PS3Hax Member News , on 04/02/2012 , @ 12:02

     

    LV2 Loader is a tool for devs to allow the quick testing of modified lv2_kernel.self by launching it from the root of dev_flash without the risk of bricking the PS3 or need for a flasher if the new kernel does not work.

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    The app will run on any 3.15, 3.41, 3.55 CEX or DEX firmware that has lv1 mmap and lv2 peek and poke patches. It also has udp_printf support which will return the offset of the lv2 boot path in lv1 and a little bit of info about what it is doing.

    It works by searching lv1 memory for the lv2_kernel.self boot path then modifying it to point to the root of dev_flash instead. After it finishes searching and patching the path LV2 Loader will reboot lv2 gameos without rebooting lv1.

    If the app has already been ran once and the user attempts to run it again before rebooting lv1 or the current lv2 kernel does not have peek and poke it will return you to the XMB.

    PREPARATION:

    Using FTP or multiMAN/file manager place your modified lv2_kernel.self into the root of dev_flash on your PS3.

    HOW TO USE:

    1: Install lv2_loader.pkg
    2: Run LV2 Loader from XMB
    3: PS3 will beep and reboot. (If you do not hear a beep it has not worked)

    NOTE:

    As long as you do not reboot lv1 you can continue to use the new path and change the lv2_kernel.self each time if you wish.

    F.A.Q:

    Q: Can LV2 Loader boot DEX lv2_kernel.self?

    A: YES. It will require your PS3 to be QA flagged. Don’t be fooled though. Just because you can boot the DEX lv2 kernel does not mean it will magically function like a DEX. For that to happen it will require more patching but this certainly makes the road easier to figuring it out.

    Q: Can LV2 Loader boot lv2_kernel.self from a higher firmware?

    A: In testing, booting a 3.56 lv2 kernel resigned for 3.55 worked without any problems. Keep in mind that amongst other things, the ps3 is still using the lower firmware’s appldr so there is no real advantage to doing this at the moment.

    Q: Can this brick my PS3?

    A: NO, NO, NO. The whole point of LV2 Loader is to prevent this from happening during your development of lv2 patches.

    Q: Isn’t the offset for the lv2 boot path the same for all PS3?

    A: NO. In testing on five different PS3 we came across seven dramaticly different offsets. Infact one of the PS3 at one stage or another in testing used four of the same offsets as the others and has now returned to the original offset from when we started.

    Q: How do I reboot the PS3 without rebooting lv1 hypervisor?

    A: Using glevend’s Reboot app will let you reboot the PS3 and maintain the modified lv2 boot path. As a bonus for REBUG users when changing modes with Rebug Selector the PS3 will reboot from the new path as well.

    Q:As a user of REBUG firmware, if I boot the DEX lv2 kernel does that mean I am running DEX firmware on a retail PS3?

    A: YES. REBUG uses the entire DEX firmware apart from 3 or 4 sprx (to allow QA flag support main

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