About glge webgl library framework www.glge.org2014-11-12http://www.glge.org/about/ perpixel lighting directional lights, spot lights and point lights Normal mapping Animated materials Skeletal animation WIP Collada format support Parallax Mapping Text rendering probably bitmap Fog Depth Shadows Shader based picking Environment mapping Reflections Refractions Collada Animations Portals via jiglibJS Planed additions pending no technical walls , not nessasarly in this order Shape keys LOD Culling 2D Filters
Applications, games, tools and tutorials using html5 canvas and javascript [..] www.canvasdemos.com2013-03-17⚑games http://www.canvasdemos.com perpixel lighting directional lights, spot lights and point lights; normal mapping; skeletal animation; depth shadows; shader based picking; environment mapping; reflections and refractions. Keep an eye on CanvasDemos.com over the coming weeks for WebGL demos using GLGE. Comments 4 Read more Alex the Allegator 4 Games. Platform Posted on July 28th, 2011 A long time ago, I used to run an independant games company called Natomic
Applications, games, tools and tutorials using html5 canvas and javascript [..] www.canvasdemos.com2013-03-17⚑gameshttp://www.canvasdemos.com perpixel lighting directional lights, spot lights and point lights; normal mapping; skeletal animation; depth shadows; shader based picking; environment mapping; reflections and refractions. Keep an eye on CanvasDemos.com over the coming weeks for WebGL demos using GLGE. Comments 4 Read more Alex the Allegator 4 Games. Platform Posted on July 28th, 2011 A long time ago, I used to run an independant games company called Natomic