Platformer
Untitled platformer being development with Unity. Current features:
- Platform movement, courtesy of the Unity tutorials and scripts.
- Health pickups
- Fire traps
- Timed doors using switches
- Goblin enemy with basic AI
- Primitive combat system
- Player can attack and hold a button to block with their shield
- Enemies attack the player
- Moving platforms
Planned for the near future:
- Expand my modular art assets so that I can build interesting ,varied levels.
- Improve animation blending, add further animations and interactions
- Wall or double jumping
- Pushable objects
- Moar traps!
Videos coming soon.