Platformer

Untitled platformer being development with Unity. Current features:

  • Platform movement, courtesy of the Unity tutorials and scripts.
  • Health pickups
  • Fire traps
  • Timed doors using switches
  • Goblin enemy with basic AI
  • Primitive combat system
    • Player can attack and hold a button to block with their shield
    • Enemies attack the player
  • Moving platforms

Planned for the near future:

  • Expand my modular art assets so that I can build interesting ,varied levels.
  • Improve animation blending, add further animations and interactions
    • Wall or double jumping
    • Pushable objects
  • Moar traps!

Videos coming soon.