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Job History

Software Engineer
at Vertual Ltd.
Aug. 2011 - present
Working full-time on a small team developing virtual medical training environments for radiotherapists. Programming in C++ using OpenGL for graphics.
Lab Tutor
at UWS
Feb. - Apr. 2011
Part-time assisting with the supervision of lab sessions for a 2nd year undergraduate Computing Systems class.
Technical Consultant
at TuDocs Studios
Oct. 2010 - Aug. 2011
Part-time role providing technical expertise and voice acting for an undisclosed interactive media product.
Research Assistant
at UWS
Aug. 2010 - June 2011
Part-time, providing technical expertise for a multi-institution research project, involving the use of the web and virtual worlds in education. I am based at UWS, but have also provided support for researchers at the University of Ulster, and Imperial College London.
Associate Lecturer (training)
at UWS
Oct. 2009 - June 2011
I am occasionally requested to provide one-off training and/or induction sessions for research students and supervisors. Topics I have covered include Transfer Event Preparation, Progression Issues/Reporting, and the Student/Supervisor Relationship.
Games Developer
(freelance)
Aug. - Nov. 2010
Part-time freelance, finishing development of a free iOS app called "Octapool" for Aarcee Ltd.. This project began as a feasibility study through SCET, but I was subsequently contracted independently to complete development and take it onto the app store. I was using Objective-C and the Cocos2d engine.
Senior Technologist
at SCET
June - July 2010
Full-time consultancy contract for SCET, conducting a feasibility study looking at making SLOODLE available for schools using OpenSim. This involved market research and prototype development, using PHP, C#, and the .NET framework.
Senior Technologist
at SCET
Feb. - June 2010
Part-time consultancy contract for SCET, conducting a feasibility study looking at creating an iOS app to market a unique pool table concept, called "Octapool". This involved market research and protoype development, using Objective-C and the Cocos2d engine.
Research Assistant
at UWS
Oct. 2008 - Oct. 2009
Part time at UWS, working primarily on the SLOODLE project. This involved working with the growing software development team, and contributing to research outputs.
Senior Technologist
at SCET
Dec. 2008 - Mar. 2009
Part-time consultancy contract for SCET. Conducting a feasibility study looking at the use of webcams as an input method for computer games. This involved substantial technical research and development in the field of computer vision, using C++ and DirectX.
Research Assistant / Lead Developer
at UWS
Sep. 2007 - Oct. 2008
Full-time at UWS, working primarily as the lead developer of the SLOODLE project. I was responsible for completely restructuring the code-base, expanding it, and making it robust and secure enough for distribution. Community support and related tasks were also involved.
Developer
at UWS
July - Sep. 2007
Full-time at UWS, working on virtuALBA. I was responsible for developing the University's initial presence in Second Life, along with an accompanying website.
Lab Demonstrator
at UWS
Sep. - Dec. 2006
Part-time at UWS, providing support for Computer Games Technology students in the 2nd year "Interactive Physical Modelling" lab sessions. Also provided help for students during general computing support lab sessions.
Computer Operator
at Dee Organ Ltd.
July 2004
Full-time temporary position at Dee Organ Ltd., operating a computer and two thermal transfer printers to produce lettering for road signs.
Clerical Assistant
at Bradley Campbell & Co. Solicitors
Dec. 2002 - Jan 2003
Part-time temporary position at Bradley Campbell & Co. Solicitors, providing some clerical support for their staff.
Bandleader
Oct. 2001 - Dec. 2002
I ran a jazz trio called "Wallpaper Jazz", arranging the music and playing the piano/keyboard. We only played a few events, consisting primarily of background music for functions.
Musical Director
at Glasgow Gang Show
July - Nov. 2002
Part time working on the Glasgow Gang Show. I was responsible for organising the band, arranging music, and running rehearsals.
Composer
Aug. 2001
Unpaid role composing some incidental music for the Twilight Theatre Company's production of "The Slab Boys Trilogy" at the Edinburgh Fringe.
Musical Director
Aug. 2000
Unpaid role as musical director for the Twilight Theatre Company's musical production of "A Midsummer Night's Dream" at the Edinburgh Fringe. I arranged an existing score for the songs, and composed additional incidental music as needed.

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