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Saturday, July 17 2010
By olivS on Saturday, July 17 2010, 17:15
- Tags :
- 3D,
- blender,
- blur,
- tutorial,
- vector
4
Vector Blur usage with Blender
Vector Blur is an interesting solution to go beyond the limitations of regular Motion Blur. It relies on the Composite Nodes Editor to perform. But even if the Nodes Editor could look intimidating at first glance, it's in fact very easy to set up. This short tutorial will go through the basics steps for enhancing your renders (both stills and animations) with good looking motion blur.
Thanks to Vector Blur, the red sphere stays in focus almost all time, but the background gets blurred because of the camera movement.
For Blender: 2.50 Alpha 2 and better
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Friday, July 16 2010
By olivS on Friday, July 16 2010, 12:53
- Tags :
- 3D,
- animation,
- blender,
- tutorial
5
Your first simple animation, step by step
Making animations can sound very intimidating, but it is often easy, even for beginers to make their very first animation without great harassment. This tutorial is there to show you how to do it.
For Blender: 2.50 Alpha 2 and better
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Saturday, July 10 2010
By olivS on Saturday, July 10 2010, 19:45
- Tags :
- 3D,
- ambient,
- blender,
- indirect,
- light,
- occlusion,
- tutorial
10
Ambient Occlusion and Indirect Lighting
Global illumination is a very popular method for lighting three dimensional scenes. Unfortunately, most of the methods are very slow and requires lots of ressources. Ambient Occlusion is a method for simulating global illumination, while keeping a respectable ratio between results and computing times.
For Blender: 2.50 Alpha 2 and better
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