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Nov 11 2012Day 680 to Day 686: Nerves and Closed Beta KeysWell, I must say I was pretty nervous about WorldAlpha for the first time this week, as we launched our IndieGoGo campaign. The campaign isn't about funding WorldAlpha, so I wasnât worried about that. The worry is would the community be willing to support the game monetarily.Read More |
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Nov 4 2012Day 673 to Day 679: IndieGoGo and Closed Beta KeysWell today we started our IndieGoGo campaign. Unlike many other IndieGoGo and Kickstarter campaigns that raise funds to create or complete a game, WorldAlpha will be completed without any additional funding. What our campaign is about is allowing you, our early fans, to get great rewards when we launch our game in March 2013Read More |
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Oct 28 2012Day 656 to Day 672: One Year Anniversary and Types of GovernmentWell, it was 1 year ago today that I this website WorldAlpha.com was started. It seemed early to a lot of people, but it proved to be a real crystallizer in terms of helping me think through the project, and making it a reality. I have enjoyed writing DevBlogs and getting peopleâs responses to the game, and hearing input from the community. In the past year over 8,000 people have signed up to be beta testers.Read More |
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Oct 21 2012Day 649 to Day 655 - Updated Logo, Military Vehicles and moreWith a new artist, and wanting to have some consistency in our logo, we decided to do a slight rebrand of WorldAlpha. So, I give to you the new WorldAlpha logo, that weâll be rolling out over the coming week.Read More |
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Oct 20 2012WorldAlpha Story - 2. ChoicesFirst Officer Kirsten Simmer considers her future as a Citizen in WorldAlpha â assuming humanity survives the Passage. As AlphaOneâs second-in-command, Officer Simmer would be a natural to continue in the Military, with Politics being a close second. But she has options. Itâs time to meet a character who represents a third possibilityâ¦.Read More |
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Oct 14 2012Day 642 to Day 648 - Greenlight, Itâs a Start Finalist and Closed Beta Dates announcedIt has been a very exciting week for the team at WorldAlpha. As I mentioned a couple devblogs ago, I submitted WorldAlpha into a competition at Digifest called Itâs a Start. Well, the winners were to be announced this past week on Wednesday. The day came and went, and no email⦠So, I was a little disappointed. Well on Thursday, partway through the day I got the email that WorldAlpha had been selected as one of the 10 finalists!Read More |
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Oct 7 2012Day 635 to Day 641 - Game Trailer, WorldAlpha Story & Alpha TestingLots of exciting things have been happening every week, as more and more people get involved in the project. It is exciting for me to see what I have been envisioning for the last almost 2 years finally coming into fruition.Read More |
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Oct 5 2012WorldAlpha Story - 1. EscapeHumanity has just launched its first ship, AlphaOne, in the wake of disaster. The fears, misfortune, and future of society are considered by the shipâs Captain in this first segment of The Passage to WorldAlpha. Read and meld yourself into the story.Read More |
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Sep 30 2012Day 628 to Day 634: Site Update, UI, Alpha Testers & Country FlagsThis week was a big week, as I was trying to get the website ready for a digital competition called Itâs A Start put on by Digifest Toronto. I had to submit a description of the project as well as the site. So, we have made a few changes to better explain what WorldAlpha is, and to feature some of the graphics that have been created.Read More |
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Sep 23 2012Day 621 to Day 627 - More Artistry, Beta Testers & Contest WinnersIt has been a very productive week. The military module is nearing completion, and should be done by the end of the month. Then October will be completing the Political module, and everything should be ready for a November Closed Beta.Read More |
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