- Portfolio of Works Related to Digital Media and Game Programming
- Teaching
- See all Semesters »
- Summer 2010:
- Programming for Video Games, Duke University TIP Summer Studies Program 2010
course Web page »
- Programming for Video Games, Duke University TIP Summer Studies Program 2010
- Spring 2010:
- CSC 108 and 108L Introduction to Programming:
MWF 2:00 - 2:50P; Lab: M 3:00 - 4:30P
course Web page »
- CSC 101L Overview of Comp Sci Lab
- Session A: Tue 9:30 - 10:45A, Manchester 241
- Session B: Tue 12:00 - 01:15P, Manchester 241
- Session C: Thu 9:30 - 10:45A, Manchester 241
- Session D: Thu 12:00 - 01:15P, Manchester 241
- CSC 108 and 108L Introduction to Programming:
TR 1:30 - 2:45P; Lab: TR 3:00 - 4:00P
course Web page »
- CSC 108 and 108L Introduction to Programming:
MWF 2:00 - 2:50P; Lab: M 3:00 - 4:30P
- See all Semesters »
- Research Interests & Creative Activities »
- Entertainment Computing
- Interactive Multimedia
- Science Education
- Digital Art
- Professional Activities, Books & Publications »
- New Software Application: Mathematris (an iPhone game)
- New Books:
- Yue-Ling Wong, Digital Art: Its Art and Science, Prentice Hall, 2009. ISBN-10:0131757032
- Yue-Ling Wong, Digital Media Primer, Prentice Hall, 2008. ISBN-10:0132239442
- Technical Report: Yue-Ling Wong, "Teaching Non-majors Computer Programming Using Games as Context and Flash ActionScript 3.0 as the Development Tools," Technical Report, 2008-1, Department of Computer Science, Wake Forest University. (pdf)