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November 23, 2012 |
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Monolith Productions
Software Engineer, Gameplay
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Monolith Productions
Lead Designer, Technical
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Monolith Productions
Staff Software Engineer, Gameplay
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NetherRealm Studios
Senior Software Engineer
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Monolith Productions
Senior Software Engineer, Gameplay
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Monolith Productions
Senior Artist, World
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View All Submit Event |
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Webinar: Predictive Game Optimization & KPIs Lift
, United States
11.27.2012 |
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Frank Armiate Lecture Series with guest speaker Seth Cooper, PhD, Creator and Developer of FoldIt
Chicago, United States
11.29.2012 |
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Flash GAMM Kyiv 2012
Kiev, Ukraine
12.08.2012 |
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Flash GAMM Kyiv 2012
Kiev, Ukraine
12.08.2012 |
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Editor-In-Chief: Kris Graft |
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Features Director: Christian Nutt
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News Director: Frank Cifaldi
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Senior Contributing Editor: Brandon Sheffield
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News Editors: Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
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Editors-At-Large: Leigh Alexander, Chris Morris
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Advertising:
Jennifer Sulik |
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Recruitment: Gina Gross
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Feature Submissions |
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Comment Guidelines |
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5
Playing games while driving? BrightDriver's challenging proposition
by Leigh Alexander
[11.22.12]
Two business partners had a wild idea -- a tech platform for audio-based games to play while driving that actually increase safety and attention. Getting it funded has been tricky, but educational.
Business/Marketing, Design, Console/PC, Exclusive
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1
Evaluating Dyad: A weird conversation
by Leigh Alexander
[11.22.12]
Developers are doing such a good job of experimenting that we as writers are forced to do the same to be able to keep up the conversation on games. Presenting a decidedly unique take on Dyad.
Design, Art, Console/PC
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25
Rockstar's Houser: 'Hot Coffee' wouldn't have mattered if it were a book
by Mike Rose
[11.21.12]
"It was draining and upsetting - a tough time in the company." - Dan Houser, one of the co-founders of Rockstar Games, discusses the ordeal his company went through during the "Hot Coffee" Grand Theft Auto: San Andreas fiasco.
Business/Marketing, Console/PC
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Gamasutra Member Blogs: From useful iOS apps to indie PC marketplaces
by Eric Caoili
[11.21.12]
In highlights from Gamasutra's Member Blogs, our bloggers write about diverse topics, such as where to sell your indie PC game, useful iOS apps for game developers, and more.
Design, Console/PC
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3
Notable credit rating agency downgrades Sony to 'junk'
by Mike Rose
[11.22.12]
Notable credit rating agency Fitch Ratings has downgraded Sony to "junk", following various hits to the company's reputation including its seventh consecutive quarterly net loss earlier this month.
Business/Marketing, Console/PC
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18
New Xbox game charges by the hour
by Frank Cifaldi
[11.20.12]
A new Karaoke game for the Xbox 360 follows the monetization model of its real-life karaoke bar counterparts, charging players by the hour for unlimited access to a large sing-along music library.
Business/Marketing, Console/PC
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14
10 years of design lessons from Portal's Kim Swift
by Brandon Sheffield
[11.20.12]
Kim Swift has had an interesting career over the last 10 years, from student game developer, to Portal lead, to creative director at Airtight Games. Here, she shares the design lessons she's learned along the way.
Design, Console/PC, Indie, Smartphone/Tablet, GDC China
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6
New Super Mario Bros. U: What the critics are saying
by Danny Cowan
[11.20.12]
This edition of Critical Reception examines online reaction to Nintendo's Wii U launch title New Super Mario Bros. U, which reviewers describe as "the first Mario game in 20 years that actively builds on its past."
Business/Marketing, Console/PC
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[View All Console/PC Games News]
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