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THE HOLLYWOOD AND GAMES SUMMIT
WILL NOT TAKE PLACE IN 2008.

View the 2007 conference agenda here.

KEYNOTES:

THE INTERACTIVE PARALLEL UNIVERSE

Clive Barker
Director-Writer, Hellraiser
Executive Producer, Gods and Monsters
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DRIVING MYTHOLOGY FORWARD

Thomas Tull
Chairman, Legendary Pictures
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with Mitch Davis
CEO, Brash Entertainment

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Visionaries from the business and creative sides of both the film and game industries will speak at the summit. Find out more about the speakers here.
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Jesse Alexander
Executive Producer,
Heroes,
Lost

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Gregg Backer
President,
Foglight Entertainment

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Brandon Barber
Director,
Entertainment Development and Programming,
Electronic Arts

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Nicholas Beliaeff
Studio Head,
Sony Online Entertainment San Diego

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Corey Bridges
Executive Producer,
The Multiverse Network

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N'gai Croal
General Editor,
Newsweek

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Mitch Davis
CEO,
Brash Entertainment

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Mesh Flinders
Writer-Director,
Lonelygirl15

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Nick Foster
Chief Studio Officer,
Outspark

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Brent Friedman
Creator-Writer,
Afterworld

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Gilles Garceau
Director of Animation, Ubisoft

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Amanda Goodfried
Supervising Producer, Lonelygirl15

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Lyle Hall
General Manager,
Heavy Iron Studios

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Michael Lewis
CEO,
Cryptic Studios

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Kim Libreri
VP, Advanced Strategy
Digital Domain

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Yuri Lowenthal
Actor,
Afro Samurai, Gilmore Girls, Prince of Persia

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Ben Mattes
Producer,
Ubisoft Montreal

 

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Jordan Mechner
Writer and Director,
Prince of Persia, Sands of Time, and Chavez Ravine: A Los Angeles Story

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Rob Pardo
Vice President of
Game Design,
Blizzard Entertainment, Inc.

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Todd Pilger
Head of 3D Development,
Sony Pictures Digital Entertainment

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Kellee Santiago
President and co-founder, thatgamecompany

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Jim Ward
Senior VP, Lucasfilm,
and President, LucasArts

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Jeff Yapp
Executive VP,
MTV Networks Music and Logo Enterprise Group

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Neil Young
VP & GM,
Electronic Arts Los Angeles

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Andy Reif
CEO, DirecTV's Championship Gaming Series

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Flint Dille
Writer/Producer, Transformers, Venom

Click here to read
bios of all the
Hollywood and Games Summit speakers.

Peggy Kim and Susan O'Connor were unable to attend the Summit.

  • Network with top talent and leading entertainment and game executives from both disciplines, enabling you to capitalize on crossover business opportunities
  • Gain insights on how to navigate these intertwined communities for mutual benefit
  • Discover the trends shaping the business of game design in online, mobile, console and PC games
  • Explore the limitless possibilities of new digital technologies as they facilitate greater collaboration between the two industries, from production to promotion
  • Learn about packaging the cross-media deal, securing new funding, and partnering at the right level from today’s top entertainment and game executives.

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Sponsor Opportunities: If you are interested in sponsorship opportunities, click here.

Speaking Opportunities: We are no longer accepting speaker submissions.

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