AFTRA |
HP |
Sony |
Gamespot |
Gamecaster |
Electronic Arts |
20th Century Fox |
7 Studios |
2XL Games |
Accel Partners |
Accelerated Pictures |
AT&T Operations, Inc. |
Activision |
Autodesk |
Avalon Family Films |
Beepa |
Big Pipe Media |
Bigpoint GmbH |
BioWare Corp. |
Black Point Studios |
Blitz Games Ltd |
Blur Studio |
BRADIC |
Brilliant Entertainment |
Brunswick Bowling & Billiards |
Canadian Heritage |
Captivemotion, Inc. |
CCP / White Wolf |
Click & Buy |
Creative Impulse Entertainment |
Curse Inc |
Darkworks |
DB Zwirn |
DDM |
Deep Fried Entertainment |
Deloitte Financial Advisory Services LLP |
Digital Domain |
Entertainment Technology Center-CMU |
Flashpoint Academy |
Fireman's Fund Entertainment |
Foundation 9 Entertainment |
Four Horsemen Entertainment |
FremantleMedia North America |
GAMES4YOU, LLC |
GDH International |
Georgia Film, Music & Videogaming |
G E |
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Giant Killer Robots |
Haptico |
Hexagon Interactive |
High Moon Studios |
Hoplite Research, LLC |
IATSE |
IBM |
IGN/FOX |
Industrial Light & Magic |
Lionsgate |
Magical Elves |
Midway Studios - Los Angeles |
MindArk PE AB |
Microsoft Xbox |
Midway Studios - Los Angeles |
Motion Analysis Studios |
MWG Productions |
NBC Universal |
Oakwood Worldwide |
Orlando Film & Entertainment Commission |
Overture Films |
Panavision Remote Systems |
Paramount Pictures |
PHD |
Playlore Gameworks |
Rebellion |
Reboot Communications |
Riot Games |
Rockstar Games |
Slipgate Ironworks |
Say Design, Inc. |
Screenlife LLC |
Secret Level |
SEGA of America |
Seven Pin Studios |
Shaba Games |
Singapore Polytechnic |
Sony Computer Entertainment |
Square Enix, Inc |
Strategic Vision Consulting |
Storytellers / SBP Filmes, SBP Musica, SBP Jogos (Brazil) |
Super-Ego Games |
Team One |
Technicolor |
Technicolor Digital Cinema |
Testronic Labs |
The Licensing Agency |
Treyarch |
Turner Broadcasting System |
Ubisoft |
Universal Parks & Resorts |
Universal Pictures |
University of Ontario Institute of Technology |
Vivendi Games, Inc. |
Warner Bros. Interactive Technology |
Warner Home Video |
Warner Music Group |
Wazap AG |
Xbox LIVE |
Xendex Holding GmbH |
XFunc |
Yahoo! |
Yoick |
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THE HOLLYWOOD AND GAMES SUMMIT
WILL NOT TAKE PLACE IN 2008.
View the 2007 conference agenda here.
Visionaries from the business and creative sides of both the film and game industries will speak at the summit. Find out more about the speakers here. |
Jesse Alexander
Executive Producer,
Heroes,
Lost
|
Gregg Backer
President,
Foglight Entertainment |
Brandon Barber
Director,
Entertainment Development and Programming,
Electronic Arts |
Nicholas Beliaeff
Studio Head,
Sony Online Entertainment San Diego |
Corey Bridges
Executive Producer,
The Multiverse Network |
N'gai Croal
General Editor,
Newsweek |
Mitch Davis
CEO,
Brash Entertainment |
Mesh Flinders
Writer-Director,
Lonelygirl15 |
Nick Foster
Chief Studio Officer,
Outspark |
Brent Friedman
Creator-Writer,
Afterworld |
Gilles Garceau
Director of Animation, Ubisoft |
Amanda Goodfried
Supervising Producer, Lonelygirl15 |
Lyle Hall
General Manager,
Heavy Iron Studios |
Michael Lewis
CEO,
Cryptic Studios |
Kim Libreri
VP, Advanced Strategy
Digital Domain |
Yuri Lowenthal
Actor,
Afro Samurai, Gilmore Girls, Prince of Persia |
Ben Mattes
Producer,
Ubisoft Montreal
|
Jordan Mechner
Writer and Director,
Prince of Persia, Sands of Time, and Chavez Ravine: A Los Angeles Story |
Rob Pardo
Vice President of
Game Design,
Blizzard Entertainment, Inc. |
Todd Pilger
Head of 3D Development,
Sony Pictures Digital Entertainment |
Kellee Santiago
President and co-founder, thatgamecompany |
Jim Ward
Senior VP, Lucasfilm,
and President, LucasArts |
Jeff Yapp
Executive VP,
MTV Networks Music and Logo Enterprise Group |
Neil Young
VP & GM,
Electronic Arts Los Angeles |
Andy Reif
CEO, DirecTV's Championship Gaming Series |
Flint Dille Writer/Producer, Transformers, Venom |
Click here to read
bios of all the
Hollywood and Games Summit speakers.
Peggy Kim and Susan O'Connor were unable to attend the Summit. |
- Network with top talent and leading entertainment and game executives from both disciplines, enabling you to capitalize on crossover business opportunities
- Gain insights on how to navigate these intertwined communities for mutual benefit
- Discover the trends shaping the business of game design in online, mobile, console and PC games
- Explore the limitless possibilities of new digital technologies as they facilitate greater collaboration between the two industries, from production to promotion
- Learn about packaging the cross-media deal, securing new funding, and partnering at the right level from today’s top entertainment and game executives.
Sponsor Opportunities: If you are interested in sponsorship opportunities, click here.
Speaking Opportunities: We are no longer accepting speaker submissions.
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