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Businesses are using game mechanics to rev up sales
Los Angeles Times

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Smart Gamification
Game Developers Conference

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The Art of Puzzles
TED Talks

At ShuffleBrain, we work closely with our clients to develop games, puzzles and services that are easy-to-use, easy-to-play, and hard to put down. Our products appear on mobile phones, the web, game consoles, magazines, and table tops. Here are some of our recent projects.
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Sifteo. Sifteo Cubes are 1.5 inch computers with full-color displays that you stack like building blocks to play games. Sifteo turned to Shufflebrain to help them design their initial suite of games for their upcoming product launch.
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Lumosity. Lumosity.com is the leading brain training site, with over 11 million members. We re-designed the onboarding process for Lumosity.com, which offers games that improve your cognitive functioning.
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Photograb. We designed, launched and ran Photograb, an original Facebook brain game that improves your visual cognitive skills. In 2010 we sold the game to Lumos Labs, makers of the leading brain game site Lumosity.com.
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Moshi Monsters. With over 30 million members worldwide, MoshiMonsters is one of the world’s most popular online games for kids. We designed several games that appear within the MoshiMonsters world.
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Rock Band. The hit music videogame Rock Band turned millions of living rooms into concert halls. We designed the community strategy and online social features for Rock Band. These social features helped players link up with other players to form bands.
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MetaSquares. MetaSquares is an easy to learn, hard to master strategy game inspired by the classic board game Go. A big hit when it first appeared on AOL, MetaSquares is now available for iPhone.
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The Sims. We designed cross-playform social systems and features for The Sims, and The Sims Online. Our work included internal design seminars & training for Electronic Arts studios & executive staff.
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Bejeweled. Bejeweled, from PopCap, is the game that launched the casual web game revolution. Ten years after its debut it remains a must-have game on every platform. PopCap came to us to design all the levels for the puzzle mode of Bejeweled II.
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eBay. eBay is a web service that incorporates many social game mechanics. We helped eBay refine the design of their Feedback Forums and seasonal events programming. We also co-designed the original Power Sellers and About Me features.
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Railroad Rush Hour. ThinkFun is the leading manufacturer of brain-stimulating physical games for kids, distributed in toy stores worldwide. We have designed many games for ThinkFun, including the best-selling Railroad Rush Hour.

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