Research Archive

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    Just Press Play

    Just Press Play is a “gaming layer” for undergraduate education, which invites students in RIT’s School of Interactive Games & Media to engage in a playful way with their educational...

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    NTID STEM Social Networking Grant

    I was part of an NSF grant to RIT’s National Technical Institute for the Deaf (NTID) to research and prototype a social networking system for use by Deaf and hard-of-hearing...

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    Picture the Impossible

    The community game I developed and produced with the Rochester newspaper.

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    Social Genius2

    I managed the production of this social game while working at Microsoft Research.

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    NDIIPP: Preserving Virtual Worlds

    I worked with Professors Andy Phelps and Chris Egert on the Library of Congress funded Preserving Virtual Worlds project, which explored methods for preserving digital games and interactive fiction. Major...

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    Microsoft Research Sabbatical

    I spent the 2005-06 academic year working as a visiting researcher at Microsoft Research in Redmond, WA.

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    Lab for Social Computing

    In 2004, I founded the RIT Lab for Social Computing (LSC), the first interdisciplinary academic lab centered on social computing technologies. Originally housed in the Golisano College for Computing and...

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    Movable Type Courseware

    In 2003, I began exploring the use of blogging software as a content management platform for sharing course-related information. I documented the process of developing my courseware on my blog,...

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    NSF ITWF Grant: Understanding Gendered Attrition in Depts of IT

    Information about our $323,524 NSF ITWF grant.

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