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Batman: Arkham Allegations

By Alec Meer on February 12th, 2013 at 4:00 pm.

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We may be in for a third Batscapade from the Arkhamverse, according to Warner suits in the company’s latest earnings call, and it’ll probably be this year too.

There’s almost nothing to go on, other than Warner’s Chief Financial Officer John K. Martin letting slip that “and we also have a strong games release this year, which will include the next release in the Batman Arkham franchise.” This means it’s up to us to let slip the dogs of speculation.
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batman:, Batman: Arkham Asylum, Batman: Arkham City, Rocksteady.

36 Comments »

spacer Jelly shouldn't hurt this much

Wot I Think: Jelly No Puzzle

By John Walker on February 12th, 2013 at 3:00 pm.

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It’s been the buzz of the indie world – a puzzle game so fiendishly difficult that people pass it to one another like an illicit material. But I eat and drink puzzle games! They occupy a frightening amount of my waking life. A rare day goes by without my attempting a cryptic crossword, a killer sudoku accompanies my every early-morning sit-down, and my phone, tablet and DS offer me a limitless supply of puzzle distractions. I would like to meet the Slitherlink player who could outdo me. I eat puzzles like the hungry man I am. So bring on Jelly No Puzzle! Here’s wot I think.

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feature, free, indie, Jelly No Puzzle, Qroster, review.

17 Comments »

Someone Else Mostly Made Colonial Marines, Mostly (Maybe)

By Alec Meer on February 12th, 2013 at 2:00 pm.

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Edit – Sega Senior Producer Matthew J. Powers has said of this allegation that “Absolutely not, the game has been developed by Gearbox Software. Other studios [like Timegate] helped Gearbox on the production of single and multiplayer.” Which doesn’t really clear anything up, but there you go.

By almost all accounts, Aliens: Colonial Marines, released this week, is a trainwreck. And not one of those cool trainwrecks with explosions, collapsing bridges and men in awesome hats leaping to safety at the last second. Instead it sounds like a sad, slow, drift off the edge of the track, toppling gracelessly onto its side and making a limp ‘pffffffffffffffffff’ noise. Mister John Walker will be along either later today or tomorrow to confirm or deny this, but in the meantime let’s have a confusing look at the Gearbox shooter’s odd gestation. I say ‘Gearbox shooter’, but it rather sounds as though other studios did the heavy lifting.
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Aliens: Colonial Marines, gearbox, Timegate.

91 Comments » 1, 2

FTL Lego FTW

By Alec Meer on February 12th, 2013 at 1:00 pm.

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Things that would happen in the best of all possible worlds:

- Cats would empty their own litter trays
- Israel and Palestine would mutually agree “screw it, let’s have a fancy dress party instead”
- People would read the article before commenting
- McVities would bring back Marmite-flavoured Mini Cheddars
- LEGO approves and manufactures this proposed FTL building set
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FTL: Faster Than Light, lego.

48 Comments »

spacer And Dont Say "Win Scenario"

Six Things I’d Like To See In Planetside 2

By Jim Rossignol on February 12th, 2013 at 12:00 pm.

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I’ve made a list! The items herein are probably not all entirely likely or reasonable, but neither am I. These are just the things I think would make the game 5000% more like the ultimate space manshoot that I am searching for. I know everyone playing Planetside 2 has their own quibbles and developmental priorities, this is just my pie in the sky wish list.

Onwards!
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PlanetSide 2, SOE.

79 Comments » 1, 2

And Here’s Obsidian’s Idea For Fallout: New Vegas 2

By Nathan Grayson on February 12th, 2013 at 11:00 am.

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When you speak with someone in Las Vegas, the topic of conversation naturally shifts to Vegas-themed things. In the case of Obsidian CEO Feargus Urquhart, that meant Star Wars, of course. Oh, and I guess Fallout: New Vegas. During a DICE chat that lasted innumerable moons, months, seasons, and centuries, Urquhart and I briefly touched on his studio’s return to its old techno-magically irradiated Black Isle haunt. “Oh, we’d love to do Fallout: New Vegas 2,” he enthused. “It would be awesome.” But how would that work? And is Bethesda on board with the idea? Here’s what Urquhart had to say.

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bethesda, Fallout 3, Fallout: New Vegas, Obsidian.

98 Comments » 1, 2

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Played: Aliens: Colonial Marines Multiplayer

By Brendan Caldwell on February 12th, 2013 at 10:00 am.

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“It’s like Left 4 Dead,” said the journo playing beside me to the Sega man.

“Yes,” said Sega.
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Aliens: Colonial Marines, feature, gearbox, Sega.

53 Comments » 1, 2

Stardew Valley Is Harvest Moon Meets Minecraft

By Nathan Grayson on February 12th, 2013 at 9:00 am.

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As RPS’ resident agricultural specialist, I feel that it’s my duty to inform you of Stardew Valley – but not for the reasons you might think. You see, my illustrious farming career didn’t begin with existential breakdowns among paradoxically lifeless fields. Oh no. Once upon a time, I tilled soils in far more colorful lands. Say what you will about its squat race of doe-eyed denizens and console-rooted nature, but Harvest Moon was kind of revelatory. It paired gradual, intoxicatingly tangible farm growth with human relationships to wildly compulsive effect. So now someone’s basically shoveling Minecraft’s exploration and customization on top of those things, and my mouth has morphed into a viscous waterfall of desire. Which is also the name of my upcoming Soap Opera. But anyway, details after the break.

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Concerned Ape, Harvest Moon, Minecraft, Stardew Valley.

30 Comments »

Kentucky Route Less Than Zero: Limits & Demonstrations

By Nathan Grayson on February 12th, 2013 at 8:00 am.

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