Tag Archives: hardware

in which I go insane, make quarter scale NES cartridges by hand

By Ben Purdy | Published July 9, 2012

I’ve recently been playing with a local band called Emulator. We do covers of old Nintendo game music and I play the projector (meaning I do all the projected video effects). The music is great, and I get to try out all sorts of fun projection mapping ideas. There will probably be a blog post [...]

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driving an RGB LED matrix

By Ben Purdy | Published June 4, 2012

For quite some time I’ve been interested in getting a good RGB matrix circuit figured out. I’ve used the max7219 to do a one-bit 8×8 matrix, but the idea of being able to drive full color video is an intriguing challenge. After a freelance job inquiry came in regarding RGB LEDs driven by an Arduino, [...]

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projecting onto mirror arrays

By Ben Purdy | Published April 4, 2012

This March I was fortunate enough to be invited to participate in a three night event put on by Liminal as part of the March Music Moderne event in Portland. Β In addition to providing projection mapping for “Capital Capitals,” I worked with Bryan Markovitz to create an installation piece based on Gertrude Stein’s novel “The [...]

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multi-touch projection table

By Ben Purdy | Published January 13, 2012

A few weeks ago I spent some time building an FTIR multi-touch table. I thought I’d post some pictures to share how it turned out and mention a few of the things I learned along the way. It’s still definitely a work in progress but I wanted to document it before I forget the details. [...]

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building a bench – part 1

By Ben Purdy | Published November 23, 2011

I’ve been meaning to build a bench for quite some time. First it was going to be entirely made from maple but then TechShop imploded and I lost my access to a wood shop. Since then the design has changed several times. Upon enrolling in welding and metal working classes at the local community college, [...]

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