Tag Archives: hardware
in which I go insane, make quarter scale NES cartridges by hand
I’ve recently been playing with a local band called Emulator. We do covers of old Nintendo game music and I play the projector (meaning I do all the projected video effects). The music is great, and I get to try out all sorts of fun projection mapping ideas. There will probably be a blog post [...]
driving an RGB LED matrix
For quite some time I’ve been interested in getting a good RGB matrix circuit figured out. I’ve used the max7219 to do a one-bit 8×8 matrix, but the idea of being able to drive full color video is an intriguing challenge. After a freelance job inquiry came in regarding RGB LEDs driven by an Arduino, [...]
projecting onto mirror arrays
This March I was fortunate enough to be invited to participate in a three night event put on by Liminal as part of the March Music Moderne event in Portland. Β In addition to providing projection mapping for “Capital Capitals,” I worked with Bryan Markovitz to create an installation piece based on Gertrude Stein’s novel “The [...]
multi-touch projection table
A few weeks ago I spent some time building an FTIR multi-touch table. I thought I’d post some pictures to share how it turned out and mention a few of the things I learned along the way. It’s still definitely a work in progress but I wanted to document it before I forget the details. [...]
building a bench – part 1
I’ve been meaning to build a bench for quite some time. First it was going to be entirely made from maple but then TechShop imploded and I lost my access to a wood shop. Since then the design has changed several times. Upon enrolling in welding and metal working classes at the local community college, [...]