Sharpening tool, uses blurred mask. Sharpness is modified with few sliders that work like a kind of equalizer. User can control blurring parameters (radius and treshold for selective blur mask). It provides 4 types of output: Sharpenned image, mask, split/comparision mode and mask-to-img differences.
Brightness of image can be affected by levels-like tool that works indirectly - via the mask.
See attached screenshot for more info.
Plugin is multithreaded.
Downloads (source code with instructions for linux) and few sample images code.google.com/p/aumask/wiki/Introduction.
Any comments and feature requests welcomed.
Attachment | Size |
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plugin-window-0.9.png | 126.91 KB |
aumask-0.9.0.tar.gz | 15.43 KB |
Unless otherwise noted, the rights for the individual plugins are with their respective authors. Logo image by Jakub Steiner.
Comments
Aumask-0.9 compile for windows 32 bit only
Tested only in Gimp-2.6.11
www.gimpchat.com/viewtopic.php?f=9&t=3609
-Rod
Aumask 0.9
Hi all
Lately I resumed my work on this plugin and here is new version. Primary reason was that I was not satisfied with blurring algorithm for selective mask. But I reworked also internals of the plugin and did some changes to GUI and the way how the plugin works.
Most significant changes relates to an export to new layer.
Another change is that now you have four output modes and they work in the same way in preview, on original layer or the result can be exported to new layer.
I added "postblur" option to selective mask as there used to be artifacts between areas with too different brightnesses
I added some controls for "mask-to-img differences" mode (see GUI/screenshot of plugin)
Also I added mouse-over tips on some elements of GUI
Any feedback is welcomed
Tibor
Binaries aumask 0.9 Gimp 32-64 bits / Windows
Bonjour,
www.aljacom.com/~gimp/aumask-0.9-32bits-64bits.zip
640 492 bytes
These binaries are tested on :
32bit ->
Gimp GIMP 2.6.11 32 bits
Gimp 2.7.4 32/64 bits
Gimp Painter 2.6.11 32 bits (Put the dll in the plugins directory with the executable)
64bit ->
Gimp 64 bits version 2.6.10 Sourceforge
Gimp 64 bits version 2.6.11
Gimp 64 bits version 2.7.5 Partha
Gimp 32/64 bits version 2.7.4 Sourceforge
Gimp rggjan 64 bits version 2.7.4 Partha
Binaries aumask 0.8 Gimp 32-64 bits / Windows
Bonjour,
www.aljacom.com/~gimp/aumask-0.8-32bits-64bits.zip
1 090 085 bytes.
***
Dll for Gimp Painter 32 bits from : www.gtk.org/download/win32.php
Nice. Thanks to you both!
Nice. Thanks to you both! Ver. 0.8 works fine on my XP32bit.
(Btw, what about implementing the flexible preview into your saturation equalizer? :)) )
you must explain in what way
you must explain in what way it should be "flexible"...
To switch between "normal" and "splitted" modes? Or do you have any other idea?
In case of aumask, two preview modes were primary: normal and mask. And mask mode was necessary for me because I needed to check how blurring algorithm works. But is is usefull also for users, of course.
Splitted mode was only afterthough, in fact I was inspired by other plugin (gmic was it?).
With "flexible" I mean a
With "flexible" I mean a preview that increases simultaneously with the plugin window (at present preview size is fixed). Split mode (as in Gmic) would be nice, too, but for the purpose of the saturation equalizer I think a big pic is more important. Just my 2ct.
I see
But currently, the preview is expandable. Latest development version is 0.6.7 (available on google code) and there it works. And it has been working for few versions by now.
Of course, latest "stable" version is 0.6.3 (and it is latest version published here) and it is 6 weeks old and maybe it did not worked in this one.
Never mind, I want to release another "stable" version in few days...
Okay, currently using 0.63,
Okay, currently using 0.63, so I'm looking forward for 0.67. And thanks again for your work!
Thank you, samj
Thank you, samj. Can you explain me what I'm missing for compiling versions over 0.7?
Does your link mean I should update my sources?
[Edited] I did not read your other posts. But can you give me some more explanations?
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