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Thread: Update 2.32

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  1. 16.11.12, 12:23 #1
    Geode
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    Community Manager Prodromoi
    Join Date
    May 2011
    Posts
    108

    spacer Update 2.32

    Game

    Features/Changes:

    - Added a brand new town reservation tool for alliances: alliance members are now able to reserve towns they want to conquer. Other members can easily see these reservations and the system prevents you from attacking reserved towns. Many settings are available for the alliance founder (relevant for beta only);
    - Red error messages are displayed longer now;
    - The building time of the first building levels has been decreased on warrior worlds;
    - The building time in the first city of a player for buildings with lower target level than 11 is now reduced by a factor.

    Bugfixes:

    - The crown displayed on player profiles after finishing 7/7 world wonders was not displayed on all worlds anymore;
    - Battle points were not displayed for the attacker anymore when all units got defeated;
    - There was a layout issue in claim resources window;
    - Many issues with the attack planner have been fixed:
    Plan name link was not working;
    Time was not updating;
    Morale was displayed as a float number;
    Graphical issue, incorrect background position;
    Columns were not correctly aligned after hiding units;
    Editing an attack plan with an account with a different local time caused the arrival time to change;
    Wrong date inserted / Date unintentional updated.
    - Colonisation ship caused revolt in ghost town without a reason in some special cases;
    - Sorting troops was working only once in agora;
    - Some awards weren't visible in the list;
    - The worlds were closing 1 day later than they should;
    - Incorrect amount of resources displayed as on its way when trading;
    - Some players couldn't change their password due to characters limit;
    - Filtering commands in command overview didn't work;
    - Confirmation dialogue can say "0 Gold" if you wanted two halve the build time of units;
    - Daily awards could be given out several times;
    - Some players missed the daily reward even if they claimed rewards every day;
    - Olympic Games organize button was sometimes inactive;
    - Time was not updating in the attack planner;
    - The quest system was starting for old players, if they colonize a town;
    - The Brazilian server timezone was not correct (relevant for Brazil only).

    Mobile

    Features/Changes:
    - Possibility to login to a new world;

    Bugfixes:

    - Attacking a farm town was not possible after switching town;
    - Players were able to send resources to another town, when being occupied;
    - When attacking an occupation, players could see defending troops in naval only reports;
    - Home Screen was not usable right after direction selection;
    - Shared alliance forums couldn't be seen.

    iOS

    Features/Changes:

    - The premium dropdown menu is now bigger;
    - Windows now spawn on the bottom right corner of the screen to keep the menu and elements at the top of the screen visible.

    Bugfixes:

    - iOS6 was caching more requests then it should, we implemented a change to requests.
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