Use All Five, Inc.

Use All Five is a digital agency engaged in strategy, design, and development.

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Javascript Tool: Detect if a DOM element is truly visible

Jason Farrell on September 6th, 2012

In Javascript, there’s no easy way to detect if a DOM element is truly visible. For example, if we have a typical slideshow, the images are usually off to the side and exist on the page. If you use jQuery’s (‘:visible’) method on an image out of bounds, it would return true, even though it [...]
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That’s a wrap: Google+ Hangouts Hackathaon is over!

Levi Brooks on June 1st, 2012

It’s been a crazy two weeks, but we’ve reached the end of the Hangouts Hackathon! As rehabstudio said in their Google+ post today, we’re ready to rest and enjoy a neat whiskey this weekend. Here at Use All Five, we’re extremely pleased with all the work we’ve put in to our game, as well as [...]
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Styling Treasure Hunt

Levi Brooks on May 31st, 2012

While we try to offer the same browser support as Hangouts, some small features in our app can only be found in newer browsers. They include: CSS3 flexbox. Our sidebar sections resize automatically given the available space. Without this (still experimental) CSS feature, the sections are always split evenly in height. It’s pretty easy to [...]
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Treasure Hunt Progress Update (with video)

Levi Brooks on May 30th, 2012

We’re hard at work adding the finishing touches, as things are still rough around the edges. Here’s a video of a single-player run-through. As that victory screen is shown to this lucky (if not a bit slow) player, a similar defeat screen is shown to others in the game. We do this through code that [...]
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More Work with Markers

Levi Brooks on May 29th, 2012

We’d like to address some oversights to our post on the 24th summarizing what was needed to port over the marker feature from Google Art Project. Here are the additional notes: The floorplan object is actually a wrapper around an instance of the 2D `Map` API class. It uses custom shape logic to store the [...]
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Streetview Clues Added into Our Google+ Hangouts Game!

Levi Brooks on May 28th, 2012

As Peng mentioned in Thursday’s great post, “Adding Markers to the Google Maps Streetview”, the team spent a good amount of time planning and working out how to add markers to the Google Maps Streetview module. These placeholders/markers will eventually be clues that we place throughout each level (Palace of Versailles being the fist level [...]
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Adding Markers to the Google Maps Streetview

Levi Brooks on May 24th, 2012

One of the core features of our Hangouts app Treasure Hunt is the ability to add markers to the Google Maps Streetview module. We realized early on this was going to be a vaguely large amount of work, since the StreetviewPanorama API does not provide this custom marker ability. We were inspired by Google Art [...]
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Debugging Your Google+ Hangouts App

Levi Brooks on May 23rd, 2012

While working on our Hangouts app, one of the first things we realized was some of the debugging techniques we were used to in Chrome had to be refined to work with the Hangout environment. We’d like to share what we’ve learned for the benefit of other Hangouts app developers. Some of us are used [...]
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Update on Treasure Hunt (screenshots included!)

Levi Brooks on May 22nd, 2012

We’re close to the halfway point for the Google+ Hangout Hackathon and we wanted to show some visual progress we’ve made so far with our game/idea Treasure Hunt. Gabe has been working hard on: setting the foundation for the game synchronizing the updates between all participants loading a new game vis a JSON file that [...]
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Google+ Hangout Builder for PHP

Levi Brooks on May 21st, 2012

Use All Five is back it for Day 3 of the Goolge+ Hangout Hackathon with a little treat for all the PHP/LAMP developers out there. We’re releasing a Google+ Hangout Builder tool for PHP, that combines the use of Google’s Closure Compiler, Yahoo’s CSS Compressor and Apache’s mod_include to output one Google Hangout XML file. [...]
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