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Game Design by Steve Jackson
Cover design by Philip Reed
Illustrated by Winchell Chung and John Zeleznik

Suggested Retail Price $100.00
Stock number 1977 spacer UPC 837654321164
In Production

The giant tank rumbles toward its target . . . its guns are destroyed, its movement slowed, but only a few defenders are left. Will they stop the robot juggernaut, or will it crush the Command Post beneath its cruel treads?

Ogre was Steve Jackson's first game. Originally published in 1977, it became a hit as the first "Microgame," and is now considered a classic. Over 25 years after its release, it earned a spot in James Lowder's popular book "Hobby Games: The 100 Best."

Now the Ogre is back . . . in a gigantic new "designer's edition" that will be the crown of any game collection. The rules from the original Ogre and G.E.V., plus material from later supplements, have been completely revised and reorganized into a rulebook, a separate scenario book, and a handy player reference sheet.

The game features 5 giant mapboards . . . more than 500 oversized full-color unit counters . . . plus 72 Ogres and buildings, which are 3-D constructible models!

Yet Ogre is still easy to learn and quick to play. The basic game takes only a half-hour . . . but you'll want to play again and again. And, with the geomorphing maps and hundreds of new overlays, an infinite number of scenarios are possible.

News

  • January 29, 2013: Daniel Launches Ogre Blog!
  • January 22, 2013: Ogre Parking Causes Delay
  • December 29, 2012: How Big Is An Ogre?
  • November 14, 2012: SPIEL 2012 Interview With Control And Ogre Line Editor
  • October 27, 2012: Ogre War Room Now Available
  • October 3, 2012: The Ogre Box Is Not Too Big To Lose!
  • September 11, 2012: Phil Reed Talks Ogre With BGG
  • July 25, 2012: Ogre Update, With Grabby Vulcan Arms
  • July 21, 2012: Ogre Status Report
  • June 12, 2012: Ogre Delayed
  • June 7, 2012: Ogre Death March Continues
  • May 17, 2012: Ogre Progress
  • May 12, 2012: Ogre News: Thank You, World!
  • May 4, 2012: Ogre at Warehouse 23!
  • May 1, 2012: Ogre Designer's Edition Limited – Pre-Order Now!
  • April 27, 2012: Ogre Kickstarter Update: Retailer Support!
  • April 17, 2012: The Ogre Keeps Rolling
  • April 13, 2012: Kickstarter Progress
  • April 12, 2012: Ogre 6th Edition On Kickstarter
  • April 3, 2012: Ogre Status Report
  • May 12, 2011: Ogre 6th Edition Update
  • April 19, 2011: Ogre Mk. V, Then And Now
  • March 25, 2011: What's That Rumbling Sound in the Distance?
  • March 12, 2011: Open (Ogre) Letter To Distributors

Related Products

  • For a more portable version at a historically low price, grab Ogre Pocket Edition!

Resources

  • Download the .PDF order form and take it to your F.L.G.S.!
  • Build your own Ogres! Download our .PDF templates for the popular Mk. III and Mk. V units (with or without artwork) and watch our "How To Build An Ogre" video for assembly tips!
  • Build your own targets! Grab our .PDF templates (again, with or without artwork) for 3-D buildings!

What People Are Saying

  • Steve Jackson and Phil Reed appear for a follow-up podcast interview on That's How We Roll.
  • GeekDad Interviews Steve Jackson about Ogre on Kickstarter.
  • MTV Geek talks about Ogre's Kickstarter success and discusses the game's components.
  • ICV2 notes Kickstarter record and new edition of Ogre.
  • Visit the Ogre Sixth Edition on Kickstarter to read the latest information.
  • That's How We Roll podcast spoilers about Ogre with Fred Hicks, Chris Hanrahan, Phil Reed, and Andrew Hackard at PAX East.
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