MegaGlest
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MegaGlest | |
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Latest Version: |
3.7.1 (23 Nov 2012; 3 months and 5 days ago) |
Homepage: |
megaglest.org |
Downloads: |
megaglest.org/downloads.html |
MegaGlest (MG) is a fork/modification of the Real Time Strategy (RTS) game Glest. The primary goal for MegaGlest was to rework the network capabilities of the original Glest engine to offer a richer Network play experience, however, many additional features have been added (and previously existing features improved) since.
Contents
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History Edit
MegaGlest started in January 2010 as a vision from a longtime community member: Titus Tscharntke (Titi). Joining Titus in the capacity of a project developer was Mark Vejvoda (SoftCoder).
Together (with frequent help from numerous members of the community such as, Ultifd, Tomreyn, Eliminator, Silnarm, and many others) this project has seen tremendous success and offers a fun platform for playing and learning.
Features Edit
- See MG/Features
Information Edit
Gamers Edit
- MegaGlest FAQ
- Port forwarding (to host multi-player games)
- Hosting a dedicated headless MegaGlest game server
Modders Edit
- XML definitions
- Scripted scenarios and Lua
Game data managers Edit
- Processing game mods
Developers Edit
- Development, Source code, and Compilation
Links Edit
- Official MegaGlest Website
- MegaGlest web forums (hosted on glest.org)
- Game servers
- MegaGlest project page on sourceforge
- Subversion repository
- MegaGlest on Identi.ca, Twitter, Facebook, Youtube, ModDB
Media Coverage Edit
- Free Gamer
- Penguspy
- Slashdot
- Gamer-Site
Image gallery Edit
Add a photo to this gallery