Y5:W10 – SpikeDislike2
It’s time to show your hatred for objects with pointy bits! SpikeDislike2 brings back all your favourite themes, mixes them into all manner of different gameplay types, and throws all the spikes in your face! You can Download SpikeDislike2 FREE …
View full postY5:W9 – Blockman Gets Hungry
Happy Blockman Day! It’s been 4 years since the last Blockman Gets game was released, so it’s about time we had another! Blockman Gets Hungry strips out the boulders, takes out the power-pellets, and instead uses fruit for various functions. …
View full postY5:W8 – The Heist (Again!)
Hmm.. I seem to be remaking things, a lot, lately.. Either the Doc’s sucked out all of my imagination, or I’m enjoying this Monkey language a bit too much!! Aw, who cares, it’s another classic AGameAWeek game, remade for Browsers …
View full postY5:W7 – Platdude Goes Golfing
If you’re a regular AGameAWeek follower, you’ll probably be all too aware of the “It doesn’t always work” rule. For those that are new, here’s a great example. While working on AGameAWeek might occasionally lead to a magical wonderland of …
View full postY5:W6 – C3ntipong
Aaah, the familiar sound of squelching!! The gameplay is easy on this one. Throw the ball at the oncoming Centipedes to smash them to pieces. You can then additionally bounce the flailing pods about, to do extra damage, and cause …
View full postY5:W5 – Cardagain (Again!)
The last time I posted this game, back in late 2010, it was available on Windows, Linux, MacOSX and even on iOS! This time around, I’m using a completely different programming language, and I’m not entirely settled into things yet, …
View full postMar
11
Dear Drlemon12…
- Daily Blog
by Jayenkai
AppStore is a wonderful place.
For the first time, I’ve actually made some money out of my games!!
Well done, Apple, on creating a wonderful ecosystem for indie devs.
…
But there are niggling issues..
The number one issue is that I can’t reply when I really REALLY want to.
What follows is a reply..
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Mar
11
AGameAWeek Gold – Invisible Munky!!!
- AGAWGold
by Jayenkai
Oooooh!!!
When I went to add an AGameAWeek Gold function to my Archive’s Admin page, I purposely decided not to add any sort of “Look Ahead” function.
I knew it’d be as much fun for me, as it is for you, to find out what today’s AGameAWeek Gold is!
Just a week in, and I’m finding myself waking up in the morning just to click to my admin page, to see if we’ve got a good game today!!
Today’s is awesome!
Today’s was worth waking up for!!
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Mar
10
Making Monkey Do..
- Coding
by Jayenkai
Last night I was asked how I got Monkey to do all the things that I managed to make it do.
I tried to describe it as best as I could, but was already wrapped up in bed, trying to remember it all, whilst only holding an iPad! Not an easy job.
I suggested to @RetroRusty that he waits until the morning, when I can better write a nice big (BIG) waffling (WAFFLING!) blog-post about it all.
..
This be that!
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Mar
10
AGameAWeek Gold – Ship Flinging
- AGAWGold
by Jayenkai
Perhaps I should add a separate subsection here, for games that are old, and weren’t even good when I made them…??
AGameAWeek Crap springs to mind..
Maybe another day. I have a big proper blog post to write, too, and no time to waste!!
For today, we’ll continue to pretend that AGAW Gold isn’t just a daily trip through the archives to pad out the blog, and is instead, the cream of the crop!!
Today, in 2009, I made a stinker!
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Mar
09
SpikeDislike2 – The First Week
- Daily Blog
by Jayenkai
Apple says we’re not supposed to reveal actual sales figures, so you won’t find any of those inside.
You will find a nice graph, though!
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Mar
09
AGameAWeek Gold – Ace Paceman in a Mario Costume!
- AGAWGold
by Jayenkai
Aaah, March 2010. The month of MAR10! I decided to dedicate the entire month to Mario, and spent the whole month remaking classic AGameAWeek games, but with Mario costumes on all the characters!
I remember it like it was yesterday.
Except it wasn’t yesterday.
…
It was three entire smegging years ago!!
ARGH!!!!
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Mar
08
For The Love of Monkey!
- Coding,
- Daily Blog
by Jayenkai
The Amiga was nearing the end of its life cycle and my local Game store was slowly getting rid of its Amiga stuff. It was sad to find all your favourite games crammed into that little corner of the store where only the geekiest kids would huddle.
Then one day, I spotted a bright blue stripy box.
“Blitz 2.0!”
Oooh!
I’d been using AMOS ever since I got it free on an Amiga Format coverdisk, but this was finally a chance to buy a fully fledged programming language.
I whipped it up.
.. I say that. I saved up for the rest of the week, THEN I whipped it up!
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Mar
08
AGameAWeek Gold – TinyAss
- AGAWGold
by Jayenkai
Sometimes, I like to test different aspects of game development.
Will a certain game work better with larger wonderfully presented HD artwork, for example?
Since I’m no artist, as we’re all well aware by now, I went the opposite way, and tried to figure out what Asteroids might look like in HD, if it used even smaller sprites!!
2011 – TinyAss
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