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Game On Audio continues its growth and hires Antoine Peltier
February 21, 2013 |  News Releases
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Plus de dialogues dans Assassin's Creed III que dans un long métrage
November 07, 2012 |  Published Articles
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Halo 4 released!
November 06, 2012 |  News Releases
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Assassin’s Creed III is now out!
October 30, 2012 |  News Releases
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Chuck Ghislandi from THQ joins Game On Audio
October 16, 2012 |  News Releases
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Game On Audio continues its growth and hires Antoine Peltier
February 21, 2013 |  News Releases
It is with immense pleasure that Samuel Girardin, founder and CEO of Game On Audio, announces today the hiring of Antoine Peltier (ex-THQ, Electronic Arts) as Audio Director and Manager. ''Antoine’s arrival is very good news for us and reinforces Game On’s commitment to providing world-class audio design services'', says Mr. Girardin. Antoine will be based in the Los Angeles office, but will represent the company worldwide. An impressive…
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Plus de dialogues dans Assassin's Creed III que dans un long métrage
November 07, 2012 |  Published Articles
Découvrez comment Game On a participé à la version française d'Assassin's Creed III. Tous les dialogues de la version française internationale ont été produits chez Game On, par une centaine de comédiens québécois. Grâce au travail acharné de tous, 25 000 répliques ont pu être enregistrées en 4 semaines, et ce, dans trois studios en simultané. Nous sommes très fiers du travail accompli par l'ensemble de l'équipe sur ce…
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Halo 4 released!
November 06, 2012 |  News Releases
Halo 4 (343 Industries, Microsoft Games Studios) is out, and Game On Audio is proud to have been a part of it!  Game On worked on the voice direction, dialog postproduction, and voice effects.  “We already have a solid experience working on AAA games, but getting the opportunity to work on a game of such great caliber was the best way to challenge ourselves”, says Sam Girardin, CEO of Game On Audio.
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Assassin’s Creed III is now out!
October 30, 2012 |  News Releases
It is today that Ubisoft launches Assassin’s Creed III, an important project for which Game On produced the dialogs. ‘’We’re very proud to have participated on such a high quality game!’’, says Sam Girardin, CEO of Game On Audio. For the last three years, Game On has indeed worked on the casting, the direction, the recording, the facial motion capture, the postproduction, and the localizations for Assassin’s Creed III. ‘’It’s an important collaboration with Ubisoft and we’re happy with the result!’’,…
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Chuck Ghislandi from THQ joins Game On Audio
October 16, 2012 |  News Releases
Sam Girardin, CEO of Game On Audio is proud to announce the hiring of veteran Chuck Ghislandi as the new Motion and Animation Director. ‘’Adding Chuck to the team will allow Game On to continue growing the company’s motion capture division, which already has about ten games in production’’, says Mr. Girardin.  Chuck Ghislandi : an asset for Game…
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Inside Assassin's Creed III - Episode 1
August 23, 2012 |  Videos
Game On is proud to have worked on the upcoming Assassin's Creed III. This video is great beacause it shows how big it is to create such a game and the amount of people working on each different element of it. Also, this video lets you see inside one of Game On's studios in action!    
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Comment Game On Audio entend croître aux États-Unis
July 07, 2012 |  Published Articles
Un article intéressant concernant la stratégie de Game On, notamment sur le plan international.  Samuel Girardin révèle la place occupée par la capture de mouvements dans la stratégie globale de l'entreprise. De plus, il illustre en quoi…
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Game On Audio - Studio Profile
December 08, 2011 |  Videos
Watch this video to learn more about Game On's great facilities in Los Angeles ! Watch it here : 
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Game On Audio at G-Star
November 28, 2011 |  Videos
Sam Girardin and Game On Audio take you on a stylized tour of the G-Star gaming conference and exhibition in South Korea.
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Game On's VO Workflow Aids Ubisoft
November 23, 2011 |  Published Articles
This article demonstrates how Game On's Rythmo Band voiceover recording technology was a success when used with the French language version Assassins' Creed Revelations (Ubisoft).  It also explains how Game On has adapted the Rythmo Band technology to…
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