“Friendly and professional staff, beautiful studios, top notch directors and kick ass results. Game On Audio know how to bring it!”
Noah Sarid
Talent Associate, Activision Blizzard
"Sam and his team are always my first pick for recordings... Sam works with extremely talented voice directors and actors, and his engineers are top-notch. They always go that extra mile and never over-charge, despite the often-insane deadlines imposed on them."
Gabrielle Shrager
Senior Game Writer, Ubisoft France
Samuel Girardin, Founder & CEO. Sam is a passionate audio producer and innovator who has shipped over 140 games. His experience in sound engineering led him to start the studio in Montreal in 2002. For ten years, developers have trusted Sam to create high quality assets that exceed expectation, are delivered ahead of schedule and are on budget. With a keen eye on the future of the industry, Sam constantly challenges his seasoned team to raise their standards and pipelines. He is in-demand as a panelist and consultant to major developers and publishers seeking “next-level” solutions. Splitting his time between Montreal and Los Angeles ensures that the work flow pipeline of his power house studios delivers high quality assets as promised.
Chuck Ghislandi, Motion and Animation Director. Chuck has over 13 years of experience in motion capture and 3D animation. His knowledge of the video game industry and his artistic and technical background make him a great asset for Game On. His portfolio includes more than a dozen AAA games, on top of movie and commercial productions.
Antoine Peltier, Audio Director and Manager. Antoine has more than 12 years of work experience in audio design and has valuable creative insight and technical knowledge. Throughout his career, he has worked with industry-leading game developers and took on many challenges linked to effective and efficient budget managing as well as administrating high level teams based in North America and Asia.
Vincent Martinez, Production Manager. Having developed extensive skills from producing many AAA titles, Vince utilizes his artistic senses to a developers’ advantage. His project management skills remain focused on delivering quality. As a gamer who understands the complexity of the gaming world, Vince creates innovative assets that he’s proud to share with the gaming community.
Marc-André Paquette, CFO. Marc worked as an auditor in many new technologies and video games related companies, which also brought him an international business management’s expertise. Also, his knowledge with clients’ management brings us a new vision, focused on management and company’s structure.
Nina Tourigny, Production & Communications Coordinator. Nina’s skills in planning, organization and coordination bring support that is very much appreciated by the whole team. She truly believes in the importance of building strong relationships in order to reach desired results and she does her work with great pleasure. Also, her expertise in communications allows Game On to effectively reach the medias, the clients and the stakeholders.