Resources

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Girls in IT: The Facts

Girls in IT: The Facts, sponsored by NCWIT's K-12 Alliance, is a synthesis of the existing literature on increasing girls’ participation in computing. It aims to bring together this latest research so that readers can gain a clearer and more coherent picture of 1) the current state of affairs for girls in computing, 2) the key barriers to increasing girls’ participation in these fields, and 3) promising practices for addressing these barriers.

Types: Statistics & Reports
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Who Invents IT? Women’s Participation in Information Technology Patenting, 2012 Update

The original 2007 report, Who Invents IT? An Analysis of Women’s Participation in Information Technology Patenting, examined the rates at which women have been patenting in information technology (IT), how these rates have evolved between 1980-2005, and how these rates differ across IT industry sub-categories and across specific organizations. This edition updates the previous report, exploring these trends from 2006-2010.

Types: Statistics & Reports
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Top 5 Reasons You Should Work at a Startup

Listing the top five reasons to work at a startup, this card encourages computing professionals to consider jobs with members of the NCWIT Entrepreneurial Alliance. 

Reproduce this resource with the help of a copy center. Download our reproduction kit, containing the professionally designed PDF file (measuring 4.25" x 5.5") and a printing guide.

Types: Promo
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Key Practices for Retaining Undergraduates in Computing

Based in research on women’s participation in computing, this document outlines a model of the system of undergraduate experiences that affect retention in undergraduate programs. To create and sustain excellence through diversity, effective practices must be mainstreamed into the experiences of all students, not just those of women or minorities.

Categories: Organizational / Systemic changeTeaching & Curriculum
Types: OtherWorkbooks & Guides
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Strategic Planning for Recruiting Women into Undergraduate Computing: High Yield in the Short Term

This workbook includes examples, guidance, and templates for developing a strategic recruitment plan to increase participation of females in undergraduate computing.

Types: Workbooks & Guides
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Counselors for Computing (C4C) Information Sheet

Counselors for Computing (C4C), a project of the NCWIT K-12 Alliance made possible by the Merck Company Foundation, empowers school counselors to increase student interest in and preparedness for computing and technology jobs. C4C brings school counselors the information and resources they need to advise students about careers in computing and technology and paths to these careers. C4C is a four-year campaign.

Types: Counselors for Computing
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Supervising-in-a-Box Series: Employee Recruitment/Selection

Supervising-in-a-Box: Employee Recruitment/Selection provides supervisors with resources for recruiting and hiring the best talent. This “Box” includes background information, a training guide, tip sheets, resources for employee recruitment and selection, templates, evaluation tools, and a summary of key takeaways.

Categories: Leadership
Types: Programs-in-a-Box
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Strategic Planning for Retaining Women in Undergraduate Computing

This workbook presents some guidelines for strategically planning a multi-pronged approach to retain females — and all students — in undergraduate computing programs of study.

Categories: Organizational / Systemic change
Types: Workbooks & Guides
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Moving Beyond Computer Literacy: Why schools should teach computer science

Computer Science — not computer literacy — underlies most innovation today, yet the majority of U.S. schools require only that students use computers. Computer science teaches students design, logical reasoning, and problem solving — all valuable well beyond the computer science classroom. This resource provides information about the value of computer science curriculum for students, educators, local and national economies as well as global society. It offers steps schools can take to successfully incorporate computer science education.

Categories: Teaching & Curriculum
Types: Talking Points
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Which computing pathway is right for me?

This card, co-branded by the six founding PACE organizations, explains how computing interests and talents line up with different undergraduate courses of study and the careers that follow.

Types: Counselors for ComputingOther

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