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11 June 2013
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The Monster Match App released! (using FDT and Starling for iOS)

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Hello You All,
We just released The Monster Match an iOS app built with AIR and Starling that will let You Mix, Match and discover the monstrous, the eerie, the wacky and funny combinations of characters that renowned artists created exclusively for The Monster Match, once you created a Monster of your …

3 April 2013
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Daily Processing Code Sketch!

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Hello You all,
I know this blog has been silent this last few months but i’m currently thinking of doing a redesign of it among other things such as change the “SWFGeek” (nickname, domain name, twitter, etc..) due to the fact that i’m not longer working on just Flash projects …

5 December 2012
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Adobe Scout and how to use ANT to enable Advanced Telemetry in FDT

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Hello there,
So as you might have heard by now adobe just launched the Game Developer Tools in their Creative Cloud including the Adobe Gaming SDK 1.0 which includes the latest Adobe Flash platforms tools to get started creating cross-platform desktop and mobile games.
The SDK contains the following:

The AIR SDK 3.5 …

25 November 2012
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Starling Tips and Tricks, Slides & Recording

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Hello friends,
The slides and recording of my talk Starling Tips and Tricks for the Hawaii Flash User Group are up.
Unfortunately the examples I had for the meeting “the workspace to be more precise” got corrupted and wasn’t able to present them live, as an apology for this issue I’ll …

7 November 2012
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Combined version of the Flex 4.6 and AIR 3.5 SDK for the lazy ones.

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Hello You all,
I’m sure about this time you’ve already heard that  Adobe’s  AIR 3.5 SDK and Flash Player 11.5 are out of beta and ready to download for production work, if You have been staying up to date You know that in order to use the new features of …

5 November 2012
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Starling Tips and Tricks Talk

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Hello You all,
I’m pretty glad to announce that I will be giving a Starling talk for the Hawaii Flash User Group the  meeting will be on-line through Connect  the next 22 of November at  05:00 PM – 06:00 PM (GMT-5 Eastern Time US & Canada).
Here’s the description of what we’ll be seeing:
Starling Tips & …

17 October 2012
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Using FDT 5.6 AIR for iOS Project Template

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Hello Everyone,
I know my blog posting has been kind of slow this last months but I promise I’ll make it up for all my readers, part of my latest work  have  included  a few Starling projects for mobile devices and can’t wait to share my findings with You all.
That …

8 May 2012
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Flash AIR to iOS Game Sneak Peek: “Smash -a- Mush”

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Ok, so here’s the first sneak peek to one of the games that we are producing for mobile devices as Team-O, for our first game we decide to approach a simple game “Smash-a-Mush” is a whack a mole style game where in order to collect points You need to …

23 April 2012
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I’ll Be Back. No, wait a sec …… I’m Back

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Hello to You all,
It turns out my  sabbatical Year off development didn’t last a year, heck as a matter of fact it didn’t last a few weeks as I continued working on development projects but made less fuzz about it.
As I said in my previous post I was getting …

13 October 2011
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I’ll be taking a sabbatical out of development work.

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To some of You this might surprise You, others might not care at all but, here it goes anyways, a series of recent events in my life have made me ponder if I’m really doing what I love to do, first a little history on what I mean by …

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