Step into the Rift Today, we’re thrilled to introduce you to the Oculus Rift! The Rift delivers on the promise of...
June 11 – Special Event and Livestream On June 11, we’re holding a special press event in San Francisco. We’ll be...
Render the Metaverse May Winners In April, we announced a three-month long 360º stereo-panoramic contest, Render the Metaverse, in conjunction with OTOY...
More than 1000 developers from around the world participated in the Mobile VR Jam 2015, competing for over $1,000,000 in prizes....
Introducing ‘Henry’ from Oculus Story Studio We’re excited to announce Oculus Story Studio’s second VR experience, ‘Henry’, a heartwarming comedy about a...
Surreal Vision Joins Oculus We’re thrilled to announce that the Surreal Vision team has joined Oculus Research! Surreal Vision is one of...
Announcing Oculus Connect 2, Sept. 23-25 in Hollywood, CA We’re excited to announce our second annual developer conference, Oculus Connect 2, where...
The Rift’s Recommended Spec Presence is the first level of magic for great VR experiences: the unmistakable feeling that you’ve been teleported...
tl;dr – Given the challenges around VR graphics performance, the Rift will have a recommended specification to ensure that developers can optimize...
Since the earliest days of the Oculus Kickstarter, the Rift has been shaped by gamers, backers, developers, and enthusiasts around the world....
Render the Metaverse with Oculus and OTOY. We’re excited to announce that we’ve teamed up with OTOY to host Render the Metaverse,...
We’re at GDC 2015 in San Francisco this week meeting with developers and showing off brand new content on the Crescent...
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