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New Feature: Custom Markers!

by alayton at 2:54pm

It's taken several weeks to get right, but the single most requested feature is finally ready to be revealed: custom markers! It's taken a lot of trial and error, but I think we've come up with something both easy to use and powerful - the default markers are just an automatically included custom set now, for example.

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To help you get started, let's walk through an example of how it can be used. To get started, the first thing you need to do make sure you're logged in - otherwise, you can't create or edit any markers. Once you're logged in, open the Marker sets window from the Controls menu in the top right corner of the map.

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In the Marker sets window, you can share, show, hide, or remove sets from you map. If you're allowed to, this is also where you edit them. It will also show you all of the sets you've created and let you easily add them to your map. What we're interested in right now is creating a set, though. To do that, just click the Create set header to expand that box, and it'll show you the form that will create the new set.

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The create set form is super simple. The name field is just what the set will be called in the set list and in password prompts. The password is optional, and if it's left blank, it won't be required. If you do set a password, it'll ask people for it when they try to add it. If they're logged in, they won't have to enter it again unless it changes, but logged out users will have to enter it each time they try to load it. Finally, the access options let you specify whether other people can edit your map or not, or if they're prevented from seeing it at all.

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Once the set is created, it'll show up in Current sets section, and you can click the edit button to start adding your markers. To add a marker, click the New marker button, and then click on the map where you want to create it. Once it's created, setting the name will change what text shows up when you mouse over the marker. The type determines which icon it shows. Finally, the building field sets what thumbnail image is shown when the marker is selected, as well as what loot information is shown, if any exists. Once you've finished making those changes to each marker, click the Save button. Then, when you're done with editing all of the markers, click Save markers. You can then click Finish editing to go back to the normal map.

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With all of that done, you now have a map with your own markers on it! To share it with your friends, you can click the Share button in the Marker sets windows, and it'll give you a URL that will load the set for them when they go to it. If you set a password, make sure to give it to them too, because it will ask them for it when they click your Share link.

Hopefully all of this makes some sense to everyone, and more importantly, I hope you'll all enjoy finally being able to share your own maps with friends. There's more stuff planned for this soon; once finished, you'll be able to create paths as well. I've still got a long list of new features and improvements to work on, and I'm looking forward to rolling out more of these updates soon.

77 comments Post a comment

Comments

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+3-
By STALKER on 2012/08/08 at 3:35pm

Sweet!

+7-
By rancor1223 on 2012/08/08 at 3:43pm

Nice!

Edited by rancor1223 on 2012/08/08
+50-
By dobbelmoral on 2012/08/08 at 4:11pm

Could you add the rest of the map north up towards debug forrest? Kinda hard to map camps etc without that part of the map

+29-
By deviantpdx on 2012/08/08 at 4:48pm

Yes, please include the rest of the map!!!

+11-
By travers114 on 2012/08/08 at 4:48pm

This is an amazing feature, but it's not very usable until you add a couple map markers to the list that are not used by anything else. It doesn't make much sense for me to mark my tents with an ATV or a Hospital marker.

Also, dobbelmoral is right, I still use other maps to see the northern most extremities of Chernarus.

Keep up the good work, this is my favourite Dayz Site my a mile.

+4-
By Mr Stagger Lee on 2012/08/08 at 4:49pm

Good Job Guys now be able to show mates where my base is and others are lol :)

+7-
By alayton on 2012/08/08 at 5:14pm

Added a tent icon for markers. That was a bit of a silly oversight.

+1-
By Infest on 2012/08/08 at 5:39pm

Uhh, so I dun goofed. How do I get the default map marker set back if I removed it?

Edit: Nevermind, it's back. If that was because of some admin being nice, than thank you! Otherwise, I guess the default set reappears automagically?

Edited by Infest on 2012/08/08
+2-
By alayton on 2012/08/08 at 5:58pm

It's automatically included on every fresh page load.

+6-
By [unknown] on 2012/08/08 at 6:19pm
Edit

How do you remove a marker that has been placed?

Also, please do add some extra icons for tents, roadblocks, wirekits, tanktraps, etc. And also please add the Northern realms to the map too!

So glad to see someone get this functionality up and running. It was direly needed for players who have a hard time taking notes and hopefully it will save our group the need of repeating coords over open/semi-open comms.

Great work, keep it up.

+1-
By alayton on 2012/08/08 at 6:21pm

Click the marker you want to delete, then the Delete marker button, and finally Save markers.

+3-
By SoulEdgeSlayer on 2012/08/08 at 6:39pm

If I could suggest something, add a (very easily to recognize) custom marker for the map. That way, if I want to mark an area and name it "Good Spot for X", it is easy to just spot those on the map for the others that are looking at your map.

This is an awesome update, and I look forward to seeing what is added to it!

+1-
By JermEx on 2012/08/08 at 7:00pm

Holy crap! Already?

I seriously didn't expect to see this feature for a month. Great job DayZDB!

+1-
By Yargo on 2012/08/08 at 7:12pm

Thank you for the Map Marker Edit. Able to show friends where out treasure truck is atm.

+1-
By CrabNipples on 2012/08/08 at 7:15pm

Wouw, Typing in random numbers at the marker link gave me some pretty nice results, I guess some people don't understand 123 isn't a great password or having it public might get your campsite robbed. xD Epic win. Nice system guys.

+1-
By Vaux42 on 2012/08/08 at 7:51pm

Awesome! been waiting out for this!

+3-
By Solaries on 2012/08/09 at 4:48am

I'd love to be able to draw lines on the map as well!

+2-
By Saiboogu on 2012/08/09 at 7:53am

2nded or 3rded for the need for the Northern 01 grid. I know it's not on most of the "paper" topo maps, but it does exist on some maps, and worst case you could just layer the in-game map image behind the regular map.

+7-
By OminousPenguin on 2012/08/09 at 7:59am

Perhaps a delete set button would be good?

+2-
By Makifun on 2012/08/09 at 8:30am

Could you please make a separate map for Lingor Island aswell? I hate having to use Maplib as it sucks.

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