pouët.net

uncovering static by Fairlight [web] & Alcatraz [web]
[nfo]
spacer
platform :
  • Windows Windows
type :
  • 64k 64k
release date : august 2011
release party : Assembly 2011
compo : combined demo
ranked : 2nd
  • spacer  229
  • spacer  26
  • spacer  3
popularity : 6%
 6%
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  • spacer  0.88
  • spacer  3
alltime top: #56
  • spacer gopher [Code (synth)]
  • spacer smash [Code, Graphics (visuals)]
  • spacer destop [Graphics (2d)]
  • spacer reed [Music]
added on the 2011-08-06 23:19:46 by gopher spacer

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comments

Winner for me, even in demo category.
rulez added on the 2011-08-06 23:20:46 by Serpent spacer
nice 64k
rulez added on the 2011-08-06 23:24:31 by psenough spacer
Size doesnt matter. Go for THE epicentrum win!
rulez added on the 2011-08-06 23:24:49 by magic spacer
keeping the 64k scene live
rulez added on the 2011-08-06 23:25:58 by Defiance spacer
pwnesome
rulez added on the 2011-08-06 23:27:36 by alien^PDX spacer
great!
rulez added on the 2011-08-06 23:27:56 by nekomono spacer
BIG WIN! I demand at least a solid post on what combination of techniques you used, Smash, to let this happen.

This one DEFINITELY calls for a CDC, which I will happily share after I get a sufficient amount of glops :P
rulez added on the 2011-08-06 23:28:51 by kbi spacer
I'm a bit torn on this one. Certainly, having this much geometry in 41k is very impressive, and some of the effects work very well, but the overall impression leaves me a bit empty.

Similarly, some of the patches used are out of this world (usable piano and cymbal patches in 4klang?), but overall the music doesn't sound like a coherent whole to me.

Maybe when I watch it outside the stream I will think OMG BEST 64K EVER. But for now: A really good prod, again. Congrats. :-)
rulez added on the 2011-08-06 23:30:05 by Sesse spacer
beautiful intro, the music is awesome! <3
rulez added on the 2011-08-06 23:31:55 by pera spacer
mind = blown. fantastic stuff.
rulez added on the 2011-08-06 23:32:18 by Saga Musix spacer
OK, the 4klang rumors are a lie, if I understand the nfo right. Doesn't change my impression much either way.
added on the 2011-08-06 23:32:58 by Sesse spacer
Until yt link is fixed. www.youtube.com/watch?v=69Xjc7eklxE
added on the 2011-08-06 23:33:26 by gopher spacer
After a last outstanding 64KB intro Panic Room, Smash snd Reed again in their excelent condition teach the rest of world how to code a DEMO IN 64KB.


rulez added on the 2011-08-06 23:34:57 by Trauma Zero spacer
The engine and music are superb. Juts the scenes seem to be quite boring. Thumb anyway ;o)
rulez added on the 2011-08-06 23:35:17 by jack-3d spacer
fantastic
rulez added on the 2011-08-06 23:37:40 by 4rknova spacer
Damn great show.
Next time, Smash... Next time... ;)
rulez added on the 2011-08-06 23:39:00 by BoyC spacer
Im pretty sure smash can and will write something about the techniques used for the visuals.

Considering the synth, i dont know who spread the 4klang rumour, but this is basically a new synth written from scratch, with 64k in mind. Internally i call it 64klang of course :)
added on the 2011-08-06 23:39:08 by gopher spacer
holy fucking shit.
and that tune is truly mindblasting for a 64k!
rulez added on the 2011-08-06 23:39:44 by Alpha C spacer
Now for some deserved boozembly visit ...
added on the 2011-08-06 23:40:26 by gopher spacer
Crashes here:
Windows 7 x64 x64, Radeon 5650M, Catalyst 11.6, recent DX
added on the 2011-08-06 23:40:32 by raer spacer
Definitely the best production at the ASM this year and one of the best, if not the best, production this year. Only thing I didn't like that much was the music.

Go Smash!
rulez added on the 2011-08-06 23:40:50 by trivialfursuit spacer
Uhm. Probably after loading that is.
added on the 2011-08-06 23:40:57 by raer spacer
f.u.c.k. y.o.u.
rulez added on the 2011-08-06 23:41:59 by dixan spacer
extremely cool. fairlight is sending us pink love letters! here's some love back from me:
added on the 2011-08-06 23:45:07 by v3nom spacer
<3 <3 <3
rulez added on the 2011-08-06 23:45:27 by v3nom spacer
the scenes (and their base colors) didnt really speak to me but the uncovering transition looks good and i loved the pink/purple (hard to tell from the scene) quads flying around (including shadows), that really made it work for me (for me it was a crucial detail)
rulez added on the 2011-08-06 23:45:38 by superplek spacer
where 'the scene' -> the stream.. it isnt that late is it? :)
added on the 2011-08-06 23:46:12 by superplek spacer
Thumb up for the prod
Thumb up for the efford to keep 64k alive
Thumb up for the coop

This SHOULD win the democompo !
rulezcdc added on the 2011-08-06 23:48:11 by _H2o_ spacer
For some weird reason the demo starts normally and then all the grey scale gets the colors of a ZX Spectrum picture, is that normal? I was pretty sure on the stream that it was supposed to be in greyscale :)
(Windows XP 32, with a GTX 560 Ti)
added on the 2011-08-06 23:48:49 by Dbug spacer
Ok this is like... super perfect. Awesome. Great. Wonderful. Thank you.
rulez added on the 2011-08-06 23:49:54 by elend spacer
Really good. I'd say one minute shorter and/or another effect/change of scene wouldn't have hurt, but still top-notch.
"rumours of the demise of 64k appear to be somewhat exaggerated." ;)
added on the 2011-08-06 23:49:56 by raer spacer
...watched the YT btw...
added on the 2011-08-06 23:50:51 by raer spacer
Oh man... That should have been a thumb up.
rulez added on the 2011-08-06 23:51:31 by raer spacer
solid production!
added on the 2011-08-06 23:52:39 by .reEto spacer
not my cup of tea. don't now exactly why, but the music is a factor there.
added on the 2011-08-06 23:52:52 by nemesis spacer
Technically impressive but artistically a bit dull.
added on the 2011-08-06 23:53:20 by Daddy Freddy spacer
awesome intro!

Dbug: got something similar, like video mem corruption. Works ok in lower res. (XP32, GF8800GTS/512)
rulez added on the 2011-08-06 23:54:44 by BarZoule spacer
Amazing 59k!
rulez added on the 2011-08-06 23:55:08 by mog spacer
Perfect!
rulez added on the 2011-08-07 00:00:46 by unbeliever^x7m spacer
Crashes here too (win7 x64) in msvcrt.dll/memcpy, right after the loading screen.

Running it in a sandbox somehow fixes this though, so I could watch it anyway.. The visuals were great in some parts, in other parts I'm still not sure if it is supposed to look that way or if my 4870 was bugging out though, because it just looked weird.
And that music, just wow.. More than enough reason for a thumb up :)
rulez added on the 2011-08-07 00:01:57 by snq spacer
Awesome.
rulez added on the 2011-08-07 00:08:42 by Buckethead spacer
Although it was basically good, I didn't find the visuals all that pleasing - it's missing the something.
added on the 2011-08-07 00:12:04 by msqrt spacer
Keepin 64k alive

BarZoule, etc - Runs here at 1080p [like crap fps] on a 8800GTS 512. Had to disable my second monitor though. :)
rulez added on the 2011-08-07 00:21:16 by micksam7 spacer
Keeping 64k alive or killing the category for good ?

Great job anyway.
rulez added on the 2011-08-07 00:23:00 by hitchhikr spacer
Great atmosphere, lights and timing. Love the break in the middle where everyone thought the demo was over and everything that follows. :)
rulez added on the 2011-08-07 00:23:34 by gaspode spacer
This looked much better on big screen, didn't notice it was that rought tesselation without textures.

Very nice
rulez added on the 2011-08-07 00:28:17 by jalava spacer
keeping the spirit alive, in very massive way, congrats!
rulez added on the 2011-08-07 00:36:52 by decca spacer
Dreamlike. Fantastic.
rulez added on the 2011-08-07 00:37:13 by ham spacer
Great visuals, music, interesting technics (even if I can't make out with the tech is in this, or the strange morphing/disolving 3d are trying to show (creepy though, in a good way :)). Nice to see a 64k in the demo compo too :)
rulez added on the 2011-08-07 00:39:00 by Optimus spacer
Big ups to Fairlight & Alcatraz..!
rulez added on the 2011-08-07 00:39:40 by scg_ spacer
ohm
rulez added on the 2011-08-07 00:43:04 by spritus spacer
too much grey in bright grey. really dull beside the pink. but the "geometry" is cool. and it sounds good. heard some good humming inbetween there.
added on the 2011-08-07 00:49:31 by yumeji spacer
Nice looking visuals and tune is good too but but as a whole I find the intro quite dull. Basically, what Sesse said but without the thumb.
added on the 2011-08-07 00:53:40 by StingRay spacer
Great models and shading! I also like the touch of pink! :)
rulez added on the 2011-08-07 00:59:33 by Zeila spacer
O_O
rulez added on the 2011-08-07 01:01:10 by p01 spacer
Wow.
rulez added on the 2011-08-07 01:03:12 by jimmi spacer
wait.....what?

Only one gripe: I kinda hoped and even thought it would pick up at the "second part" and develop something new and awesome, but insted it just kept performing the first awesome thing.
rulez added on the 2011-08-07 01:24:58 by noby spacer
first a little bit zzZZz, after that superawesome.
rulez added on the 2011-08-07 01:26:50 by 4kum4 spacer
good visuals, but the music wasn't that fit for it =\
rulez added on the 2011-08-07 01:27:05 by panic spacer
Just.. WOW :) Very very enjoyable and entertaining, you can not demand more, this one delivered in every kind of ways :) Big Thumb up for this.

But i had only graphical errors trying out larger resolutions as the recommended one. Graphic cards are 2 Geforce GTX 280
rulez added on the 2011-08-07 01:55:11 by SaphirJD spacer
The music is absolute magic and the visuals too.
64k. what?
rulez added on the 2011-08-07 02:03:57 by cerror spacer
I can hardly get it to work:
In fullscreen I could only run it once, sometimes it crashes right after the precalc, sometimes there is a problem with the music playback (starts playing back noise basically) and if this happens after the few frames the intro crashes.
Had more luck in windowed mode but that might be just a coincidence.
If you can't reproduce the issue I'm happy to test fixes.
added on the 2011-08-07 02:08:15 by BoyC spacer
no wonder few ppl do 64k nowadays.

this is true HQ by the book.
rulez added on the 2011-08-07 02:10:53 by xyz spacer
This moved the whole demoscene forward by a huge step. Especially if other groups will be able to use this rendering method too.
rulez added on the 2011-08-07 02:26:01 by archee spacer
Great
rulez added on the 2011-08-07 02:26:46 by BiTL spacer
BoyC, same here. Got some mental garbage noise that nearly destroyed my ears, or an access violation. Maybe this'll help, but fuck knows.

Fault Module Name: msvcrt.dll
Fault Module Version: 7.0.7600.16385
Fault Module Timestamp: 4a5bda6f
Exception Code: c0000005
Exception Offset: 0000a048

Still, watched the yt version and it's a class act, so here is a thumb:
rulez added on the 2011-08-07 02:30:25 by Insectecutor spacer
Very interesting waveguides, better than many commercial physical synths out there, also if you really synthesized that snare and these cymbals then... wow, major DSP ownage.
rulez added on the 2011-08-07 02:52:11 by ponce spacer
Pure win.
rulez added on the 2011-08-07 02:54:35 by ferris spacer
#ponce: surely those were samples like in panic room and che guevara. Either way they're impressive. Also the strings sounded great.
added on the 2011-08-07 03:10:48 by Insectecutor spacer
Breathtaking visuals, great music...easily the best 64k since Panic Room. This should (and will) win the demo compo!

Btw: Had similar problems like BoyC - running in fullscreen seems to either crash it after precalc or kill the music. Windowed mode is running fine...
rulez added on the 2011-08-07 03:39:20 by Stebo spacer
you will not believe the amount of bad luck we had with this the last couple of days. compo cancels, logistics, crashes.. the world and its mother was against us releasing, but our bloody mindedness made us get through it. :) anyway, about the crashes - yes something suspect is going on. we had some real problems with the synth asm code vs kkrunchy which almost killed us, but it could be something else too. (boyc, i may take up your testing offer)


insectecutor: no, its all synth. physical modelling in realtime, all of it. no samples whatsoever. the entire synth and data (except for the midi song data) is about 2.5k. gopher is awesome. :)
added on the 2011-08-07 03:48:45 by smash
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