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Rebalancing Witchblade and Fiend of Vergill

 
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spacer All Forums >> [Artix Entertainment Games] >> [Oversoul] >> Oversoul General Discussion >> Rebalancing Witchblade and Fiend of Vergill
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spacer 2/4/2013 22:01:00   
spacer   Warlic
Moderator

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Hello Everyone!

As you know, we made a mistake and released the wrong skills for the purchasable versions of the the Witchblade and Fiend characters this weekend. Due to their overpowered-ness, we need to rebalance those characters. We don't want to throw off the pvp balance of the game. They will be able to keep a unique skill, Corruption, which is still the most powerful DOT in the game right now. The cost of casting Corruption will be increased to 10 points. In addition to corruption, these characters will be given a normal neutral offense-based deck:

We are currently working on the ability to sell back souls that you don't wish to keep . When we implement soul sellbacks, anyone who bought the characters this weekend will have the ability to sell them back for the full SG value at any time. So, if you are unhappy with the rebalanced character, you will soon be able to part with them without losing out on any SGs. This is only going to apply to the Witchblade and Fiend character purchased over the weekend time period. Anyone who buys them after the rebalance will be able to sell them back according to the normal sell back policy (90% within the first 24hours, 10% after). Sellbacks are coming very soon - Rolith is working on the server-side implementation as we speak.

Thank you so much for playing! We really appreciate your support and are working very hard to make this game fair and fun for all players!
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spacer 2/4/2013 22:08:35   
The Jop
Member
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I'm not very happy that you have to fight the boss versions of the Fiend and Witchblade only to get far weaker versions. Are the purchased boss characters going to be more powerful than the possessable versions no matter what?
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spacer 2/4/2013 22:17:38   
BJEBLE
Member
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Well if you do get the boss versions, then you'll just destroy just about everyone in PvP, and then people won't happy. I think that the ones in the shop are going to be the same as when you possess them, slightly stronger than most characters, but not like they are now.
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spacer 2/4/2013 22:21:31   
The Jop
Member
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Then there's just no point of beating and possessing something if you don't get the same character. I'd prefer if the bosses were just weakened and you could possess them then; partially because they're unbeatable by most characters right now.
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spacer 2/4/2013 22:34:53   
BJEBLE
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I don't feel like debating anymore so: In the future give bosses better AIs, not better cards and better AIs.
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spacer 2/4/2013 22:37:02   
Baofect
Member
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Although I love corruption, the boss characters are now worse than the possess able versions. I just hope they can get some new cards that can make then capable of actually pvping against someone their level.
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spacer 2/4/2013 22:58:43   
Livingtime
Member
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The decks should just be put back to normal. Add Corruption and Death Flow onto a future character, they aren't necessary. The sellback also gives all the SG back so no one should be crying.
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spacer 2/4/2013 23:02:09   
The Jop
Member
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I agree. If it was a mistake it should be corrected instead of giving special cards to people who bought the boss characters. They should have just given the characters their intended cards and the players who bought them a refund; it was the way the characters were intended to be released so I don't see why you have to make an exception and give the characters something special.
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spacer 2/4/2013 23:52:53   
aliesterus
Member
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The Boss cards should at the very least simply have each card given 1+ charge point, that's the least I ask of you guys. My level 12 Revontheus, Level 10 Pumkinlord, and my Level 8 Frost Void no less, all lost more than 2/3rd of their health right on the first turn. That's pretty imballanced, and is pretty much screaming impossible.
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spacer 2/5/2013 0:00:00   
UnderSoul
Member
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A rebalance AND soul-selling?!? My dreams have come true! We'll, two of them.
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spacer 2/5/2013 0:57:56   
Livingtime
Member
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The actual bosses are incredibly over the top compared to us, I suspect there wasn't a lot of testing >.>
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spacer 2/5/2013 2:56:20   
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