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Taugrim’s “The Art of Warfare” Tank Reviews and Guides for Armored Warfare

Posted on 2015 October 20 by taugrim (Ed Park) 14 Comments

Following in the footsteps of my “Road to Unicum” series for World of Tanks (WoT), I’ve started a video series called “The Art of Warfare” for the tank shooter Armored Warfare (AW). In “The Art of Warfare” videos, I discuss the

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Posted in Armored Warfare, Guide, PVP, Video, World of Tanks

ArenaNet Executes a Deft Recovery for Heart of Thorns With F2P and Raid Annoucements

Posted on 2015 August 30 by taugrim (Ed Park) 16 Comments

ArenaNet (AN) just executed one of the most deft and savvy recoveries I’ve seen in addressing player angst about an upcoming expansion. In January, AN announced the Heart of Thorns (HoT) expansion for Guild Wars 2 (GW2). There was much

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Posted in Business Analysis, Game Design, Guild Wars 2, PVE

Tank Reviews and Gameplay in Early Access for Armored Warfare

Posted on 2015 June 2 by taugrim (Ed Park) 16 Comments

EDIT (2015/10/20): I’ve started a new video series called “The Art of Warfare” for Armored Warfare – check it out! I’m participating in the Early Access for the upcoming tanktical MMO shooter game Armored Warefare (AW). AW’s developer, Obsidian Entertainment,

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Posted in Armored Warfare, Game Design, Guide, PVP, Video, World of Tanks

WildStar (Finally) Going F2P

Posted on 2015 May 28 by taugrim (Ed Park) 30 Comments

Two notable MMORPGs launched in 2014 with subscription models: Elder Scrolls Online (ESO) and WildStar. Four months ago, Bethesda Softworks announced that ESO was going B2P (buy-to-play). Today, Carbine announced that WildStar is going F2P (free-to-play). For whatever reason, game developers have been painfully slow on

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Posted in Elder Scrolls Online, Game Design, Guild Wars 2, WildStar, World of Tanks, World of Warcraft

Sometimes Games Do Evolve For The Better (Guild Wars 2)

Posted on 2015 May 13 by taugrim (Ed Park) 37 Comments

In February, I was pretty burned out from World of Tanks (WoT) and decided to take a look at Guild Wars 2 (GW2), which I hadn’t meaningfully played since 2013. Most of my 2014 gaming time was spent on WildStar

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Posted in Game Design, Guild Wars 2, PVE, PVP
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