UnrealEd • Forums • Files • Mods • FragBU • Liandri Archives

Skin

Hosted Sites

UnrealEd:

  • Unreal Wiki

Stats:

  • UT3 Stats

Level Designers:

  • 1on1-Pack
  • Checker's Chapel
  • Heisher
  • Hointar
  • Homeslice
  • Neoduck
  • OnlineWarriors
  • Spoondog
  • Teddie
  • TWTW
  • VermoorD

Mod/Map Teams:

  • Community Bonus Pack
  • Chaotic Dreams
  • Fraghouse
  • HOLP
  • Jailbreak
  • Mod Exemplar Project
  • Red Nemesis
  • Strangelove
  • Team Orbit
  • Timewarp
  • U4E2K3
  • UsAar33 Mods
  • UnWheel
  • WoD Mod Pod

Reviews:

  • Insite
  • Nali City
  • Pwnage
  • UT Unlimited

Skins/Models:

  • Skin City

Archives:

  • Archived Sites
Features FragBU Liandri Archives

Also on BU...

  • BU Reviews: MNC
  • BU Reviews: The Ball
  • BU Reviews: Bioshock 2
More Features

BU Reviews: Duke Nukem Forever

The Duke is back, baby! Duke Nukem ForNEVER? Try Duke Nukem Forever! An icon of gaming cliche returns to retail, but is the game as good as the hype? Let hal take you on a journey through time.

Read the Review / Comment

Thursday, August 25th, 2011

Evil Map Pack -Final- Released

Comments / Permalink
by hal at 1:13 PM CDT (Unreal Tournament 3)

The Evil Map Pack (Final) has been released for Unreal Tournament 3 (PC). The pack, released by symphonyhell has plenty of Gears assets and a definite Gothic theme. The video below shows a bit of gameplay on each of the maps.

August 2011 UDK Beta Released

Comments / Permalink
by hal at 12:56 PM CDT (Unreal Development Kit)

The latest version of the Unreal Development Kit is now available. As usual, loads of new things have been added, including a new movie capture system, Material functions and Material editor improvements, culling foliage instance based on distance, adaptive tessellation, Editor and Matinee improvements, and much more.

Check out the vids below for a look at all the new goodies.



If you'd like a more comprehensive view of all the updates that took place during 2011, check out the following video from Vox House Studio

Tuesday, August 23rd, 2011

Red Orchestra 2: Heroes of Stalingrad Multiplayer Footage

Comments / Permalink
by hal at 11:47 AM CDT (U-Engine Games)

Beta testing of Red Orchestra 2: Heroes of Stalingrad is underway and Tripwire Interactive have released a couple of minutes of footage of some multiplayer action. Check out some of what's in store:

Rooks Keep Details, Media Emerge

Comments / Permalink
by hal at 11:38 AM CDT (Unreal Development Kit)

Brand new media and details on Rooks Keep, the UDK title from RuneStorm, have emerged today. In addition to a traditional chess mode in which you can enjoy matching wits and animated chess pieces against the AI or another player, a fighting mode will allow you to take control of that piece during the battle. Other modes will be described in future updates.

(Rooks Keep) will indeed feature an expansive, interactive combat mode, where players will take direct control of the pieces and fight in pitched battles for victory.

In a variety of game-modes players can battle through fights with interactive combat, using quick and slow attacks, parrying, dodging and counter-attacks to out-maneuver the enemy. Players will be able to engage in this fighting game during standard Chess, or simply play with traditional rules. The attacker will still have an advantage, but a skilled fighter may actually fight back against the attacker and if victorious, the opposition loses their piece

spacer spacer
spacer spacer

Saturday, August 20th, 2011

UnrealScript: Beginner's Guide - Pre-Order

Comments / Permalink
by hal at 8:49 PM CDT (Unreal Development Kit)

Anyone who's been around the UnrealEd scene for the past few years most likely knows the name Rachel 'Angel Mapper' Cordone, or might possibly have been the recipient of some assistance from one her many tutorials. She's been working for the past few months on a new book called Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide and it's now available for pre-order. Here's a bit about the book in Rachel's own words:

The book is written for anyone who is new to UnrealScript, whether you're just getting into programming or you're moving to UnrealScript from another language. Instead of dry text, you'll build a working game that's added to with each chapter while building on your knowledge of the language.

If you've read my UT2004 tutorials you know you'll be getting your money's worth out of this book. As a self-taught programmer I've tried to write the book I would have wanted when I started using UnrealScript.

Head over to the website to pre-order your copy, it will be released in a few months!

gipoco.com is neither affiliated with the authors of this page nor responsible for its contents. This is a safe-cache copy of the original web site.