I'm Christine Love. I'm a writer and "indie game developer"-- whatever the hell that means-- who likes playing with perspective and dancing with pretty girls.

talk to me: scout@scoutshonour.com
Ruscaceae on AIM
@christinelove on Twitter

some things I've done: spacer spacer
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+ way more other works
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final thoughts on don’t take it personally, babe

Let me just thank everyone who commented on the last post, or sent me an email, even if I wasn’t able to respond personally. I definitely very much appreciate the feedback, especially to the people who took the time to write detailed notes. That’s awesome! It’s been taken to heart.

I think I misspoke about Kendall— she’s my favourite character I’ve ever written! Just… so very obnoxious. True story, bro.

Also: remember, author intent isn’t worth shit. All that matters is how you interpret it. If something doesn’t work, then it doesn’t work, and intent doesn’t ever excuse that. Period. Don’t ever accept any argument that claims otherwise.

Tags: visual novel nanoreno 2011 don't take it personally babe self-indulgent
April 13, 2011
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