When BioWare first introduced fans of Star Wars: The Old Republic to the idea of companions, it was a shock to many. "Why would I bother grouping if I already have a helper?" some asked. "Won't this trivialize solo content and make group content mind numbingly boring?" others wondered. "Now idiots will have even more reason to be loot ninjas," even more exclaimed. The truth is that the companion system, despite all its flaws, brings so many benefits to the table that I truly don't think the game would be anything close to what it is now without them. That doesn't mean everything is perfect on the minion front, however.