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Intro to iPhone Game Programming in Denver, CO

Posted by Shawn Grimes on Aug 8, 2011 in Workshops | spacer 0 comments

Did you miss the awesome Intro to iPhone Game Programming workshop that Ray Wenderlich and Rod Strougo gave in Atlanta?  If so, here is your opportunity to catch them again in Denver, CO. Rod and Ray literally wrote the book on iPhone Game Programming when they authored Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk.   This is your chance to receive live instruction and help from two of the...

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Are You Ready for the PondHopper Challenge?

Posted by steph on Jul 14, 2011 in App News | spacer 0 comments

To celebrate the release of PondHopper v. 3 , we are hosting a 3-week contest and giveaway! Our goal is to help promote the app and build some excitement about the game. There are a few ways you can enter and you can find all the information for the contest right here. The contest begins today and will last until July 29th. Each Friday between now and then (3 times) we will be giving away awesome prizes. July 15 and July 22 we will be...

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PondHopper is Back and Better Than Ever!

Posted by steph on Jul 13, 2011 in App News, Development, General | spacer 0 comments
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PONDHOPPER WILL RETURN TO THE APP STORE TOMORROW WITH A NEW VERSION!! The puzzle game you know and love will be back in the App Store TOMORROW with a new version! PondHopper v. 3.0 is more fun and fresh than the original. New to PondHopper? Keep reading… The biggest improvement in the newest version is easier levels for more satisfying game play. We heard your comments and addressed your concerns about the levels being too difficult....

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Find Bearing with Two Locations

Posted by colin on Jul 7, 2011 in Development, General, iOS Tutorials, Tips | spacer 0 comments

It’s fairly easy to get the heading of the user as they move in an iPhone app. More difficult however, is how to find the heading between two specific points that the user may or may not be at. In my case, this was in order to let the user pick a specific point, walk away from it, then have the device point the user back towards the point. I decided to tackle the problem using some vector mathematics. So first we’ll have the...

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New Core Location and Map Kit workshop

Posted by Shawn Grimes on Jun 30, 2011 in Development, Workshops | spacer 0 comments
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Having trouble building location based apps? What about creating custom maps for your apps? I’m pleased to announce that I will be teaching two new workshops for developers covering the CoreLocaiton and MapKit frameworks. These workshops will be online so anyone can attend! I’ve written a few tutorials on this site that discussed customizing MapKit. These tutorials were sometimes difficult to explain in text and the comments...

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Atlanta iPhone Game Programming Workshop Summary

Posted by Shawn Grimes on Jun 16, 2011 in Development, Workshops | spacer 0 comments
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I’ve returned home after a very fun filled iPhone Game Programming workshop. The workshop was taught by Ray Wenderlich and Rod Strougo. These guys definitely knew what they were talking about, it was almost like they wrote the book about Cocos2D (the framework used for many popular iPhone games). Oh wait, they did write the book, Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk. This much...

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