Archive for the ‘3D Worlds’ Category

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Tour 40 Virtual Worlds in 7 Minutes

Tuesday, August 12th, 2008

Gary hayes of Personalize Media created this 7-minute video which takes the viewer on a tour of over 40 social virtual worlds. Hayes is working on a commercial report exploring the creative, business, and educational potential of the metaverse and has some preliminary insights in his post here.

via Librarians Matter

Posted in 3D Worlds, Second Life, Video, Web 2.0 | No Comments »

The Effective Use of Games in Academia

Tuesday, August 5th, 2008

Rafael C. Alvarado, Director of Academic Technology Services at Dickinson College in Carlisle, Pennsylvania writes for Educause Quarterly with Overcoming the Fear of Gaming: A Strategy for Incorporating Games into Teaching and Learning. Alvarado discusses opportunities for the effective use of immersive games in academia.

“Ultimately, to take full advantage of games as engines of learning, we should move from a critical approach to a creative one and encourage the innovative use and development of games (and gaming engines) within our colleges and universities as collaborative new media projects. Such projects would take advantage of our unique social arrangement of students, developers, and faculty and allow us to rely less on consumer culture to provide game content. The design of these games would be guided by the experience of managing the pedagogical outcomes of games in real-use contexts, forming a feedback loop that would identify and select for better games.”

Posted in 3D Worlds, Change & Innovation, Gaming, Learning Spaces, Web 2.0 | No Comments »

Faculty Office in Lively

Thursday, July 10th, 2008

I’ve created a faculty office in Google Lively where my students can drop-in and chat in a virtual space. Up to 20 people can join and interact in a room at once, although 100 can enter rooms with view-only access. If you’ve installed Lively, stop by and say hello. If you’re just getting started you may find these resources helpful:

Official Lively Help Group

Lively Help Center

Blogoscoped’s Google Lively FAQ

Posted in 3D Worlds, General, IM, Learning Spaces, Web 2.0 | No Comments »

Google’s Lively Virtual World

Wednesday, July 9th, 2008

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On Tuesday, Google launched a virtual world called Lively which allows players to embed their avatars and even “rooms” from within the world into their websites and blogs. Similar to Second Life, users must download and install software in order to enter, but then can access the world from social networking websites such as Facebook and MySpace. A search of Lively’s rooms reveals that several libraries may already experimenting with the service including the Alliance Virtual Library, ASU’s Noble Library, and Rutgers University Law Library.

For more coverage check out:

Google ventures into virtual reality with ‘Lively’

Google Tries To Go Lively With Its Own Virtual World Effort

Lively: Google Launches Virtual World

Posted in 3D Worlds, Gaming, IM, Social Software, Web 2.0 | No Comments »

How to Stream Live Webcam Video into Second Life

Thursday, June 19th, 2008

Kathryn Greenhill at Librarians Matter has created a step-by-step guide to how to stream audio and video live from a webcam into Second Life. She has video clips of this amazing feat which she accomplished in preparation for an upcoming conference presentation. If you’re at all interested in presenting or streaming media in-world, you’ll want to check this out.

Posted in 3D Worlds, Change & Innovation, Second Life, Web 2.0 | No Comments »

7 Things You Should Know About Second Life

Wednesday, June 11th, 2008

Educause has come out with another of their handy 7 Things guides, this time about the popular virtual world which many libraries and librarians have decided to join. In 7 Things You Should Know About Second Life, the folks at Educause answer the following questions:

  1. What is it?
  2. Who’s doing it?
  3. How does it work?
  4. Why is it significant?
  5. What are the downsides?
  6. Where is it going?
  7. What are the implications for teaching and learning?

Posted in 3D Worlds, Second Life, Social Software, Web 2.0 | No Comments »

50 Tips to Create a Learning Space in Second Life

Wednesday, May 28th, 2008

Laura Milligan at CollegeDegrees.com has compiled an all-in-one guide to creating a learning space in Second Life. Her annotated guide presents 50 resources which will help you make the most of the virtual world. Her tips, tricks, and resource links are divided into the following categories:

  • Training Purposes
  • Blogs and Websites
  • Examples of Second Life in Education
  • More Tips and Ideas
  • Resources
  • Second Life Tools for Teaching
  • Communication Tools

Posted in 3D Worlds, Guides, Second Life, Web 2.0 | No Comments »

A Guidebook to Virtual Worlds

Tuesday, May 13th, 2008

gipoco.com is neither affiliated with the authors of this page nor responsible for its contents. This is a safe-cache copy of the original web site.