Forgot your password?

Close
typodupeerror

Catch up on stories from the past week (and beyond) at the Slashdot story archive

29827999 story spacer

Play Angry Birds With a USB Slingshot 30

Posted by samzenpus
from the because-you-can dept.
An anonymous reader writes "If you're sick of playing Angry Birds, or don't like touchscreen controls, there is now an alternative if you don't mind some construction. mbed have posted full instructions and a parts list for creating your very own USB slingshot, adding a physical element to playing the game. You need a decent branch for the slingshot, a microcontroller, USB connector, accelerometer, and a rubber stretch sensor. The C++ code is provided, and as a weekend project I can see this being pretty satisfying to create."
Read the 30 comments
games hardware idle
29807083 story spacer

Slashdot Visits the Seattle Pinball Museum (Video) 75

Posted by Roblimo
from the ever-since-I-was-a-young-boy-I-played-the-silver-ball dept.
People who hear about the Seattle Pinball Museum tend to say things like, "Seems like a must-visit destination in Seattle," and, "Why did no one tell me about this place!??!" Timothy Lord, Slashdot Editor and Video Host, agrees. Watch the video to see a huge grin on Timothy's face. And if you ever get to the Seattle Pinball Museum yourself, you'll probably have a smile on your face, too.
Read the 75 comments
games idle classicgames
29791367 story spacer

Active Video Games Don't Make Kids Exercise More 296

Posted by samzenpus
from the lazy-is-as-lazy-does dept.
redletterdave writes "Researchers from Baylor College of Medicine in Houston, Texas, designed every kid's dream study: they passed out Wii consoles to 78 kids who didn't already have one, and gave half the kids their choice of active game — such as Wii Sports or Dance Dance Revolution-Hottest Party 3 — and the other half their choice of inactive game, such as Disney Sing-It Pop Hits or Super Mario Galaxy. The research team tracked the youngsters for 13 weeks, testing their physical activity levels with a motion-measuring accelerometer. Participants wore the devices on a belt during four different week-long periods throughout the study, which allowed the research team to determine when they were sedentary or lightly exercising and when they were engaged in moderate-to-vigorous exercise. Accelerometer logs showed that throughout the study period, kids with the active games didn't get any more exercise than those given inactive video games. There was also no difference in minutes spent doing light physical activity or being sedentary during any week the researchers monitored."
Read the 296 comments
kids games health
This Week
Last Week
29710297 story spacer

Ask Slashdot: Freedom From DRM, In the Social Gaming Arena? 71

Posted by timothy
from the so-the-doctor-says-to-the-guy-don't-do-that dept.
An anonymous reader writes "My wife and just successfully funded the production of our board game on Kickstarter, and are putting the over-funding toward the development of an electronic version of the game. It's a two player game turn-taking game with pawn movement that we envision being played on a social network (Words with Friends-style) and it's important to us that it be DRM-free. Does anyone have any experience or know of issues we should consider in terms of preserving the users' rights, achieving scalability, and gaining exposure through the ability to interoperate with platforms like Facebook, the iTunes store, Android market, and so on?"
Read the 71 comments
business drm facebook
29691041 story spacer

Inventor of the Modern Pinball Machine Dies At 100 89

Posted by timothy
from the he-made-it-to-the-bonus-round dept.
porsche911 writes with this excerpt from the New York Times: "Steve Kordek, who revolutionized the game of pinball in the 1940s by designing what became the standard two-flipper machine found in bars and penny arcades around the world, died on Sunday at a hospice in Park Ridge, Ill. He was 100. ... 'Steve's impact would be comparable to D. W. Griffith moving from silent films through talkies and color and CinemaScope and 3-D with computer-generated graphics,' [pinball historian Roger] Sharpe said. 'He moved through each era seamlessly.'"
Read the 89 comments
death games technology
29681145 story spacer

The Dark Side of Digital Distribution 269

Posted by Soulskill
from the careful-not-to-lose-your-right-hand dept.
An anonymous reader writes "Game journalist Stuart Campbell has written an incisive piece on how the digital distribution model users have grown to know and love over the past several years still has some major problems that go beyond even the DRM dilemma. He provides an example of an app developer using very shady update techniques to screw over people who have legitimately purchased their app. Touch Racing Nitro, a retro racing game, launched to moderate success. After tinkering with price points to get the game to show up on the top download charts, the developers finally made it free for a period of four months. 'Then the sting came along. About a week ago (at time of writing), the game received an "update," which came with just four words of description – "Now Touch Racing Free!" As the game was already free, users could have been forgiven for thinking this wasn't much of a change. But in fact, the app thousands of them had paid up to £5 for had effectively just been stolen. Two of the game's three racing modes were now locked away behind IAP paywalls, and the entire game was disfigured with ruinous in-game advertising, which required yet another payment to remove.'"
Read the 269 comments
business software games
29595565 story spacer

PSVita Released In the USA and Europe 225

Posted by samzenpus
from the check-it-out dept.
YokimaSun writes "Sony has today released the PSVita in the U.S. and Europe. The console comes with features such as dual touch pads at the front and rear, dual cameras at the front and rear, dual analog sticks, a 5-inch OLED screen, GPS, six-axis motion sensors and a three-axis electronic compass. The PSVita is Sony's attempt at stealing the thunder away from the 3DS but also bringing back the gamers lost to the likes of Android and iOS Devices. The PSVita in Japan sold massively on its first release week but since has struggled and sold less than the PSP. With this in mind sites like Amazon have been offering many different deals to entice people to buy the console. Can Sony stop homebrewers from taking over this console?"
Read the 225 comments
handheld hardware games
29569599 story spacer

Unconstitutional Video Game Law Costs California $2 Million 180

Posted by Soulskill
from the your-tax-dollars-at-work dept.
gipoco.com is neither affiliated with the authors of this page nor responsible for its contents. This is a safe-cache copy of the original web site.