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spacer Beings of metal and steam, gears and gyros, pistons and pulleys, the Klik at first glance appear to be nothing more than strange conglomerations of odd, physics-defying gadgetry. Yet, once one spends any amount of time in the presence of these assertive and driven beings, they are sure to redefine their perceptions of them. While the Klik could not be considered individuals by any means, as they continually strive to perform their part in the service of their Great Machine, they are anything but random collections of parts and pieces. Little is known about their originating Collective, which seems to be nothing more or less than a massive universal-sized clockwork machine, with an alien conciseness all of its own. Yet the Great Machine certainly seems just as sentient as the Klik it regularly spawns and sends out into the realms beyond its own, always seeking knowledge and answers. What questions could vex a sentient machine that is more massive than several solar systems is unknown, however.

Klik encountered to date fall into one of two forms or classifications: the Rollers and the Tripods and each seems to serve within its own distinct class system within the structured hierarchy of the world of the Great Machine. The Tripods are the "day laborers" of the Kilk world, doing all of the "heavy work" while the Rollers seem to compose a "white-collar class" and handle any jobs which call for subtle skills and fine manipulation of tools and items. Regardless, every Klik looks like the patch-worked invention of some crazed 18th century inventor and none of the Klik technology has progressed beyond the level of the steam engine. While each Klik "model" conforms to the same overall appearance โ€“ so all Rollers and Tripods look essentially the same - small variations can be seen among them on an individual level. It seems that each Klik drives itself towards the implementation of perceived "self-improvements" in order to achieve the Great Machine's ultimate goals. So, while one Tripod might possess brass hearing horns mounted upon cog-based swivel-adjusters in order to facilitate their role as sentry, for instance, another might bear a skull-mounted, gas-powered, rotating mirrored spot-lamp for the same purpose.

Rollers

While Rollers are no more advanced than their more rugged counterparts, the Tripods, it is easy to see that they are constructed for maximum speed, maneuverability, and versatility. Most Rollers possess a roughly humanoid torso, two arms and a head, but beneath their waist the similarities to humans end. Instead of legs, these unusual Klik possess a single, large, swivel-mounted and steam-driven or clock-work wheel to provide their locomotion. Dexterous arms, hands and fingers are the norm with Rollers, with each of these segments either being detachable or serving multiple purposes. These aid Rollers with their finely-honed and delicate tasks and give them a widely expanded range of usefulness. A wide array of advanced modular attachments, such as arc coils, wheel hooks, and phlogiston accumulators (only to name a very few) are commonly used by Rollers to enhance their overall adaptability.

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Tripods

Rugged and rough, Tripod Klik are the hard-working, hard-hitting backbone of Klik society. Primarily used as scouts, scavengers and soldiers, Tripods are often the first Klik encountered by other races; which does not always bode well for the clock-worked cog-men. Tripods are known for their strength and durability, but are not generally thought of as scholars, and they tend to be very singular minded. Once Tripods have been given an assignment, they donโ€™t let much of anything (be it persuasion or concussion) stand in their way. These assignments can range from the gathering of "combustibles" (i.e. anything that will burn) as fuel for the Great Machine, to the gathering of specimens for examination and study by the same. Neither task tends to place them in the favor of many native people groups. Tripods look similar to Rollers from the waist up, although their heads are more frequently replaced with things like battering rams (since they rarely use them anyway) and their arms often are nothing more than their massive tools of the trade (hammers, drills, saws, or what-have-you). From the waist down, Tripods enjoy the stability of three, stocky, evenly placed legs, which give them their name.

Klik Artwork by John Gonzalez

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Decks Containing Klik

Titlespacer # of Cards Cost
Races (Core): Klik: Rollers and Tripods 17 cards $4.95
Iconic Character: Buzzsaw 17 cards $4.95
Iconic Character: 201132 17 cards $4.95
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