The Flixel Games Archive
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Grinning Cobossus by Gama11
Arcade-style-shmup that consists of one epic boss battle.
Rays of Light by Mark Pulver.
An abstract puzzle game based on the rare 1979 board game of the same name.
Platformer, based on the EZPlatformer tutorial.
Diamond Hollow II by Arkeus.
Shoot, explore, upgrade, conquer enemies, defeat bosses, acquire achievements, collect gems, all in an attempt to save yourself and your gun from the clutches of the evil Professor.
Leila And The Magic Ball by Paul Gene Thompson.
Above Hell by Screenberg
Shoot all enemies and float on their blood to escape the evil caves. Use the recoil of your gun to navigate your boat through the dungeons. Donβt get caught under platforms. Good Luck!
Future Runner by FriedPixel Games
Perception by Ambushsabre.
It’s a weird platformer wrapped in an art game. Made in <12 hours!
Shanty by Maksim Soldatov
Troops Tower Defense
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- Inkhorn theme by PT Campbell -