Judgement Pyramid

How your penalty selection should break down. Keep in mind that your first responsibility is the safety of the players.  Secondly, maintain a fair game.  SAFE & FAIR.

PERIOD ONE 60% of your penalties.  Set your standard.

PERIOD TWO 30% of your penalties.  Reinforce your standard.

PERIOD THREE 10% of your penalties.  The players should know what is acceptable and what is not by this time.

LAST FIVE MINUTES Only necessary infractions.  The score WILL be a determining

factor in your overall standard.

The players are responsible for their actions and THEY, not you, must be held accountable

There are many phrases used to make this point.  I don’t make the news; I just report it, is one.  Another is, Nobody blames the coroner when the murder rate is too high. You can not prevent a player from taking a penalty.  When he does, he is responsible, not you.  If a player commits a foul that must be called, call it.  You have a job to do, regardless of whether or not it is the popular decision.

Reasons for calling a penalty. These criteria will help you in determining what “gray area” infractions should be called and which should not.

- Was a Scoring Opportunity Created or Taken Away?

- Was there a Change of Possession

- Was the play creating an Injury Potential Situation?

- Is the game tempo such that if a penalty is not called it will result in violent retaliatory measures?

Interference

- Is the checker ignoring the puck?

- Is an opponent checked out of the play to allow a teammate to gain possession of the puck?  Or to give a teammate room to skate?

Cross-Checking

- Are the arms extended, driving the stick into the other player?

- Is the check delivered with the stick using force?

- If a player is being engaged from behind in the slot, how high is the checker’s stick?

- Is a player receiving a check bringing his stick up in self defense?

Roughing

- Is a punch thrown in retaliation for a good check?

- Is the check delivered to the opponent’s head or face area?

Charging

- Did the checker take three or more strides prior to contacting the opponent?

- Did the checker leave his feet to make contact with the opponent?

Hooking

- Is the hooking player moving his feet, or is he letting his opponent’s momentum drag him up the ice?  Water-skiing.

- Is the hooked player moving his feet to try to fight through the hook, or does he quit working hard as soon as he feels the stick on him?

- Remember to always penalize laziness, and reward hard work.

Holding

- Is the player holding an opponent’s stick so as to deny him access to the puck?

- Is the player grabbing an opponent with his “free hand”?

- Again…penalize laziness, and reward hard work.

Slashing

- Where does the slash make contact with the opponent?

- How much force is used in the slash?

- How much wind-up is visible?

- Is the player making a strong play on the puck, or is he trying to intimidate his opponent?

Charging the Goaltender

- Was the contact with the goaltender avoidable?

- Did the goaltender TRY to interfere with the fore-checking player?

Interference with Goaltenders

- Was the goaltender interfered with in such a way as to NOT allow him to do his job?

- Did the player create the contact with the goaltender?  Did the goaltender create the contact with the player?  Did a teammate of the goaltender cause the contact between the two?

- The goaltender must be given the opportunity to stop the puck.

What are the top 2 reasons for brawling?

- Interaction with a goaltender.

- Fighting during an odd-man situation.

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