Mario Golf Advance Tour - Go-Go-Gates Forest cover Posted: 2010-04-18 08:55
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Dwedit
Member for: 1223 days Location: Chicago Status: Offline
#5731
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Here's a cover of the Go-Go-Gates song from Mario Golf Advance!
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gogogates.nsf (6 Kb)
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Posted: 2010-04-18 23:06
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ElHuesudoII
Member for: 776 days Status: Offline
#5738
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This is pretty good!
That triangle blew my mind. I swear, if I didn't know it was an NSF without Delta PCMs, I'd say you're using a Super Mario RPG sample.
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Posted: 2010-04-19 05:06
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Dwedit
Member for: 1223 days Location: Chicago Status: Offline
#5743
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Oh yeah, it's also the same song as Ring Clear mode in the Gamecube game.
What sounded like a sample exactly?
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Posted: 2010-04-19 05:54
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ElHuesudoII
Member for: 776 days Status: Offline
#5744
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The triangle channel, the main melody. The instrument resembles an instrument in an SMRPG track.
Which, by the way, I include here.
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smr211.spc (65 Kb)
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Posted: 2010-04-19 06:24
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Rushjet1
Moderator
Member for: 1263 days Location: Atlanta, GA Status: Offline
#5745
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that's a square :P
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Posted: 2010-04-19 06:30
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Dwedit
Member for: 1223 days Location: Chicago Status: Offline
#5746
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It's a square channel, not the triangle. Triangle is bass.
The original song turned ended the panflute note two rows before the next note, and also had a second channel play a quieter echo version of the flute as well. So I played a quieter version of the current note at a lower volume two rows before the note ends, this ends up sounding like the volume decreases, and also kinds provides somewhat of an echo.
The volume curve on the NES panflute ramps up for 7 frames before settling at a plateau, then 5 frames later, curves down for 4 frames, then finally stays there. I think it's the ramp up attack on the flute that gives it the cool sound.
I'll attach the FTM file for anyone who wants it.
I think Famitracker 3.5 alpha has messed up tuning on high square waves compared to the previous version.
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gogogates.ftm (13 Kb)
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Posted: 2010-04-19 06:38
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Rushjet1
Moderator
Member for: 1263 days Location: Atlanta, GA Status: Offline
#5747
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i agree, the ramp up attack does make the flute sound neat. it makes the really high notes less jarring.
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Posted: 2010-04-19 06:53
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ElHuesudoII
Member for: 776 days Status: Offline
#5749
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It was a square?
Wow.
I guess I confused the channels on NSFplay or something.
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