Archive for the General chatter category

Stop press

Posted by Kerry Turner on November 1, 2011

I keep meaning to collect all the nice write ups my work gets in one place – both my own work and my work for Littleloud have been featured all over the place.

This isn’t that, though. This is much more important. Today on Rock, Paper, Shotgun, you can read my controversial views on a subject that affects everyone in this industry: The Games Industry on Poached Eggs.

I think I can retire happy now.

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Quick catch-up

Posted by Kerry Turner on October 17, 2011

spacer It’s been a very busy few months.

In the day job with the lovely Littleloud, I’ve been working on a number of exciting projects – most recently a couple of updates to our award-winning educational games Bow Street Runner and The Curfew, and our latest game for Channel 4, Sweatshop. The latter has been a particularly awesome project to work on, and I’m pleased to announce that I can now add “Humorous achievement text writer” to my CV as a result.

After a bit of a break from personal projects, I’ve got a couple of games in progress – including my first attempt at a horror game, using Unity – and I’ve been doing a lot of tool/pipeline development in Ant and JSFL that I’m super pleased with. Tutorials and screenshots ahoy!

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I talk Flixel, dragons, puddings, etc.

Posted by Kerry Turner on August 12, 2010

My Flixel talk is available online now!

Head to live.flashbrighton.org and click the bottom right icon to see the on-demand content. Mine’s the one called “Flixel Game Engine – Kerry Turner”, of course.

This probably goes without saying, but FYI: it’s a bit more sweary and less competent than most online tutorials.

If you’d like the source for the demo game I made and an installation guide for Flixel/Flex/FlashDevelop on Windows, check out this post. Yes, I am kind.

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Finally!

Posted by Kerry Turner on July 14, 2009

I’ve been promising myself that I’d set this site up for the best part of two years. Like they say, the cobbler’s child is always the one without a decent website.

Anyway, I’ve finally overcome the whole busman’s holiday aspect. I’m looking forward to populating the site with a few of my favourite works in progress over the coming weeks – until then, feel free to just soak up the ambience and admire some of my previous work.

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