I'm Tom Vian, a freelance game developer working in and around Surrey, UK with my artist brother Adam. I mainly use Flash/AS3, where I have over 8 years of experience, but I've started making iOS games too.

Email me at tom@tomvian.com if you want to say hi!

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Detective Grimoire

A sequel to Detective Grimoire the Flash game, this game is being developed for iPhone and iPad. Currently a work in progress.
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Newsround Games

At the bottom of most stories on the re-designed CBBC Newsround website, you'll find one of a series of customizable minigames.
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From Beyond

Rain destruction down upon the Earth. Made over a single weekend for the Global Game Jam '11, with a day or two after to finish up.
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Haunt The House

As a ghost, you can possess items around the house and use their unique powers to scare out all the party guests and find peace at last.
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My Almost Famous Family

An ambitious story driven game made for the BBC, with minigames by Plug-in Media and Kerb.
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The Arrow of Time

An archery defense game that spans 5 eras of human history. Combine powers to make custom arrows. Original score by Evan Merz.
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Solarsaurs 2

The dinosaurs have returned to earth and are now bouncing around some slippery new locations. Score by colliding dinosaurs and items with each other.
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Creekwood Forest

Follow the trail round the forest without making a wrong turn. A reaction based game with three modes of play.
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Blue Rabbit's Freefall

Go skydiving with Blue Rabbit and friends. Fall top-down through the clouds, collecting enough carrots to open your chute in time.
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James the Pirate Zebra

The latest in the 'James the Zebra' series. Take to the high seas and make your way across the fleet.
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Blue Rabbit's Reelin' Roundup

Blue Rabbit goes fishing! Search out the biggest splash in the lake, then reel in your catch.
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Cosmo Cabs

Fly through an alien city picking up passengers and taking them where they want to go. Based on Crazy Taxi and Simpsons Hit and Run.
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James the Beach Zebra

James and his pals hit the beach for 3 summery minigames; Surfing, Hole-digging and Volleyball.
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Spirit Guide

My first game writen in AS3. Inspired by Pikmin, you control a swam of tiny spirits trying to escape an old mansion. Form them up into differrent shapes to navigate the obstacles.
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The Relic Rush

A simple platformer game entirely designed and layed out by Adam as a project for school.
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Detective Grimoire

A detective mystery game, similar to Phoenix Wright and others. Question witnesses and collect evidence to solve the case.
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James the Space Zebra

The fourth in the searies sees James jet off into space for a lunar adventure. Also includes Zebra-y versions of Lunar Lander and Asteroids.
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Solarsaurs

Made in 14 hours straight, your task is to fling dinosaurs into planets and try to cause as many collisions as possible. The sound effect is Adam clicking his tongue!
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James the Circus Zebra

The circus is in town and James is trying his hoof at a few acts; the daring Highwire, the deadly Ring of Fire and the treacherous Ball of Doom!
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Defend Atlantis

A defense game where your only weapon is a bubble cannon. Draw bubbles around enemies to trap them and watch them float away. Upgrade to better bubbles as you go.
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James the Deep Sea Zebra

Swim away as fast as you can! Don't forget to collect colourful starfish and avoid deadly rocks at the same time though. Or you can Free Dive or Deep-Sea Dive.
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Blue Rabbit's Rocket Rush

Another early experimentation with psuedo-3D, take control of Blue Rabbit's morphing machine to shoot down enemies and save your friends!
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James the Christmas Zebra

The first James the Zebra game started life as a tribute to the ninja rope from Worms. Try swinging up through the clouds!
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Blue Rabbit's Climate Chaos

A 3D puzzle adventure game. The weather has gone crazy and it's up to you to restore calm to the islands!
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Screenplay

Write once, run anywhere! That's Adobe's claim, but in practice it can be a little tricker than that. I'll be talking at Flash Gaming Summit about how it's done!
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as3sfxr

An open source 16-bit sound effect generator based on sfxr. Tweak the settings to find your sound, then save it out as a WAV.
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as3sfxr Talk

Presented at Flash on the Beach 2010, I talked about how as3sfxr came about and how to use it, including the AS3 library.
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All Aboard the Game Engine

I gave a full hour-long talk at Flash on the Beach 2012 in Brighton, all about open source game engines!
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Life in a Day

A 3D data visualisation project for Google, using Away3D and Flash Player 10. Search and explore everyone's submitions.
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Alchemy Talk

My first try at public speaking, I gave a talk on the Alchemy project for the London Flash Platform User Group.
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Flakr

A snowflake maker! Type in anything to the input, and Flakr will generate a unique image based on a hash of the text, then save out a png.
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