If you are interested in the process of making and selling games, have I got the blog for you!
March 13th, 2010 | Comments Off
Winner of the 2010 IGF awards for
Excellence in Design and the Seumas McNally Grand Prize
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Here’s what you need to know about Monaco:
www.MonacoIsMine.com
February 10th, 2010 | Comments Off
Blurst, known for their goofy, short action games, is renting out the dinos from Venture Dinosauria! You’ll see these beauties in action whenever Offroad Velociraptor Safari HD comes out.
First image:
www.flickr.com/photos/flashbangstudios/4347123582/
February 5th, 2010 | Comments Off
Follow Monaco’s progress on Facebook and Twitter. Thrice daily updates! Connect with fans! See videos and screenshots! Tame lions! Discover the secrets of your eternal soul!
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Follow me on Twitter: www.twitter.com/MonacoIsMine
Really, I’m updating these pages constantly, you can talk with other people interested in the game, and talk with me directly while I’m working. Check them out!
January 27th, 2010 | Comments Off
An interesting article was forwarded to me today from a paleontology blog – it talks about the current research into the colors of dinosaur feathers.
scienceblogs.com/notrocketscience/2010/01/what_colours_were_dinosaur_feathers.php
I found the article interesting… but what particularly caught my eye was how RIGHT we were when designing the Utahraptor in Dinosauria. Â The description of the colors of the theropod in the article very closely resemble the design we put together. Â Check it out: (click for a larger image)
January 3rd, 2010 | Comments Off
I started Monaco as a way to break myself from the doldrums of design… apparently someone thought it worked! Monaco was just nominated for Excellence in Design and the Seamus McNally Grand Prize in the 2010 Independent Games Festival!
Congrats to all the other finalists and I’ll see you in March!
www.igf.com/02finalists.html
December 14th, 2009 | Comments Off
Hi folks- I’m really sorry I’ve been so silent lately. I really appreciate all the patience the fans of Pocketwatch have had and I’m happy all of you have so much faith in me and my work. Anyways, I feel like I owe readers and fans of the Venture Games an explanation for why its been so long since I updated the world on Dinosauria!
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August 17th, 2009 | 11 Comments »
Experimental game…Â started on Friday at noon, put in about 2 days of work so far. Still re-acclimating to AS3. Enjoy!
BeMyBird.com
Plus and Minus buttons train the neural network — try to get your bird to bring flowers back to his nest! Â Eventually he’ll do it on his own.
Previous Experiments:
The Abrupt Goodbye
June 17th, 2009 | Comments Off
And now… for our final dino-of-the-day… Tyrannosaurus Rex!
We’re still in development of course, but this is a shot of the dinosaur in our latest build of the game. Click on the thumbnail to see the full image. Let us know what you think!
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June 12th, 2009 | Comments Off
I’ve been working so hard I haven’t had time to update the progress bar!
[pfmeter id=2 target=100 progress=44 display=4]
44%! This past month we have been doing nothing but eating, sleeping, and drinking dinosaur and it’s starting to pay off. The game is fully playable now with all the basic features implemented. Now we have to implement the more advanced features, build the levels, add polish, and prepare for launch! That’s still a lot of work, in fact it’s about half the project, but at least we are moving along! Look for a post shortly detailing more of the gameplay of Dinosauria — now that w’eve implemented the basics, we’re ready to talk about what it’s like to live in our little piece of Cretaceous paradise!
June 10th, 2009 | 10 Comments »
Our second to last dinosaur: Ankylosaurus!
For our final dinosaur (if you’ve been following along I bet you know which one it is) we’ve got a special surprise in store. I can’t wait to show it off!