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learn haXe: structural typing

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Welcome to the third post of my Learn haXe – the hard way series. In cased you missed one of the previous posts you can find them here. This time we are going to talk about a little gem in the haXe language called structure types and are incredibly useful.
Structure types
If you have read my post on …

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  • November 29, 2011
  • By: devboy
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learn haXe: extension methods

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In the second post of my series Learn haXe – the hard way we will have a look at “extension methods” and why they are the best thing since sliced bread. Check also my first post on “partial function application” which is a similar concept and might actually be used behind the scenes to enable …

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  • November 26, 2011
  • By: devboy
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learn haXe: partial function application

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This is the first post in my series: Learn haXe – the hard way where I will shed some light on various topics around haXe. It’s called “the hard way” because that is the route I am taking myself to learn haXe: Diving extensively into every little feature, disassembling and reassembling it until I fully understand how it works and what its …

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  • November 25, 2011
  • By: devboy
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Understanding function types in haXe

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When you are an ActionScript 3 developer, like me, you might wonder while reading the title of this post: Function types? They’re just typed as Function! Oh, and types? Plural? There is only one kind of function in my code!
That might be true for ActionScript, also JavaScript but in haXe you have a lot more information about your functions and …

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  • November 22, 2011
  • By: devboy
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gotoAndSki 2012: The productive programmer

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I am more than delighted to be speaking at the upcoming gotoAndSki conference in Switzerland. The conference will be held in the lovely town of Stechelberg starting January the 26th and lasting for three full days. The concept of this conference is a little different from the “usual” conferences, instead of sitting in a dark room all day …

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  • November 21, 2011
  • By: devboy
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haXe, haxelib and buildr-hx

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I have been dabbling with haXe again in the past couple of days which is always a lot of fun. The feature-rich programming language allows for simple yet powerful code and the ability to target a variety of platforms makes it a development-tool everybody should consider.
But I don’t want to talk too much about haXe itself or even the haXe …

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  • November 18, 2011
  • By: devboy
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Build-system survey: The numbers!

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While I was preparing my presentation at the FlexUserGroup in Amsterdam about buildr and build-systems in general I wanted to know what the weapons of choice are in the Flex & Flash developer community. So I created a really simple survey, just three short questions, and asked the community to participate. A couple of days later, …

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  • July 18, 2011
  • By: devboy
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Build-System survey for Flash and Flex Developers

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Please help me with my research and answer the following questions. You’ll be done in a minute. I promise!

The survey has been closed.

I will publish the survey results in a following post, thanks to everyone who took part.

  • April 20, 2011
  • By: devboy
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buildr-as3 0.2 – getting advanced

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The past days I have been working on buildr-as3. The goal was to complete the current feature-set and fix it’s bugs in order to bring the codebase into a state where I could finally make a stable dot-release. The product of these efforts is buildr-as3 0.2.
This release comes with all the features needed for a full development and build lifecycle: …

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  • April 18, 2011
  • By: devboy
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Cellular automatons

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The last day I played around with cellular automatons, just for fun. If you know Conway’s game of life than you know what a cellular automaton is, but if you want to learn more about them check out the wikipedia page and watch the talk by Stephen Wolfram: A new kind of …

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  • February 16, 2011
  • By: devboy
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