SpriteHelper is a comprehensive and efficient Mac OS application which brings you a texture and a physics editor in one single package.
Pack sprites
SpriteHelper uses an advance algorithm to find and select the layout of all your sprites and to pack them into one single image in order for you to save memory.
Sprite Sheets
Export into Cocos2d plist and CoronaSDK lua sprite sheets
Retina Enabled
Create HD and SD images from your sprites
Auto Find Sprites
Search in images with multiple sprites and automatically find the UV coordinates.
Auto Trace
Create physic shapes for your sprites automatically
Animations
Create animations using the integrated animation editor.
Popular physics engines
Support for both Box2d and Chipmunk physics engines.
Complex physics shapes
Create concave and convex shapes manually or using the auto trace feature
Support for top engines
Cocos2d, Cocos2d-X, CoronaSDK
Gestures
Navigate in the app using the popular swipe, rotate, pinch and more
Great Support
Get fast support on the forum or using the Contact form
Portable
One level file for all supported engines.