How to create physic shapes

Creating concave and convex physic shapes has never been more easy. Check out this video tutorial to find out how.

How to create animations using SpriteHelper

Short tutorial presenting how to create animations.

Complete source code inside.

Read more

SpriteHelper is a comprehensive and efficient Mac OS application which brings you a texture and a physics editor in one single package.

 

spacer

Pack sprites

SpriteHelper uses an advance algorithm to find and select the layout of all your sprites and to pack them into one single image in order for you to save memory.

spacer

Sprite Sheets

Export into Cocos2d plist and CoronaSDK lua sprite sheets

spacer

Retina Enabled

Create HD and SD images from your sprites

spacer

Auto Find Sprites

Search in images with multiple sprites and automatically find the UV coordinates.

spacer

Auto Trace

Create physic shapes for your sprites automatically

spacer

Animations

Create animations using the integrated animation editor.

spacer

Popular physics engines

Support for both Box2d and Chipmunk physics engines.

spacer

Complex physics shapes

Create concave and convex shapes manually or using the auto trace feature

spacer

Support for top engines

Cocos2d, Cocos2d-X, CoronaSDK

spacer

Gestures

Navigate in the app using the popular swipe, rotate, pinch and more

spacer

Great Support

Get fast support on the forum or using the Contact form

spacer

Portable

One level file for all supported engines.

gipoco.com is neither affiliated with the authors of this page nor responsible for its contents. This is a safe-cache copy of the original web site.